Principles of Object oriented Software Development

Principles of Object oriented Software Development

Provides full coverage of object-oriented technology, paying equal attention to the underlying theory and to programming practice.

Author: Anton Eliëns

Publisher: Addison Wesley Publishing Company

ISBN: UOM:39015032509005

Category: C++ (Computer program language)

Page: 513

View: 865

Provides full coverage of object-oriented technology, paying equal attention to the underlying theory and to programming practice. The author shows object-oriented concepts at all stages of the software life-cycle. Separate tutorial sections on C++, Smalltalk and Eiffel are included.
Categories: C++ (Computer program language)

Object oriented Software Engineering

Object oriented Software Engineering

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering.

Author: Timothy Christian Lethbridge

Publisher: McGraw-Hill College

ISBN: 0077109082

Category: Computers

Page: 533

View: 365

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Categories: Computers

Principles of Object oriented Software Development

Principles of Object oriented Software Development

Anton Eliëns. | Part III Foundations of Object-Oriented Modeling 8 Abstract data types.

Author: Anton Eliëns

Publisher: Addison Wesley Publishing Company

ISBN: UCSD:31822028565174

Category: Computers

Page: 502

View: 479

This new edition continues its unique approach to teaching all aspects of object-oriented programming, bringing it right up to date with the latest advances in technology. It requires no extensive knowledge of programming languages. It is divided into four parts, each presenting the issues involved in object-oriented programming from a different perspective: software engineering and design, languages and system development, abstract data types and polymorphism, and applications and frameworks. Software engineers who want to understand the theory behind modern object-oriented technology while learning about such new topics as patterns, UML, and Java.
Categories: Computers

Principles of Object Oriented Software Development

Principles of Object Oriented Software Development

"Reading through this book-and working with it to enhance our understanding-is a pleasure.

Author: Anton Eliens

Publisher:

ISBN: 1795325836

Category:

Page: 448

View: 784

"Reading through this book-and working with it to enhance our understanding-is a pleasure."From the Foreword to the Second Edition by Clemens Syzperski, Microsoft"This book is an important contribution to object-oriented literature, bridging the gap between the language and the software engineering communities. [It] covers an usually broad range of topics in an eminently readable fashion and is unique in its balance between theory and practice and its multifaceted approach."From the Foreword to the First Edition by Peter Wegner, Brown UniversityFor further information, see http://poosd.eliens.net
Categories:

C

C

It enables you to translate object concepts to practical solutions, no matter what software development environment you encounter. This edition is updated for the new ANSI C++ standard.

Author: Kayshav Dattatri

Publisher: Prentice Hall

ISBN: UCSC:32106012327158

Category: Computers

Page: 755

View: 894

8676J-4 Learn to program the way commercial developers do! C++: Effective Object Oriented Software Construction, Second Edition is crafted to help you understand the C++ object-oriented paradigm in depth. It enables you to translate object concepts to practical solutions, no matter what software development environment you encounter. This edition is updated for the new ANSI C++ standard. The book introduces the fundamentals of object-oriented design/programming in the context of real world C++ software development, presenting proven strategies for using C++ to engineer elegant, high-quality software as quickly and efficiently as possible. You'll learn about: Classes, objects, and data abstraction 0bject design techniques and strategies for building efficient and stable architectures The C++ object model, and its cost/benefit implications C++ code style guidelines for projects Tips for writing multi-threaded object-oriented software Single and multiple inheritance, generic programming, and error management In this book, the author reveals the strategies professional developers have learned to maximize code and design reuse. You'll learn how to manage the extensive "housekeeping" that's associated with effective C++ software development. Then, you'll walk through detailed, real-world comparisons of the strengths and weaknesses of the major object-oriented languages. In addition, this book uses UML (Unified Modeling Language) to illustrate its design examples. Whether you're a new programmer, a programmer familiar with procedural languages, or a C++ programmer who isn't using object-oriented techniques to their full potential, C++: Effective Object Oriented Software Construction will help you achieve your most critical goals as a developer.
Categories: Computers

Object oriented Construction Handbook

Object oriented Construction Handbook

This book brings together the best of research, development, and day-to-day project work to the task of building large software systems. *Written by and for developers of large, interactive, and long-lived software systems *Includes ...

Author: Heinz Züllighoven

Publisher: Elsevier

ISBN: 9781558606876

Category: Computers

Page: 520

View: 486

Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense
Categories: Computers

Object oriented Software Engineering

Object oriented Software Engineering

Based on Objectory which is the first commercially avilable comprehensive object-orientd process for developing large scale industrial systems.

Author: Ivar Jacobson

Publisher: Addison-Wesley

ISBN: UOM:39015025382790

Category: Computers

Page: 524

View: 151

Based on Objectory which is the first commercially avilable comprehensive object-orientd process for developing large scale industrial systems.
Categories: Computers

Java Design

Java Design

Key topics include: Object-oriented principles and patternsUML and the role of modelingUML and the software process, including best practices and lifecycle developmentModeling strategies and requirementsBehavioral modelingArchitectural ...

Author: Kirk Knoernschild

Publisher: Addison-Wesley Professional

ISBN: 9780201750447

Category: Computers

Page: 277

View: 223

A systematic approach to striving for perfection in Java "TM" enterprise software! -- Principles and best-practice patterns for the key design and implementation problems facing enterprise developers. -- Effective integration of UML, object-oriented development, Java "TM," and your software development processes. -- Identifies behavioral and structural modeling techniques that deliver exceptional value. Drawing upon the experiences of hundreds of developers he has trained or worked with, Kirk Knoernschild offers a systematic guide to solving today's complex problems of Java-based enterprise application design and implementation. Knoernschild focuses on both technology and process, offering a phased approach to integrating UML, object-oriented development, and Java "TM" throughout the entire development lifecycle. Knoernschild begins by reintroducing objects and object-oriented design, presenting key concepts such as polymorphism and inheritance in terms of several powerful principles and patterns that inform the entire book. Next, he introduces the UML: how it evolved, the problems it helps to solve, and how various UML constructs can be mapped to Java. Knoernschild shows how to structure UML diagrams to more easily identify the problem being solved, introduces best practices that any software development process should promote, and shows how the UML fits with these best practices. He reviews the external considerations that impact how companies really use the UML, Java "TM," and object-based techniques, presenting a pragmatic, phased approach to integrating them with the least pain and the greatest effectiveness. The book concludes with in-depth coverage of behavioral andstructural modeling, again emphasizing the principles and patterns associated with long-term success. For every Java "TM" enterprise developer, architect, analyst, and project manager.
Categories: Computers

Hands On Object Oriented Programming with C

Hands On Object Oriented Programming with C

With the newest release of C#, there are some new additions that improve Object-oriented Programming. This book teaches Object-oriented programming in C#, in an engaging and interactive way.

Author: Raihan Taher

Publisher: Packt Publishing Ltd

ISBN: 9781788292955

Category: Computers

Page: 288

View: 155

Enhance your programming skills by learning the intricacies of object oriented programming in C# 8 Key Features Understand the four pillars of OOP; encapsulation, inheritance, abstraction and polymorphism Leverage the latest features of C# 8 including nullable reference types and Async Streams Explore various design patterns, principles, and best practices in OOP Book Description Object-oriented programming (OOP) is a programming paradigm organized around objects rather than actions, and data rather than logic. With the latest release of C#, you can look forward to new additions that improve object-oriented programming. This book will get you up to speed with OOP in C# in an engaging and interactive way. The book starts off by introducing you to C# language essentials and explaining OOP concepts through simple programs. You will then go on to learn how to use classes, interfacesm and properties to write pure OOP code in your applications. You will broaden your understanding of OOP further as you delve into some of the advanced features of the language, such as using events, delegates, and generics. Next, you will learn the secrets of writing good code by following design patterns and design principles. You'll also understand problem statements with their solutions and learn how to work with databases with the help of ADO.NET. Further on, you'll discover a chapter dedicated to the Git version control system. As you approach the conclusion, you'll be able to work through OOP-specific interview questions and understand how to tackle them. By the end of this book, you will have a good understanding of OOP with C# and be able to take your skills to the next level. What you will learn Master OOP paradigm fundamentals Explore various types of exceptions Utilize C# language constructs efficiently Solve complex design problems by understanding OOP Understand how to work with databases using ADO.NET Understand the power of generics in C# Get insights into the popular version control system, Git Learn how to model and design your software Who this book is for This book is designed for people who are new to object-oriented programming. Basic C# skills are assumed, however, prior knowledge of OOP in any other language is not required.
Categories: Computers

Object oriented Analysis and Design with Applications

Object oriented Analysis and Design with Applications

In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET.

Author: Grady Booch

Publisher: Addison-Wesley Professional

ISBN: UCSC:32106019092243

Category: Computers

Page: 691

View: 714

Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET. The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. New to this new edition are An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes New domains and contexts A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. Fresh approaches to reasoning about complex systems An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems An appendix on object-oriented programming languages This is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems. Sidebars Preface Acknowledgments About the Authors Section I: Concepts Chapter 1: Complexity Chapter 2: The Object Model Chapter 3: Classes and Objects Chapter 4: Classification Section II: Method Chapter 5: Notation Chapter 6: Process Chapter 7: Pragmatics Chapter 8: System Architecture: Satellite-Based Navigation Chapter 9: Control System: Traffic Management Chapter 10: Artificial Intelligence: Cryptanalysis Chapter 11: Data Acquisition: Weather Monitoring Station Chapter 12: Web Application: Vacation Tracking System Appendix A: Object-Oriented Programming Languages Appendix B: Further Reading Notes Glossary Classified Bibliography Index
Categories: Computers

Object Oriented Software Engineering Practical Software Development using UML and Java

Object Oriented Software Engineering  Practical Software Development using UML and Java

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering.

Author: Timothy Lethbridge

Publisher: McGraw-Hill Science/Engineering/Math

ISBN: 0072834951

Category: Computers

Page: 497

View: 946

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Categories: Computers

Object oriented Software Development Using Java

Object oriented Software Development Using Java

This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming.

Author: Xiaoping Jia

Publisher: Addison-Wesley

ISBN: UOM:39076002285273

Category: Computers

Page: 677

View: 289

Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Categories: Computers

Design Patterns Explained

Design Patterns Explained

If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Author: Alan Shalloway

Publisher: Pearson Education

ISBN: 0321630041

Category: Computers

Page: 480

View: 769

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Categories: Computers

Software Architectures

Software Architectures

Mandrioli D, Meyer B. Advances in Object-Oriented Software Engineering, ... design in the broader context of sound software engineering principles.

Author: Leonor Barroca

Publisher: Springer Science & Business Media

ISBN: 9781447103677

Category: Computers

Page: 272

View: 112

This book provides a unique overview of different approaches to developing software that is flexible, adaptable and easy to maintain and reuse. It covers the most recent advances in software architecture research. In addition, it provides the reader with scalable solutions for engineering and reengineering business processes, including architectural components for business applications, framework design for Internet distributed business applications, and architectural standards for enterprise systems.
Categories: Computers

Object oriented Software Engineering

Object oriented Software Engineering

This textbook develops a long-term single project and explores both the theoretical foundations of software engineering as well as the principles and practices of various tools, processes, and products.

Author: Bernd Bruegge

Publisher: Prentice Hall

ISBN: 9780136061250

Category: Computers

Page: 778

View: 989

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
Categories: Computers

Object oriented Software Engineering

Object oriented Software Engineering

Venturing beyond C++ programming, this text shows how to engineer software products using object-oriented principles.

Author: Steve Halladay

Publisher: Prentice Hall

ISBN: UOM:39015026509904

Category: C (Computer program language)

Page: 359

View: 762

Venturing beyond C++ programming, this text shows how to engineer software products using object-oriented principles. It covers gathering requirements, specifying objects, object verification, defining relations between objects, translating object design into code, object testing, and software maintenance.
Categories: C (Computer program language)

Object oriented System Development

Object oriented System Development

With this book, software engineers, project managers, and tool builders will be able to better understand the role of analysis and design in the object-oriented (OO) software development process.

Author: Dennis De Champeaux

Publisher: Addison-Wesley Professional

ISBN: STANFORD:36105003410482

Category: Computers

Page: 532

View: 713

With this book, software engineers, project managers, and tool builders will be able to better understand the role of analysis and design in the object-oriented (OO) software development process. This book presents a minimum set of notions and shows the reader how to use these notions for OO software construction. The emphasis is on development principles and implementation.
Categories: Computers

Object Oriented Application Development Using the Cach Postrelational Database

Object Oriented Application Development Using the Cach   Postrelational Database

Many observers see object-oriented software development as a possible—if not ... The basic principle of object technology is to model applications as ...

Author: Wolfgang Kirsten

Publisher: Springer Science & Business Media

ISBN: 9783642981043

Category: Computers

Page: 362

View: 198

Nowadays, newly developed software is often already obsolete by the time it is introduced. The object-oriented concept provides a solution to this "crisis," by allowing objects to be used in a wide range of programs. Object-oriented applications development with databases places special demands on the DBMS and the development environment. This book provides a detailed description of the object model of the Cach post-relational database. In addition, the reader is guided step-by-step through the development of a post-relational application. The accompanying CD-ROM contains the associated Windows software.
Categories: Computers