Software Development Pearls

Software Development Pearls

Embodying both wisdom for deeper understanding and guidance for practical use, this book represent an invaluable complement to the technical nuts and bolts software developers usually study.

Author: Karl Wiegers

Publisher: Addison-Wesley Professional

ISBN: 0137487770

Category:

Page: 336

View: 710

Drawing on 20+ years helping software teams succeed in nearly 150 organizations, Karl Wiegers presents 60 concise lessons and practical recommendations students can apply to all kinds of projects, regardless of application domain, technology, development lifecycle, or platform infrastructure. Embodying both wisdom for deeper understanding and guidance for practical use, this book represent an invaluable complement to the technical nuts and bolts software developers usually study. Software Development Pearls covers multiple crucial domains of project success: requirements, design, project management, culture and teamwork, quality, and process improvement. Each chapter suggests several first steps and next steps to help you begin immediately applying the author's hard-won lessons--and writing code that is more successful in every way that matters.
Categories:

Programming Pearls

Programming Pearls

Problem 6 describes a class exercise that I graded on programming style. Most students turned in onepage solutions and received mediocre grades. Two students who had spent the previous summer on a large software development project ...

Author: Jon Bentley

Publisher: Addison-Wesley Professional

ISBN: 9780134498034

Category: Computers

Page: 256

View: 247

When programmers list their favorite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on testing, debugging, and timing set representations string problems All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web. What remains the same in this new edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favorites.
Categories: Computers

Software Development and Professional Practice

Software Development and Professional Practice

So now that you've read all about software development and maybe tried some of the examples, what do you do next? ... like Dijkstra's Structured Programming book,8 Brooks classic The Mythical Man-Month,9 Bentley's Programming Pearls,10 ...

Author: John Dooley

Publisher: Apress

ISBN: 9781430238027

Category: Computers

Page: 254

View: 931

Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn those principles back into great code. Software Development and Professional Practice is also about code construction—how to write great programs and make them work. What, you say? You've already written eight gazillion programs! Of course I know how to write code! Well, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. You'll also talk about reading code. How do you read code? What makes a program readable? Can good, readable code replace documentation? How much documentation do you really need? This book introduces you to software engineering—the application of engineering principles to the development of software. What are these engineering principles? First, all engineering efforts follow a defined process. So, you'll be spending a bit of time talking about how you run a software development project and the different phases of a project. Secondly, all engineering work has a basis in the application of science and mathematics to real-world problems. And so does software development! You'll therefore take the time to examine how to design and implement programs that solve specific problems. Finally, this book is also about human-computer interaction and user interface design issues. A poor user interface can ruin any desire to actually use a program; in this book, you'll figure out why and how to avoid those errors. Software Development and Professional Practice covers many of the topics described for the ACM Computing Curricula 2001 course C292c Software Development and Professional Practice. It is designed to be both a textbook and a manual for the working professional.
Categories: Computers

EBOOK Object Oriented Software Engineering Practical Software Development Using UML and Java

EBOOK  Object Oriented Software Engineering  Practical Software Development Using UML and Java

C. S. Horstmann, Core Java, Volumes I and II, 6th edition, Prentice Hall, 2002, http://www.horstmann.com/corejava.html Book on programming in general □ J. Bentley, Programming Pearls, 2nd edition, Addison-Wesley, 2000, ...

Author: LETHBRIDGE, TIM

Publisher: McGraw Hill

ISBN: 9780077126100

Category: Computers

Page: 562

View: 303

EBOOK: Object-Oriented Software Engineering: Practical Software Development Using UML and Java
Categories: Computers

Software Development Design and Coding

Software Development  Design and Coding

Software development is hard. Programs are very complex, ... Bell, A. E. “Software Development Amidst the Whiz of Silver Bullets,” Communications of the ACM, 51, 8, 22–24 (August 2008). Bentley, J. Programming Pearls, 2nd Edition.

Author: John F. Dooley

Publisher: Apress

ISBN: 9781484231531

Category: Computers

Page: 330

View: 351

Learn the principles of good software design, and how to turn those principles into great code. This book introduces you to software engineering — from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. It's also about code construction — how to write great programs and make them work. Whether you're new to programming or have written hundreds of applications, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. With Software Development, Design and Coding, author and professor John Dooley distills his years of teaching and development experience to demonstrate practical techniques for great coding. What You'll Learn Review modern agile methodologies including Scrum and Lean programming Leverage the capabilities of modern computer systems with parallel programming Work with design patterns to exploit application development best practices Use modern tools for development, collaboration, and source code controls Who This Book Is For Early career software developers, or upper-level students in software engineering courses
Categories: Computers

Software Development and Reality Construction

Software Development and Reality Construction

Tailoring the software process to project goals and environments. In Proc. 9" International Conference on Software Engineering. Monterey, CA, pages 345–357. ... Programming pearls. Communications of the ACM, 29(5,6):364– 369,471-483.

Author: Christiane Floyd

Publisher: Springer Science & Business Media

ISBN: 9783642768170

Category: Computers

Page: 477

View: 607

The present book is based on the conference Software Development and Reality Construction held at SchloB Eringerfeld in Germany, September 25 - 30, 1988. This was organized by the Technical University of Berlin (TUB) in cooperation with the German National Research Center for Computer Science (GMD), Sankt Augustin, and sponsored by the Volkswagen Foundation whose financial support we gratefully acknowledge. The conference was an interdisciplinary scientific and cultural event aimed at promoting discussion on the nature of computer science as a scientific discipline and on the theoretical foundations and systemic practice required for human-oriented system design. In keeping with the conversational style of the conference, the book comprises a series of individual contributions, arranged so as to form a coherent whole. Some authors reflect on their practice in computer science and system design. Others start from approaches developed in the humanities and the social sciences for understanding human learning and creativity, individual and cooperative work, and the interrelation between technology and organizations. Thus, each contribution makes its specific point and can be read on its own merit. But, at the same time, it takes its place as a chapter in the book, along with all the other contributions, to give what seemed to us a meaningful overall line of argumentation. This required careful editorial coordination, and we are grateful to all the authors for bearing with us throughout the slow genesis of the book and for complying with our requests for extensive revision of some of the manuscripts.
Categories: Computers

Implementing Lean Software Development

Implementing Lean Software Development

Development that's sensitive to what varies can “make room for variation”; the experiment style doesn't always have to happen first. ... Quoted in More Programming Pearls by Jon Bentley, Addison-Wesley, 1988, p. 62. 12.

Author: Mary Poppendieck

Publisher: Addison-Wesley Professional

ISBN: 9780133812848

Category: Computers

Page: 304

View: 181

"This remarkable book combines practical advice, ready-to-use techniques, anda deep understanding of why this is the right way to develop software. I haveseen software teams transformed by the ideas in this book." --Mike Cohn, author of Agile Estimating and Planning "As a lean practitioner myself, I have loved and used their first book for years.When this second book came out, I was delighted that it was even better. If youare interested in how lean principles can be useful for software developmentorganizations, this is the book you are looking for. The Poppendiecks offer abeautiful blend of history, theory, and practice." --Alan Shalloway, coauthor of Design Patterns Explained "I've enjoyed reading the book very much. I feel it might even be better than thefirst lean book by Tom and Mary, while that one was already exceptionallygood! Mary especially has a lot of knowledge related to lean techniques inproduct development and manufacturing. It's rare that these techniques areactually translated to software. This is something no other book does well(except their first book)." --Bas Vodde "The new book by Mary and Tom Poppendieck provides a well-written andcomprehensive introduction to lean principles and selected practices for softwaremanagers and engineers. It illustrates the application of the values andpractices with well-suited success stories. I enjoyed reading it." --Roman Pichler "In Implementing Lean Software Development, the Poppendiecks explore moredeeply the themes they introduced in Lean Software Development. They beginwith a compelling history of lean thinking, then move to key areas such asvalue, waste, and people. Each chapter includes exercises to help you apply keypoints. If you want a better understanding of how lean ideas can work withsoftware, this book is for you." --Bill Wake, independent consultant In 2003, Mary and Tom Poppendieck's Lean Software Development introduced breakthrough development techniques that leverage Lean principles to deliver unprecedented agility and value. Now their widely anticipated sequel and companion guide shows exactly how to implement Lean software development, hands-on. This new book draws on the Poppendiecks' unparalleled experience helping development organizations optimize the entire software value stream. You'll discover the right questions to ask, the key issues to focus on, and techniques proven to work. The authors present case studies from leading-edge software organizations, and offer practical exercises for jumpstarting your own Lean initiatives. Managing to extend, nourish, and leverage agile practices Building true development teams, not just groups Driving quality through rapid feedback and detailed discipline Making decisions Just-in-Time, but no later Delivering fast: How PatientKeeper delivers 45 rock-solid releases per year Making tradeoffs that really satisfy customers Implementing Lean Software Development is indispensable to anyone who wants more effective development processes--managers, project leaders, senior developers, and architects in enterprise IT and software companies alike.
Categories: Computers

Software Engineering

Software Engineering

[ BEN99 ] Bentley , J. , Programming Pearls , 2nd ed . , Addison - Wesley , 1999 . [ BOE96 ] Boehm , B. , " Anchoring the Software Process , " IEEE Software , vol . 13 , no . 4 , July 1996 , pp . 73–82 .

Author: Roger S. Pressman

Publisher: Palgrave Macmillan

ISBN: 007301933X

Category: Computers

Page: 924

View: 369

For over 20 years, Software Engineering: A Practitioner's Approach has been the best selling guide to software engineering for students and industry professionals alike. The sixth edition continues to lead the way in software engineering. A new Part 4 on Web Engineering presents a complete engineering approach for the analysis, design, and testing of Web Applications, increasingly important for today's students. Additionally, the UML coverage has been enhanced and signficantly increased in this new edition. The pedagogy has also been improved in the new edition to include sidebars. They provide information on relevant softare tools, specific work flow for specific kinds of projects, and additional information on various topics. Additionally, Pressman provides a running case study called "Safe Home" throughout the book, which provides the application of software engineering to an industry project. New additions to the book also include chapters on the Agile Process Models, Requirements Engineering, and Design Engineering. The book has been completely updated and contains hundreds of new references to software tools that address all important topics in the book. The ancillary material for the book includes an expansion of the case study, which illustrates it with UML diagrams. The On-Line Learning Center includes resources for both instructors and students such as checklists, 700 categorized web references, Powerpoints, a test bank, and a software engineering library-containing over 500 software engineering papers.TAKEAWY HERE IS THE FOLLOWING:1. AGILE PROCESS METHODS ARE COVERED EARLY IN CH. 42. NEW PART ON WEB APPLICATIONS --5 CHAPTERS
Categories: Computers

Rapid Development

Rapid Development

IEEE Software, September: 103–104. Bayer, Sam, and Jim Highsmith. 1994. “RADical Software Development.” American Programmer, June: 35–42. Beardsley, Wayne. 1995. Private communication: November 17. Bentley, Jon. 1986. Programming Pearls ...

Author: Steve McConnell

Publisher: Microsoft Press

ISBN: 9780735646360

Category: Computers

Page: 680

View: 614

Corporate and commercial software-development teams all want solutions for one important problem—how to get their high-pressure development schedules under control. In RAPID DEVELOPMENT, author Steve McConnell addresses that concern head-on with overall strategies, specific best practices, and valuable tips that help shrink and control development schedules and keep projects moving. Inside, you’ll find: A rapid-development strategy that can be applied to any project and the best practices to make that strategy work Candid discussions of great and not-so-great rapid-development practices—estimation, prototyping, forced overtime, motivation, teamwork, rapid-development languages, risk management, and many others A list of classic mistakes to avoid for rapid-development projects, including creeping requirements, shortchanged quality, and silver-bullet syndrome Case studies that vividly illustrate what can go wrong, what can go right, and how to tell which direction your project is going RAPID DEVELOPMENT is the real-world guide to more efficient applications development.
Categories: Computers

Software Craftsmanship

Software Craftsmanship

Craftsmanship Encourages Developers to Write Great Software Software craftsmanship makes us consider the people doing ... of Computer Programming ) , Henry Ledgard's Programming Proverbs books , and Jon Bentley's Programming Pearls .

Author: Pete McBreen

Publisher: Addison-Wesley Professional

ISBN: 0201733862

Category: Computers

Page: 214

View: 301

This book introduces the author's collection of wisdom under one umbrella: Software Craftmanship. This approach is unique in that it spells out a programmer-centric way to build software. In other words, all the best computers, proven components, and most robust languages mean nothing if the programmer does not understand their craft
Categories: Computers