Computer Programming for Beginners

Learn the Basics of Java, SQL, C, C++, C#, Python, HTML, CSS and Javascript

Author: Cooper Alvin

Publisher: Createspace Independent Publishing Platform

ISBN: 9781981497805

Category: Computer programming

Page: 76

View: 9208

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"Learn the basics of Java, SQL, C, C++, C#, Python, HTML, CSS and Javascript"--Half title page.
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C#

Programming: Computer Programming for Beginners: Learn the Basics of C#

Author: Joseph Connor

Publisher: Createspace Independent Publishing Platform

ISBN: 9781540367235

Category: C# (Computer program language)

Page: 286

View: 6133

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Learning the right languages quickly and easily is vital to any computer programming career, but choosing the best languages to learn can be daunting. Launch programming career with one of the most powerful and flexible programming language, C Sharp. This multi-paradigm programming language supports a wide variety of programming paradigms and is a vital skill for web development through the .NET platform, development in the Microsoft ecosystem, and more. Whether you're new to programming or looking to pick up another language, Programming - Computer Programming for Beginners: Learn the Basics of C#, 3rd Edition (2017) by Joseph Connor is a great place to start. This guidebook focus on helping readers build the fundamental knowledge needed to program with C#. You'll learn new concepts as well as some of the terms and functions you'll need including: * C# and its important features * Basic C# syntax for and programming methodology * Easy beginning exercises designed to illustrate the fundamentals * C# data types and variables * Built-in operators, loops, and if else switch statements * C# classes, methods, arrays and strings, structures and enums * Inheritance, class, constructors and destructors, interfaces, polymorphism, and more * Handling exceptions and debugging Chapter by chapter, Conner takes you through all the basics with brief and informative explanations, example code, simple exercises, and handy reference tables and lists. The 3rd Edition of this short guidebook is more than a reference book. It also includes helpful tips for C# beginners and easy exercises for beginners. Start building the skills you need to become a top-notch programmer with Programming-Computer Programming for Beginners: Learn the Basics of C#, 3rd Edition (2017) by Joseph Connor. Don't let the perfect opportunity pass you by because you are missing a few essential skills. Scroll up to get your copy today.
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Programming

Computer Programming for Beginners: Learn the Basics of HTML5, JavaScript and CSS

Author: Joseph Connor

Publisher: Createspace Independent Publishing Platform

ISBN: 9781541006225

Category:

Page: 138

View: 9609

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Ready to become a web developer but not sure where to start? Learn the basics of web design in one afternoon. This handy guidebook is designed to give anyone a solid foundation in web development by introducing you to the three most popular web development languages used today. Whether you're a first-time coder or shifting gears from software to web development, Programming: Computer Programming For Beginners: Learn The Basics Of HTML5, JavaScript & CSS offers all the basics you need to make web pages including: - A brief introduction to Web Development - How to create a basic web page with HTML5 - How to use CSS to style pages -Loads of tips, tricks, and answers to frequently asked questions -How to make pages interactive using JavaScript -Reference tables and lists for common elements and attributes You'll start with a brief introduction into the world of web design. Chapter by chapter, Joseph Conner guides you through the basics of each language. Along the way, you get plenty of insider tips and detailed explanations about the pros and cons of each language. Connor also points out best practices that will help ensure your code is up to speed. By the end of this short guidebook, you'll have a sturdy foundation to build on and a basic understanding of how HTML, CSS, and JavaScript are used together to create stylish, interactive web pages. Start building your web development skills today with Programming: Computer Programming For Beginners: Learn The Basics Of HTML5, JavaScript & CSS.
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Cool Careers Without College for People Who Love Gaming

Author: Adam Furgang

Publisher: The Rosen Publishing Group, Inc

ISBN: 1508172838

Category: Juvenile Nonfiction

Page: 104

View: 9043

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This book covers all facets of the gaming industry, including production and sales, and also looks into traditional gaming outside of the multimedia industry. With a particular focus on the practical challenges of breaking into the world of gaming and strategies to help students prepare for working in the field, it aims to provide a range of entry points.
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Computer Programming for Beginners

3 Books in 1: Step by Step Guide to Learn Programming, Python For Beginners, Python Machine Learning

Author: Kevin Cooper

Publisher: Independently Published

ISBN: 9781672052665

Category:

Page: 635

View: 9079

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Are you ready to chart a new course in your programming career? Are you ready but don't know where to begin? Do not worry, because these books give you the fundamentals of programming languages. This guide is what you need to learn to program easily and quickly from an expert with over 10+ years' experience. All you need is a bit of patience and planning. The books cover topics such as: The Complete Introduction Guide for Learning the Basics of C, C#, C++, SQL, JAVA, JAVASCRIPT, PHP, and PYTHON The concepts of different programming languages Variables of the different programming language Where the language is applicable in our today world What are the things you need to know about artificial intelligence? How you can start with machine learning and Why you need to understand the fundamentals; the jars of machine learning and how many they are; what the roadmaps to machine learning are What the types of machine learning are, and what their impacts are to amplify various elements of business operations In addition a book explains Python in detail with the help of detailed coding examples that are usually not available in Python beginner-level books and that will make your journey easier. Python is a robust programming language and supports both functional and object-oriented concepts. We took a lot of care and we tried to explain a lot of concepts that are important for the success of an entry-level programmer. Along with all these basic concepts, we have tried to give some practical examples which can help the reader understand the concepts better. We will discuss in detail the best parts of the book: Brief history of Python and different development environments available Detailed reading about conditionals and loops along with programming code Functions, modules, and object-oriented programming in detail The books are well arranged for easy understanding. Don't forget to brush up your knowledge by going through the exercise pages. So what are you waiting for? Let the programming begin! Invest in your future! Click the "Buy Now" button at the top of this page and get your copy of "Computer Programming for Beginners" now!
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Java Programming For Developers: The Definitive Guide to Learn JDBC And Database Applications

Author: Vivian Siahaan,Rismon Hasiholan Sianipar

Publisher: SPARTA PUBLISHING

ISBN: N.A

Category: Computers

Page: 440

View: 673

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This step-by-step guide to explore database programming using Java is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a programmer. Each brief chapter covers the material for one week of a college course to help you practice what you've learned. As you would expect, this book shows how to build from scratch two different databases: MariaDB and SQLite using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. In the first chapter, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In the second chapter, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In the third chapter, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In the fourth chapter, You create a table with the name of the Account, which has ten columns: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In the fifth chapter, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter six, you will be shown how to create SQLite database and tables with Java. In chapter seven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. Digital image techniques to extract image features used in this chapted are grascaling, sharpening, invertering, blurring, dilation, erosion, closing, opening, vertical prewitt, horizontal prewitt, Laplacian, horizontal sobel, and vertical sobel. For readers, you can develop it to store other advanced image features based on descriptors such as SIFT and others for developing descriptor based matching. In chapter eight, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter nine, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. All six fields (except keys) will have a BLOB data type, so that the image of the feature will be directly saved into this table. In chapter ten, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter eleven, you will add two tables: Victim and Case_File. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File has seven columns: case_file_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables. Finally, this book is hopefully useful and can improve database programming skills for every Java/MariaDB/SQLite pogrammer.
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Computer Programming

This Book Includes: SQL, Linux, Java, Python, C#, Arduino, C# For Intermediates, Arduino For Intermediates Learn Any Computer Language In One Day Step by Step (#2020 Version)

Author: Steve Tudor

Publisher: N.A

ISBN: 9781675075104

Category:

Page: 815

View: 8957

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LEARN ANY COMPUTER LANGUAGE IN ONE DAY OR LESS! If you're new to programming and are looking for the best languages to build your coding chops and prepare yourself for a lucrative career in the tech industry, you're in the right place. In this special book you'll be shown all the programming languages that will help you build a solid foundation in programming. Once you're able to pick up these languages, learning other programming languages, no matter how tough, will become a breeze. Here's what you're going to learn in SQL: Step-by-step instructions to install MySQL on your computer How to create your first database in SQL according to your database needs Basic and advanced database manipulation instructions to help you delete, rename and backup your database A comprehensive guide to control flow tools to help you carry out advanced business logic ...and more! In Linux, you're going to discover: Step-by-step instructions to set up and install Debian/GNU Linux How to master the Linux command line tool or terminal List of commands that will help you navigate your computer using the Linux terminal ...and much more! Here's a snippet of what you're going to learn in Python: Step-by-step instructions to download, install and set up Python on your computer A crash guide to Python basics to help you build a solid programming foundation Best practices to help you write clean, understandable and flexible code when writing programs in Python Introduction to basic data types in Python--numbers, lists, tuples, sets, etc ...and lots more! In C# for Beginners, you're going to learn: How to set up and install C# in Windows and Mac How to use Language Integrated Query (LINQ) to manipulate databases and retrieve data from different sources and formats Game development with C#--structures, textures, unit collision, etc ...and much more! Here's what you're going to discover in Arduino for Beginners: Step-by-step instructions to set up your first Arduino project Everything you need to know about the fundamentals of Arduino coding How to start coding and write your very first Arduino program Troubleshooting common mistakes beginners make when trying to create an Arduino project Practical projects and examples to help you practice and reinforce your learning ...and lots more! Finally, in Java, you're going to learn: How to install the Java Development Kit (JDK) and NetBeans without headaches The essential basics of Java you absolutely need to know about, from tokens and keywords to operators and comments How to control program flow with decision making control structures and control flow statements Using Java classes to help you write clean, understandable and maintainable code Surefire tips and tricks to help you shorten the Java programming learning curve ...and tons more! ...BONUS BOOKS!! 1) C# Programming For Intermediates 2) Arduino Programming for Intermediates! Designed with the novice programmer in mind, this special collection will take you by the hand and show you how to master four programming languages that are in high demand in today's tech industry and equip you with the skills you need to thrive. Scroll to the top of the page and click the "Buy Now" button to get started today!
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Computer Programming

Learn Any Programming Language in 2 Hours

Author: Cooper Alvin

Publisher: Createspace Independent Publishing Platform

ISBN: 9781985644915

Category:

Page: 774

View: 9640

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Would You Want To Become A Top-Notched Programmer In No Time? You Are Worried About The Technical Complexity? Look No Further... Enter The Ultimate Programming Bundle And Learn Any Programming Language In 2 Hours ! ! ! Includes Nine Manuscripts... Welcome Future Coder! Are You Ready To Learn And Start Programming With Any Language In 2 Hours? Learning to write computer programs can be fun if you take up the right approach and this shall be the objective of this book. We attempt to provide you a simple, easy to follow and practically sound approach to computer programming. Most novice learners face serious issues in learning computer programming. This book has been specifically designed to cater the needs of a new learner as well as a skilled programmer, And Become a MASTER of Any programming language!However, a word of advice for new learners is that you must go through the book a couple of times to get a better understanding of the subject. This shall help you transition from a novice to expert. The first reading will help you form a foundation, which can be solidified by a second reading. With that said, it is crucial to mention that this book requires no previous knowledge of computer programming. If you have had some exposure to using computers and possess a basic know-how of the peripherals and I/O devices attached to the computer like keyboard, mouse and monitor, you are ready to get started. Here Are All The Programming Languages You Will Learn... Java JavaScript SQL Python C, C++, C# PHP Much, much more! Download Your Copy Today!!!
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The Best Tutorial to Learn Database Programming with Java GUI, MariaDB, and SQL Server

Author: Vivian Siahaan,Rismon Hasiholan Sianipar

Publisher: SPARTA PUBLISHING

ISBN: N.A

Category: Computers

Page: 404

View: 760

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This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of MariaDB and SQL Server databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to MariaDB and SQL Server is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from MariaDB and SQL Server. As you would expect, this book shows how to build from scratch two different databases: MariaDB and SQL Server using Java. In designing a GUI and as an IDE, you will make use of the NetBeans tool. In chapter one, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. You will also learn how to create and store salt passwords and verify them. In chapter two, you will create a PostgreSQL database, named Bank, and its tables. In chapter three, you will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In chapter four, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In chapter five, you create a table named Client_Data, which has seven columns: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In chapter six, you will be taught how to create a SQL Server database, named Crime, and its tables. In chapter seven, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In chapter eight, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In chapter nine, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. In chapter ten, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In chapter eleven, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables. Finally, this book is hopefully useful and can improve database programming skills for every Java/MariaDB/SQL Server programmer.
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The Absolute Beginner’s Guide to Learn Python GUI with MySQL and SQL Server Databases

Author: Vivian Siahaan,Rismon Hasiholan Sianipar

Publisher: SPARTA PUBLISHING

ISBN: N.A

Category: Computers

Page: 551

View: 7918

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This hands-on book introduces the essential topic of coding and the Python computer language to beginners and pogrammers of all ages. This book explains relational theory in practice, and demonstrates through two projects how you can apply it to your use of MySQL and SQL Server databases. This book covers the important requirements of teaching databases with a practical and progressive perspective. This book offers the straightforward, practical answers you need to help you do your job. This hands-on tutorial/reference/guide to MySQL and SQL Server is not only perfect for students and beginners, but it also works for experienced developers who aren't getting the most from both databases. In designing a GUI and as an IDE, you will make use Qt Designer. In the first chapter, you will learn to use several widgets in PyQt5: Display a welcome message; Use the Radio Button widget; Grouping radio buttons; Displays options in the form of a check box; and Display two groups of check boxes. In chapter two, you will learn to use the following topics: Using Signal / Slot Editor; Copy and place text from one Line Edit widget to another; Convert data types and make a simple calculator; Use the Spin Box widget; Use scrollbars and sliders; Using the Widget List; Select a number of list items from one Widget List and display them on another Widget List widget; Add items to the Widget List; Perform operations on the Widget List; Use the Combo Box widget; Displays data selected by the user from the Calendar Widget; Creating a hotel reservation application; and Display tabular data using Table Widgets. In chapter three, you will learn: How to create the initial three tables project in the School database: Teacher, Class, and Subject tables; How to create database configuration files; How to create a Python GUI for inserting and editing tables; How to create a Python GUI to join and query the three tables. In chapter four, you will learn how to: Create a main form to connect all forms; Create a project will add three more tables to the school database: Student, Parent, and Tuition tables; Create a Python GUI for inserting and editing tables; Create a Python GUI to join and query over the three tables. In chapter five, you will join the six classes, Teacher, TClass, Subject, Student, Parent, and Tuition and make queries over those tables. In chapter six, you will create dan configure database. In this chapter, you will create Suspect table in crime database. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for this table. In chapter seven, you will create a table with the name Feature_Extraction, which has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. The six fields (except keys) will have VARBINARY(MAX) data type. You will also create GUI to display, edit, insert, and delete for this table. In chapter eight, you will create two tables, Police and Investigator. The Police table has six columns: police_id (primary key), province, city, address, telephone, and photo. The Investigator table has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. You will also create GUI to display, edit, insert, and delete for both tables. In the last chapter, you will create two tables, Victim and Case_File. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The Case_File table has seven columns: case_file_id (primary key), suspect_id (foreign key), police_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. You will create GUI to display, edit, insert, and delete for both tables.
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