The Practice of Programming

Author: Brian W. Kernighan,Rob Pike

Publisher: Addison-Wesley Professional

ISBN: 020161586X

Category: Computers

Page: 267

View: 2142

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Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages.
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The Go Programming Language

Author: Alan A. A. Donovan,Brian W. Kernighan

Publisher: Addison-Wesley Professional

ISBN: 0134190564

Category: Computers

Page: 400

View: 1204

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The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
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The Art of UNIX Programming

Author: Eric S. Raymond

Publisher: Addison-Wesley Professional

ISBN: 9780132465885

Category: Computers

Page: 560

View: 7478

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The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
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Software Configuration Management Patterns

Effective Teamwork, Practical Integration

Author: Stephen P. Berczuk,Steve Berczuk,Brad Appleton

Publisher: Addison-Wesley Professional

ISBN: 9780201741179

Category: Computers

Page: 218

View: 2794

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Effective software configuration management (SCM) strategies promote a healthy, team-oriented culture that produces better software. Software Configuration Management Patterns alleviates software engineers' most common concerns about software configuration management--perceived rigidity and an overemphasis on process. Through the use of patterns, the authors show that a properly managed workflow can avert delays, morale problems, and cost overruns. The patterns approach illustrates how SCM can be easily and successfully applied in small- to mid-size organizations. By learning how these patterns relate to each other, readers can avoid common mistakes that too often result in frustrated developers and reduced productivity. Key coverage includes instruction on how to: Develop the next version of a product while fixing problems with the current one. Develop code in parallel with other developers and join up with the current state of codeline. Identify what versions of code went into a particular component. Analyze where a change happened in the history of a component's development. Use current tools more effectively, and decide when to use a manual process. Incrementally introduce good practices into individual workspaces and throughout the organization. Identify crucial aspects of the software process so that team projects can run smoothly. Build and foster a development environment focused on producing optimal teamwork and quality products. Software Configuration Management Patterns also includes a detailed list of SCM tools and thorough explanations of how they can be used to implement the patterns discussed in the book. These proven techniques will assist readers to improve their processes and motivate their workforce to collaborate in the production of higher quality software. 0201741172B09202002
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Practical Java

Programming Language Guide

Author: Peter Haggar

Publisher: Addison-Wesley Professional

ISBN: 9780201616460

Category: Computers

Page: 279

View: 8905

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Índice abreviado: General techniques -- Objects and equality -- Exception handling -- Performance -- Multithreading -- Classes and interfaces -- Appendix: learning Java.
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Sys Admin

The Journal for UNIX System Administrators

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Operating systems (Computers)

Page: N.A

View: 3725

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Effective C++

55 Specific Ways to Improve Your Programs and Designs

Author: Scott Meyers

Publisher: Pearson Education

ISBN: 9780132702065

Category: Computers

Page: 318

View: 4713

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“Every C++ professional needs a copy of Effective C++. It is an absolute must-read for anyone thinking of doing serious C++ development. If you’ve never read Effective C++ and you think you know everything about C++, think again.” — Steve Schirripa, Software Engineer, Google “C++ and the C++ community have grown up in the last fifteen years, and the third edition of Effective C++ reflects this. The clear and precise style of the book is evidence of Scott’s deep insight and distinctive ability to impart knowledge.” — Gerhard Kreuzer, Research and Development Engineer, Siemens AG The first two editions of Effective C++ were embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’ practical approach to C++ describes the rules of thumb used by the experts — the things they almost always do or almost always avoid doing — to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. For this third edition, more than half the content is new, including added chapters on managing resources and using templates. Topics from the second edition have been extensively revised to reflect modern design considerations, including exceptions, design patterns, and multithreading. Important features of Effective C++ include: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things.
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Testing Extreme Programming

Author: Lisa Crispin,Tip House

Publisher: Addison-Wesley Professional

ISBN: 9780321113559

Category: Computers

Page: 306

View: 6925

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Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.
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Advanced Programming in the UNIX Environment

Author: W. Richard Stevens,Stephen A. Rago

Publisher: Addison-Wesley

ISBN: 032163800X

Category: Computers

Page: 1024

View: 5515

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For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens’ Advanced Programming in the UNIX® Environment . Now, once again, Rich’s colleague Steve Rago has thoroughly updated this classic work. The new third edition supports today’s leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification. Steve carefully retains the spirit and approach that have made this book so valuable. Building on Rich’s pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming, and socket-based IPC. This edition covers more than seventy new interfaces, including POSIX asynchronous I/O, spin locks, barriers, and POSIX semaphores. Most obsolete interfaces have been removed, except for a few that are ubiquitous. Nearly all examples have been tested on four modern platforms: Solaris 10, Mac OS X version 10.6.8 (Darwin 10.8.0), FreeBSD 8.0, and Ubuntu version 12.04 (based on Linux 3.2). As in previous editions, you’ll learn through examples, including more than ten thousand lines of downloadable, ISO C source code. More than four hundred system calls and functions are demonstrated with concise, complete programs that clearly illustrate their usage, arguments, and return values. To tie together what you’ve learned, the book presents several chapter-length case studies, each reflecting contemporary environments. Advanced Programming in the UNIX® Environment has helped generations of programmers write code with exceptional power, performance, and reliability. Now updated for today’s systems, this third edition will be even more valuable.
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