Any of the aging games gathering dust in the hall closet can be transformed into the basis of a spiritual experience using the recipes in this "meta-gaming" book for gamers and the spiritually interested.
Author: Claude Needham
Publisher:
ISBN: 0895561891
Category: Games
Page: 176
View: 301
Any of the aging games gathering dust in the hall closet can be transformed into the basis of a spiritual experience using the recipes in this "meta-gaming" book for gamers and the spiritually interested. Rule modifications and exercises are presented as door openers to turn any gaming experience into a spiritual adventure. Addressing the entire gaming population, regardless of spiritual or religious orientation, the focus is not on prescription but rather on tools and methods to empower any gamer to explore the spiritual side of their favorite pastime.
This absence of research extends to gaming more generally, with relatively little
research examining how religion and spirituality predict gaming behaviors at all.
In the one study (as of 2018) to explicitly examine the role of religiousness in ...
Author: David H. Rosmarin
Publisher: Academic Press
ISBN: 9780128167670
Category: Psychology
Page: 254
View: 875
Research has indicated that spiritual and religious factors are strongly tied to a host of mental health characteristics, in both positive and negative ways. That body of research has significantly grown since publication of the first edition of this book 20 years ago. The seconnd edition of the Handbook of Spirituality, Religion and Mental Health identifies not only whether religion and spirituality influence mental health and vice versa, but also how, why, and for whom. Hence 100% of the book is now revised with new chapters and new contributors. Contents address eight categories of mental disorders, as well as other kay aspects of social, emotional, and behavioral health. Provides an authoritative, comprehensive, and updated review of the research on positive and negative effects of spirituality/religion on mental health Contains dedicated chapters focused on the relevance of spirituality/religion to mood, anxiety, obsessive-compulsive, psychotic, eating/feeding, alcohol/substance use, behavioral addictions, and pain-related disorders, as well as marriage/family life, suicidality, and end-of-life-care Reviews the research on spiritually integrated psychotherapies, and provides basic clinical guidelines for how to effectively address spiritual/religious life in treatment Reviews the neurobiology of spiritual/religious experiences as they pertain to mental health Covers all major world religions, as well as spiritual identites outside of a religious context
Author: Lt. Col. Dave GrossmanPublish On: 2020-05-05
something and 5 percent of the online players say, “This is a good time to save
the game and quit,” then the video game designers learn from that, and they
change the design of their games. If the video game does something and no one
quits, ...
Author: Lt. Col. Dave Grossman
Publisher: BroadStreet Publishing Group LLC
ISBN: 9781424560080
Category: Religion
Page: 384
View: 309
Civilization is fighting to survive tragic times. On Spiritual Combat is a spiritual warfare guide for military members, law enforcement officers, first responders, and all sheepdogs. It prepares their hearts and minds for battle, teaching them to identify, understand, and fight evil forces. Each day includes: - powerful readings - encouraging Scripture - meaningful hymns - questions for reflection -recommended reading from On Combat, the seminal resource on physical combat by Dave Grossman. With God, we will rise as virtuous Christian warriors who defend and protect the innocent, helpless, and oppressed.
Richard Garriott's Ultima IV: Quest of the Avatar (1985) stands as one of the
earliest attempts at integrating spirituality with video game design. In Ultima IV,
the player seeks moral perfection on a spiritual quest to save the world. In fact ...
Author: Mark J. P. Wolf
Publisher: ABC-CLIO
ISBN: 9780313379369
Category: Social Science
Page: 763
View: 156
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. * More than 300 A–Z cross-referenced and integrated entries, from Atari to Zelda * Dozens of screenshots and photographs * A "Further Reading" bibliography section is included with many entries
One seminarian genuinely wanted to grow in prayer but was an avid computer gamer. With persistent encouragement in spiritual direction, he eventually
eliminated computer games on Fridays and instead spent more time in prayer.
Author: Fr. Boniface Hicks
Publisher: Emmaus Road Publishing
ISBN: 9781945125560
Category: Religion
Page: 306
View: 993
The need for spiritual direction—or the accompaniment of a spiritual guide—is becoming more prominent in a world where so many are suffering from so many wounds. With a harmonious integration of both timeless spiritual wisdom from the Catholic Church’s tradition of prayer and direction, and the insight of the psychological sciences, Fathers Thomas Acklin and Boniface Hicks offer a comprehensive guide for all who provide or seek spiritual direction. Spiritual Direction: A Guide for Sharing the Father’s Love fortifies priests, religious, and lay faithful who embrace the ministry of spiritual direction and accompany the wounded, assist men and women in hearing the voice of God, and model the love and mercy of the Father for the many who are seeking Him but do not know Him or have false images of Him. This book also shows how various aspects of the spiritual life can emerge from and be fostered by a one-on-one relationship with a spiritual director. Together with concrete guidelines and numerous examples from personal experience, this book refers extensively to Sacred Scripture as the foundation for spiritual direction. Furthermore, since the practice of spiritual direction goes back to the first centuries of the Church, the authors turn for guidance to the Doctors of the Church, the writings of the saints, and the papal magisterium in developing and supporting their insights. Spiritual Direction will call spiritual directors to deeper holiness even as they assist others in growing closer to the Father through His loving gaze of mercy.
Is spirituality found in cyberspace? The following section examines how this
virtual environment may be affecting the spiritual development of future followers
– our youth. Video gaming whether online or within one's home gaming center
has ...
Author: Stricker, Andrew G.
Publisher: IGI Global
ISBN: 9781522596813
Category: Education
Page: 416
View: 861
Online and virtual learning has developed into an essential aspect of learning technologies. A transdisciplinary perspective is needed to evaluate the interplay between social awareness and online virtual environments. Recent Advances in Applying Identity and Society Awareness to Virtual Learning is a critical academic publication that provides a robust examination of the social aspects of virtual learning by providing groundbreaking research on the use of 3D design thinking and cognitive apprenticeship in virtual learning spaces for team science, transdisciplinarity, idea incubation, and curation. It also identifies new patterns, methods, and practices for virtual learning using enhanced educational technology that leverages artificial intelligence, cloud computing, and the Internet of Things (IoT) to integrate 3D immersive environments, augmented reality, games, simulations, and wearable technology, while also evaluating the impact of culture, community, and society on lifelong learning and self-determinism to address critical problems in education, such as STEM. Focusing on a broad range of topics including learning spaces, cloud computing, and organizational strategy, this publication is ideal for professionals, researchers, educators, and administrators.
He tried his hand at roulette, and amazingly his number came up time after time.
He tried the gaming tables, and his luck was nothing short of remarkable: He won game after game. Indeed his winnings were causing quite a stir, attracting much ...
Author: Ray Kurzweil
Publisher: Penguin
ISBN: 1101077883
Category: Computers
Page: 400
View: 120
Ray Kurzweil is the inventor of the most innovative and compelling technology of our era, an international authority on artificial intelligence, and one of our greatest living visionaries. Now he offers a framework for envisioning the twenty-first century--an age in which the marriage of human sensitivity and artificial intelligence fundamentally alters and improves the way we live. Kurzweil's prophetic blueprint for the future takes us through the advances that inexorably result in computers exceeding the memory capacity and computational ability of the human brain by the year 2020 (with human-level capabilities not far behind); in relationships with automated personalities who will be our teachers, companions, and lovers; and in information fed straight into our brains along direct neural pathways. Optimistic and challenging, thought-provoking and engaging, The Age of Spiritual Machines is the ultimate guide on our road into the next century. From the Trade Paperback edition.
As they were going along , Jerry informed his master what a reprobate place they
were in -- that there was nothing but card - playing , gaming , and swear . ing ,
from morning to night , amongst the servants and apprentices that resorted thither
.
Author: Richard GRAVES (Author of “The Spiritual Quixote.”.)Publish On: 1808
Richard GRAVES (Author of “The Spiritual Quixote.”.) ... a reprobate place they
were in -- that there was nothing but card - playing , gaming , and swear . ing ,
from morning to night , amongst the servants and apprentices that resorted thither
.
Author: Richard GRAVES (Author of “The Spiritual Quixote.”.)
Others may fall and be hurt , but he hopes he will not , chance will guide his steps
, will suggest to him , in the way that spirit acts on spirit , so to make his play that
he will make his fortune . Is there any place for chance in the spiritual , more ...
Sygranol warat , ) sultation . a . chigo murshid , m . a spiritual gaming mashhur ,
published , cele . teacher or guide . a . brated , well known ; also mashvero marz ,
m . sickness , disease . a . hūrī . a . isho marąă , f . pleasure , will . a . valeo ...
And last time many start—ups (remember Webvan and Pets.com) had massive
ambitions but puny revenues; today web stars such as Groupon, which offers its
users online coupons, and Zynga, a social—gaming company, have phenomenal
...
Author: Dr Fred Thompson
Publisher: WestBow Press
ISBN: 9781449739157
Category: Religion
Page: 298
View: 946
Current events in the news more and more read and sound like the fulfillment of end-times bible prophecies! Correlation between the bible and current events is clearer now than five years ago. We cannot afford to keep sticking our heads in the sand about this convergence. We are not there yet, but things are plainly making strong headway toward the reality of prophesied end-times happenings. The key word is Watch! We must remain knowledgably vigilant. Scripture must be studied for clues and signposts of last-day events and then comparison must be made with reported events to discern how they relate to one another.
" --"Virtuous Worlds is just what anyone would need to bridge the gap between video games and Christianity. Even some one like me who isn't really a part of any religion can find this book uplifting and supportive.
Author: John Stanifer
Publisher:
ISBN: 1936294133
Category: Games
Page: 198
View: 326
Popular titles like Halo 3 and The Legend of Zelda: Twilight Princess fly off shelves at a mind-blowing rate. John Stanifer, an avid gamer, shows readers specific parallels between Christian faith and the content of their favorite games. Written with wry humor (including a heckler who frequently pokes fun at the author) this book will appeal to gamers and non-gamers alike. Those unfamiliar with video games may be pleasantly surprised to find that many elements in those "virtual worlds" also qualify them as "virtuous worlds." --"Virtuous Worlds is just what anyone would need to bridge the gap between video games and Christianity. Even some one like me who isn't really a part of any religion can find this book uplifting and supportive." Michelle "Akuriko" Morse, award-winning cosplayer, featured in Nintendo Power --"While video games are often seen as immoral influences, Stanifer takes a more nuanced look. Analyzing a variety of games, he discusses how they support Christian be liefs. This will be a fun read for any Christian gamer and a reassuring one for many parents." Scott Jones, Ph.D., Associate Professor of New Media Communications, Indiana University Kokomo --"I was surprised and impressed at the number of spiritual lessons John drew from a variety of games. Members of any faith can find tremendous worth in reading this book. I thoroughly recommend it to anyone who has the mis conception that video games are just for entertainment purposes." Laura "Flute Link" Intravia, vocalist and flutist for Video Games Live --"In Virtuous Worlds, Stanifer will teach you to play video games better by understanding the spiritual truths of this world. He will also do the reverse: he will teach you to play your life better by understanding the truths of the video gaming world." Caleb Grimes, author of Star Wars Jesus --"So often Christians are fighting against culture, but John has utilized one of those rarely used gifts: the ability to see God's Grace working in the world and through the lives of others even when they least expect it." Rev. Derek White, Christian Gamers Guild --
Online Gaming Between Spiritual Experience and Commodity Fetishism
StefAupers A world awaits. . . . Descend into the World of Warcraft and join
thousands of mighty heroes in an online world of myth, magic and limitless
adventure.
Author: Dick Houtman
Publisher: Fordham Univ Press
ISBN: 9780823239450
Category: Religion
Page: 482
View: 452
The relation between religion and things has long been conceived in antagonistic terms, privileging spirit above matter, belief above ritual and objects, meaning above form and 'inward' contemplation above 'outward' action. This book addresses these issues.
It was a frequent occurrence with a dishonest slate-writer, formerly of this city, (
who was addicted, with other vices, to that of gambling, and spent large sums at
the gaming table,) for messages to appear upon the slates, signed by the name
of ...
... Father ” - Definition of Pantheism - Mr . Davis and other Spiritual Writers are
intelligent Theists — Material and Spiritual ... Spirits opposed to Gaming and
Atheism - Reformation of a Gambler - - Noble Sentiments of a Spirit , extracted
from a ...
Essential spirit , the positive principle , is everywhere dependent upon matter for
the production of manifestations , and ... It is generally conceded by sound
thinkers and scientists , that gross thoughts , gaming saloons , alcoholic drinks ,
and ...
Man can never better hear the voice of God, and taste the manna of spiritual
consolations, than in the Desert, that is, in the ... He gave himself up to every vice,
particularly gaming ; having lost all his money, in despair he called the devil to
his ...