This book describes how object-oriented language and object-oriented ideas can be employed throughout the software project.
Author: Darrel Ince
Publisher: McGraw-Hill Book Company Limited
This book describes how object-oriented language and object-oriented ideas can be employed throughout the software project. It describes the software engineering process from requirements analysis up to acceptance testing and contains such topics as unit testing, and system design. The book uses the C++ programming language and is intended for both the undergraduate student and the industrial developer. Material on the relationship between object-oriented techniques and prototyping is also included.
This text and reference book presents object-oriented language features in a rational, coherent manner because the features are related to the underlying concepts in object-oriented programming and to the goals, problems, and methods of ...
Author: Dennis Kafura
Covers four main areas: the re-use of software; tools and practices that software developers must use; GUI library utilization; and event-driven systems. Java applets are used to enhance the concept of conceptual material through animation and interaction.
It enables you to translate object concepts to practical solutions, no matter what software development environment you encounter. This edition is updated for the new ANSI C++ standard.
Author: Kayshav Dattatri
Publisher: Prentice Hall
8676J-4 Learn to program the way commercial developers do! C++: Effective Object Oriented Software Construction, Second Edition is crafted to help you understand the C++ object-oriented paradigm in depth. It enables you to translate object concepts to practical solutions, no matter what software development environment you encounter. This edition is updated for the new ANSI C++ standard. The book introduces the fundamentals of object-oriented design/programming in the context of real world C++ software development, presenting proven strategies for using C++ to engineer elegant, high-quality software as quickly and efficiently as possible. You'll learn about: Classes, objects, and data abstraction 0bject design techniques and strategies for building efficient and stable architectures The C++ object model, and its cost/benefit implications C++ code style guidelines for projects Tips for writing multi-threaded object-oriented software Single and multiple inheritance, generic programming, and error management In this book, the author reveals the strategies professional developers have learned to maximize code and design reuse. You'll learn how to manage the extensive "housekeeping" that's associated with effective C++ software development. Then, you'll walk through detailed, real-world comparisons of the strengths and weaknesses of the major object-oriented languages. In addition, this book uses UML (Unified Modeling Language) to illustrate its design examples. Whether you're a new programmer, a programmer familiar with procedural languages, or a C++ programmer who isn't using object-oriented techniques to their full potential, C++: Effective Object Oriented Software Construction will help you achieve your most critical goals as a developer.
The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability.
Author: Dmitri Nesteruk
Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.
Provides full coverage of object-oriented technology, paying equal attention to the underlying theory and to programming practice.
Author: Anton Eliëns
Publisher: Addison Wesley Publishing Company
Category: C++ (Computer program language)
Provides full coverage of object-oriented technology, paying equal attention to the underlying theory and to programming practice. The author shows object-oriented concepts at all stages of the software life-cycle. Separate tutorial sections on C++, Smalltalk and Eiffel are included.
For professionals involved in large software development projects with thousands or even millions of lines of code, this best-selling guide offers complete coverage of both classic Software Lifecycle -- requirements, specifications, design, ...
Author: Stephen R. Schach
Publisher: McGraw-Hill Companies
For professionals involved in large software development projects with thousands or even millions of lines of code, this best-selling guide offers complete coverage of both classic Software Lifecycle -- requirements, specifications, design, implementation, testing, and maintenance -- and the latest Object-Oriented design approaches. Important new issues, such as object patterns and software architecture, are also included.
This text provides an introduction to the process of software engineering. The revision concentrates on updating the book to reflect the most current trends and innovations in the field. The Universal Modeling Language (UML) has become an industry standard and now permeates this new edition. In this text, it is used for object-oriented analysis and design as well as when diagrams depict objects and their interrelationships. Design patterns, frameworks and software architecture have also become a popular topic in the field of software engineering and are part of a new chapter on reuse, portability, and inoperability. The inoperabilty material includes sections on such hot topics as OLE, COM, and CORBA. Some material from the 3rd edition has been reorganized into a new chapter on planning and estimating, including feature points and COCOMO II. While the text has been updated, the traditonal features which have defined the previous three editions of Schach's book have been retained. These include a balanced coverage of the object-oriented model along with the classical model (as reflected in the title) and an emphasis on metrics. The special considerations of object-oriented life-cycle models, object-oriented analysis, and object-oriented design are also retained in this edition.
With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between ...
Author: Anirban Das
Publisher: Vikas Publishing House
In older times, classic procedure-oriented programming was used to solve real-world problems by fitting them in a few, predetermined data types. However, with the advent of object-oriented programming, models could be created for real-life systems. With the concept gaining popularity, its field of research and application has also grown to become one of the major disciplines of software development. With Object-Oriented Programming with C++, the authors offer an in- depth view of this concept with the help of C++, right from its origin to real programming level. With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between theory and application. To make the book student- friendly, the authors have supplemented difficult topics with illustrations and programs. Put forth in a lucid language and simple style to benefit all types of learner, Object-Oriented Programming with C++ is packaged with review questions for self-learning.
This book is an ideal student self-learning guide. As a step-by-step tutorial, this book teaches all language features and explains their practical usage.
Author: Nicolai M. Josuttis
This step-by-step tutorial teaches you all language features and explains their practical usage. Josuttis goes well beyond the basics, demonstrating how to combine templates with object-oriented programming to produce the power of modern C++ development for high performance programs. *Comprehensive, detailed, readable, practical and up-to-date *Teaches you how to get the power from C++, using the current ANSI language standard and programming model *Specific hints from the author help to switch between and compare C and Java *Companion Web Site provides further information including source code for the examples in the book
This book is the second edition of M.T. Somashekara’s earlier book titled Programming in C++, under the new title Object-Oriented Programming with C++.
Author: M. T. SOMASHEKARA
Publisher: PHI Learning Pvt. Ltd.
This book is the second edition of M.T. Somashekara’s earlier book titled Programming in C++, under the new title Object-Oriented Programming with C++. In consonance with the new title, two chapters—one explaining the concepts of object-oriented programming and the other on object oriented software development—have been added, respectively, at the beginning and end of the book. Substantial improvements have been effected in all chapters on C++. The book also carries a new chapter titled Standard Template Library. The book covers the C++ language thoroughly, from basic concepts through advanced topics such as encapsulation, polymorphism, inheritance, and exception handling. It presents C++ in a pedagogically sound way, giving many program examples to highlight the features and benefits of each of its concepts. The book is suitable for all engineering and science students including the students of computer applications for learning the C++ language from the first principles. KEY FEATURES : Logical flow of concepts starting from the preliminary topics to the major topics. Programs for each concept to illustrate its significance and scope. Complete explanation of each program with emphasis on its core segment. Chapter-end summary, review questions and programming exercises. Exhaustive glossary of programming terms.
Fully revised to reflect the forthcoming ANSI C++ standard and to incorporate coverage of the Standard Template Library, the second edition of this best-seller introduces you to both the C++ programming language and to the object-oriented ...
Author: Ira Pohl
Publisher: Addison-Wesley Professional
Fully revised to reflect the forthcoming ANSI C++ standard and to incorporate coverage of the Standard Template Library, the second edition of this best-seller introduces you to both the C++ programming language and to the object-oriented programming paradigm. Drawing on extensive experience, this expert uses his trademark 'dissections' of example programs to demonstrate the features of C++ and ways build object-oriented programs using C++. Included are coverage of templates and exception handling and examples of how to use the iostream.h I/O library. Programmers will also find invaluable the concise C++ language reference provided as an appendix.
I must confess that I stumbled upon the object-oriented (00) world view during my explorations into the world of artificial intelligence (AI) in search of a new solution to the problem of building computer-integrated manufacturing systems ...
Author: S. Adiga
Publisher: Springer Science & Business Media
Category: Technology & Engineering
I must confess that I stumbled upon the object-oriented (00) world view during my explorations into the world of artificial intelligence (AI) in search of a new solution to the problem of building computer-integrated manufacturing systems (CIM). In 00 computing, I found the constructs to model the manufacturing enterprise in terms of information, a resource that is common to all activities in an organization. It offered a level of modularity, and the coupling/binding neces sary for fostering integration without placing undue restrictions on what the individual applications can do. The implications of 00 computing are more extensive than just being a vehicle for manufacturing applications. Leaders in the field such as Brad Cox see it introducing a paradigm shift that will change our world gradually, but as radically as the Industrial Revolution changed manufacturing. However, it must be borne in mind that simply using an object-oriented language or environment does not, in itself, ensure success in one's applications. It requires a different way of thinking, design discipline, techniques, and tools to exploit what the technology has to offer. In other words, it calls for a paradigm shift (as defined by Kuhn in The Structure of Scientific Revolution, a classic text in the history of science).
This book presents the thoroughly refereed post-conference proceedings of the International Conference on Formal Verification of Object-Oriented Software, FoVeOOS 2010, held in Paris, France, in June 2010 - organised by COST Action IC0701.
Author: Bernhard Beckert
Publisher: Springer Science & Business Media
This book presents the thoroughly refereed post-conference proceedings of the International Conference on Formal Verification of Object-Oriented Software, FoVeOOS 2010, held in Paris, France, in June 2010 - organised by COST Action IC0701. The 11 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 21 submissions. Formal software verification has outgrown the area of academic case studies, and industry is showing serious interest. The logical next goal is the verification of industrial software products. Most programming languages used in industrial practice are object-oriented, e.g. Java, C++, or C#. FoVeOOS 2010 aimed to foster collaboration and interactions among researchers in this area.
Addressing various aspects of object-oriented software techniques with respect to their impact on testing, this text argues that the testing of object-oriented software is not restricted to a single phase of software development.
Author: Imran Bashir
Publisher: Springer Science & Business Media
Addressing various aspects of object-oriented software techniques with respect to their impact on testing, this text argues that the testing of object-oriented software is not restricted to a single phase of software development. The book concentrates heavily on the testing of classes and of components or sub-systems, and a major part is devoted to this subject. C++ is used throughout this book that is intended for software practitioners, managers, researchers, students, or anyone interested in object-oriented technology and its impacts throughout the software engineering life-cycle.
Author: Luiz Fernando CapretzPublish On: 1996-09-01
Objective-C Two separate efforts bring the benefits of object-orientation available to programmers trained in the C programming language.
Author: Luiz Fernando Capretz
Publisher: World Scientific
This is a textbook for a course in object-oriented software engineering at advanced undergraduate and graduate levels, as well as for software engineers. It contains more than 120 exercises of diverse complexity.The book discusses fundamental concepts and terminology on object-oriented software development, assuming little background on software engineering, and emphasizes design and maintenance rather than programming.It also presents up-to-date and easily understood methodologies and puts forward a software life cycle model which explicitly encourages reusability during software development and maintenance.