The Design of Everyday Things

The Design of Everyday Things

The goal: guide the user effortlessly to the right action on the right control at the right time.

Author: Don Norman

Publisher: Basic Books (AZ)

ISBN: 9780465050659

Category: Business & Economics

Page: 368

View: 233

Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. In this entertaining and insightful analysis, cognitive scientist Don Norman hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior. Now fully expanded and updated, with a new introduction by the author, The Design of Everyday Things is a powerful primer on how—and why—some products satisfy customers while others only frustrate them.
Categories: Business & Economics

The Design of Everyday Things

The Design of Everyday Things

Revised and Expanded Edition Don Norman ... First edition, 1969; second edition 1976 Human Information Processing. ... 1986) TRADE BOOKS Learning and Memory, 1982 The Psychology of Everyday Things, 1988 The Design of Everyday Things ...

Author: Don Norman

Publisher: Hachette UK

ISBN: 9780465072996

Category: Design

Page: 384

View: 263

Design doesn't have to complicated, which is why this guide to human-centered design shows that usability is just as important as aesthetics. Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious -- even liberating -- book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. The Design of Everyday Things is a powerful primer on how -- and why -- some products satisfy customers while others only frustrate them.
Categories: Design

Understanding Context

Understanding Context

This portion is from the revised 2013 edition of The Design of Everyday Things: how can such a simple thing as a door be so confusing? a door would seem to be about as simple a device as possible. There is not much you can do to a door: ...

Author: Andrew Hinton

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449326579

Category: Computers

Page: 464

View: 408

To make sense of the world, we’re always trying to place things in context, whether our environment is physical, cultural, or something else altogether. Now that we live among digital, always-networked products, apps, and places, context is more complicated than ever—starting with "where" and "who" we are. This practical, insightful book provides a powerful toolset to help information architects, UX professionals, and web and app designers understand and solve the many challenges of contextual ambiguity in the products and services they create. You’ll discover not only how to design for a given context, but also how design participates in making context. Learn how people perceive context when touching and navigating digital environments See how labels, relationships, and rules work as building blocks for context Find out how to make better sense of cross-channel, multi-device products or services Discover how language creates infrastructure in organizations, software, and the Internet of Things Learn models for figuring out the contextual angles of any user experience
Categories: Computers

Infusing Innovation Into Organizations

Infusing Innovation Into Organizations

Stanford University Institute of Design. Bootcamp Bootleg, Web, PDF File, 4. 3. 6. 7. 8. 9. Norman, D. The Design of Everyday Things: Revised and Expanded Edition. Basic Books. Kindle Edition, 220–221. November 11, 2013. 4.

Author: M. Ann Garrison Darrin

Publisher: CRC Press

ISBN: 9781498788298

Category: Technology & Engineering

Page: 411

View: 848

Foster a Culture of Innovation inside Your OrganizationIntroducing a new approach that blends the practical applications of engineering with innovative concepts and techniques, Infusing Innovation into Organizations: A Systems Engineering Approach illustrates how a company's culture influences innovation results and demonstrates how organizations c
Categories: Technology & Engineering

Human Computer Interaction Theoretical Approaches and Design Methods

Human Computer Interaction  Theoretical Approaches and Design Methods

Smoothing out the societal gap in the digital skills needed in mastering the current digital everyday life by regarding and preparing the user experience as a continuous ... The Design of Everyday Things. Revised and expanded edition.

Author: Masaaki Kurosu

Publisher: Springer Nature

ISBN: 9783031053115

Category: Computers

Page: 639

View: 843

The three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022. The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows: Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction, Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction, Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.
Categories: Computers

Interaction Design

Interaction Design

NORMAN, D.A. (2013) The Design of Everyday Things: Revised and Expanded Edition. MIT Press. This book was first published in 1988 and became an international best seller, introducing the world of technology to the importance of design ...

Author: Helen Sharp

Publisher: John Wiley & Sons

ISBN: 9781119547358

Category: Computers

Page: 656

View: 643

A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.
Categories: Computers

Design and Quality Considerations for Developing Mobile Apps for Medication Management Emerging Research and Opportunities

Design and Quality Considerations for Developing Mobile Apps for Medication Management  Emerging Research and Opportunities

The Design of Everyday Things: Revised and Expanded Edition (1st ed.). Philadelphia: Basic Books. Norman, D. A. (2002a). Emotion and design: Attractive things work better. Interactions Magazine, 9(4), 36–42. doi:10.1145/543434.543435 ...

Author: Yap, Kevin

Publisher: IGI Global

ISBN: 9781799838333

Category: Medical

Page: 256

View: 207

Medication management is an essential component of therapeutic success in the treatment of chronic diseases. However, patients who do not regularly take their prescribed medications are a primary concern of health systems worldwide. A significant proportion of patients on chronic medications fail to adhere to their treatments, and suboptimal adherence leads to dire clinical and financial consequences on the personal level. Moreover, non-adherence can adversely impact public healthcare costs and the clinical outcomes of patients. Design and Quality Considerations for Developing Mobile Apps for Medication Management: Emerging Research and Opportunities is a collection of innovative research that combines theory and practice on optimizing strategies to improve medication adherence and overall health and wellbeing in patients through the design of usable and reliable mobile app-based systems. Highlighting a broad range of topics including pharmaceutical care, quality assessment, and health behavior frameworks, this book is ideally designed for clinicians, pharmacists, healthcare providers, programmers, software developers, researchers, academicians, and students.
Categories: Medical

Design

Design

2 Donald Norman, The Design of Everyday Things, Revised and Expanded Edition, New York: Basic Books, 2013, p. 11. 3 See this 2017 report in the New York Times: https://www.nytimes.com/2017/09/07/health/epipen-fdamalfunction.html.

Author: D.J. Huppatz

Publisher: Bloomsbury Publishing

ISBN: 9781350068162

Category: Juvenile Nonfiction

Page: 192

View: 237

Design is everywhere. It shapes not only our present but also our future. An essential introductory guide, Design: The Key Concepts covers fundamental design concepts: thinking, service, context, interaction, experience, and systems. Each concept is situated within a broad context, enabling the reader to understand design's contemporary practice and its relationship to issues such as new technology, social and economic development, globalization, and sustainability. Concepts are also explained by use of concise, illustrated case studies of contemporary objects, spaces, systems, and methods such as Uber, the iPhone, Kickstarter and IKEA. Chapter summaries and supporting discussion questions make this an engaging and accessible introduction for students and those new to the field. An annotated bibliography provides direction for further reading.
Categories: Juvenile Nonfiction

Design Innovations for Contemporary Interiors and Civic Art

Design Innovations for Contemporary Interiors and Civic Art

Emotional Design: Why We Love or Hate Everyday Things. New York, NY: Basic Books. Norman, D. (2013). The Design of Everyday Things. Revised and Expanded Edition. New York, NY: Basic Books. Norman, D. A. (2004). Emotional design.

Author: Crespi, Luciano

Publisher: IGI Global

ISBN: 9781522506676

Category: Architecture

Page: 427

View: 954

In some post-industrial areas, re-designing structural interiors in an attractive way is becoming increasingly important to community members, as it helps promote local pride and a higher quality of life. Design Innovations for Contemporary Interiors and Civic Art examines novel techniques in structural designs in various cultural and social scenarios. Featuring innovative application methods, emergent trends, and research on tools being utilized in the field, this publication is a pivotal reference source for designers, researchers, practitioners, and professionals interested in interior design, urban culture, and structural aesthetics.
Categories: Architecture

Designing Smart Objects in Everyday Life

Designing Smart Objects in Everyday Life

The design of everyday things ( revised and expanded edition ) . Cambridge , MA : MIT Press . Nowacka , D. , Hammerla , N. , Elsden , C. , Plötz , T. , & Kirk , D. ( 2015 ) . Diri – the actuated helium balloon : A study of autonomous ...

Author: Marco C. Rozendaal

Publisher: Bloomsbury Publishing

ISBN: 9781350160149

Category: Design

Page: 224

View: 367

The dramatic acceleration of digital technologies and their integration into physical products is transforming everyday objects. Our domestic appliances, furniture, clothing, are growing in intelligence. Smart objects are increasingly capable of interacting with humans in a purposeful manner with intentionality. This collection of essays, descriptions of empirical work, and design case studies brings together perspectives from interaction design, the humanities, science and technology studies, and engineering, to map, explore and interrogate ways in which our relationships with everyday smart objects might expand and be re-imagined. By offering a critical assessment on the growing place of smart technology in everyday environments, this book outlines a transdisciplinary research agenda for the future of 'smartness' to help define, envision, and inspire future collaborative design practices. These essays propose an understanding and design of smart objects that embrace their hybrid nature as shifting and blending tools, agents, machines, or even 'creatures'. Authors argue that smart objects have the potential to enter into multiple kinds of relationships with humans, and form complex human-nonhuman ecologies that are both meaningful and empowering in the context of everyday life. This book also shines a light on the hidden infrastructures behind the functioning of smart objects with stirring debates tackling questions of technology, human values, and economic and ecological impact. Whether you are a design scholar, design practitioner or design activist this book will inspire through offering theoretical insights, design concepts and practical ways on how to engage in this research agenda for future smartness.
Categories: Design