Creating Dynamic Concept Imagery for Film and Games
Author: Scott Spencer
Publisher: John Wiley & Sons
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Zero in on the most cutting-edge trend in creature design forfilm and games: ZBrush! ZBrush allows you to develop a creature for film and games inrealistic, 3D format. With this book, you will learn how to createa unique creature from start to finish and search for and repairany foreseeable problems. Clear instructions guide you throughusing Photoshop in combination with ZBrush to finely render acreature so you can see how it will appear on screen. ExperiencedZBrush author and designer Scott Spencer shows you how to startwith your concept in ZBrush as a preliminary digital model and thenfurther refine it in Photoshop in order to fabricate ahyperrealistic image. Guides you through artistic concepts to visualize yourcreature Walks you through the process of conceptualizing a creature inZBrush Details techniques for using Photoshop to refine yourdesign Encourages you to use ZBrush as a sculpting and designing tooland then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creatureconcepts to life.