Mastering Qt 5

Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick, 2nd Edition

Author: Guillaume Lazar,Robin Penea

Publisher: Packt Publishing Ltd

ISBN: 1788993896

Category: Computers

Page: 534

View: 661

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An In-depth guide updated with the latest version of Qt 5.11 including new features such as Quick Controls and Qt Gamepad Key Features Unleash the power of Qt 5.11 with C++ Build applications using Qt Widgets (C++) or Qt Quick (QML) Create cross-platform applications for mobile and desktop platforms with Qt 5 Book Description Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped. What you will learn Create stunning UIs with Qt Widgets and Qt Quick 2 Develop powerful, cross-platform applications with the Qt framework Design GUIs with the Qt Designer and build a library in it for UI previews Handle user interaction with the Qt signal or slot mechanism in C++ Prepare a cross-platform project to host a third-party library Use the Qt Animation framework to display stunning effects Deploy mobile apps with Qt and embedded platforms Interact with a gamepad using Qt Gamepad Who this book is for Mastering Qt 5 is for developers and programmers who want to build GUI-based applications. C++ knowledge is necessary, and knowing QT basics will help you get the most out of this book.
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Qt 5 Projects

Develop cross-platform applications with modern UIs using the powerful Qt framework

Author: Marco Piccolino

Publisher: Packt Publishing Ltd

ISBN: 178829551X

Category: Computers

Page: 360

View: 1684

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Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms Key Features Easily compile, run, and debug your applications from the powerful Qt Creator IDE Future-proof your applications with Qt Test and modern architecture principles Build multi-platform projects that target Android, iOS, Windows, macOS, Linux, and more Book Description Qt is a professional cross-platform application framework used across industries like automotive, medical, infotainment, wearables, and more. In this book you’ll initially create a to-do style app by going via all stages for building a successful project. You'll learn basics of Qt's C++ and QML APIs, test-driven development with Qt Test, application architecture, and UIs with Qt Quick & Quick Controls 2. Next, you’ll help two startups build their products. The first startup, Cute Comics, wants to help independent comic creators with a suite of apps that let them experiment with comic pages, image composition, comic dialogues, and scene descriptions. While developing these apps you’ll deepen your knowledge of Qt Quick's layout systems, and see Qt 3D and Widgets in action. The second startup, Cute Measures, wants to create apps for industrial and agricultural sectors, to make sense of sensor data via a monitoring system. The apps should run seamlessly across devices and operating systems like Android, iOS, Windows, or Mac, and be cost-effective by integrating with existing web technologies. You take the role of lead developer and prototype the monitoring system. In doing so you’ll get to know Qt's Bluetooth and HTTP APIs, as well as the Charts and Web Engine UI modules. These projects will help you gain a holistic view of the Qt framework. What you will learn Learn the basics of modern Qt application development Develop solid and maintainable applications with BDD, TDD, and Qt Test Master the latest UI technologies and know when to use them: Qt Quick, Controls 2, Qt 3D and Charts Build a desktop UI with Widgets and the Designer Translate your user interfaces with QTranslator and Linguist Get familiar with multimedia components to handle visual input and output Explore data manipulation and transfer: the model/view framework, JSON, Bluetooth, and network I/O Take advantage of existing web technologies and UI components with WebEngine Who this book is for This book is for developers who want to successfully build and maintain cross-platform applications with advanced UI and connectivity features. Basic knowledge of C++ is required.
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End to End GUI Development with Qt5

Develop cross-platform applications with modern UIs using the powerful Qt framework

Author: Nicholas Sherriff,Guillaume Lazar,Robin Penea,Marco Piccolino

Publisher: Packt Publishing Ltd

ISBN: 1789535085

Category: Computers

Page: 1150

View: 1936

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Learn the complete Qt ecosystem and its tools and build UIs for mobile and desktop applications Key Features Unleash the power of the latest Qt 5.9 with C++14 Easily compile, run, and debug your applications from the powerful Qt Creator IDE Build multi-platform projects that target Android, iOS, Windows, MacOS, Linux, and more Book Description Qt 5.9 is an application development framework that provides a great user experience and develops full-capability applications with Qt Widgets, QML, and even Qt 3D. This learning path demonstrates the power and flexibility of the Qt framework for desktop application development and shows how you can write an application once and deploy it to multiple operating systems. It will address all the challenges while developing cross-platform applications with the Qt framework. This course will give you a better understanding of the Qt framework and tools to resolve serious issues such as linking, debugging, and multithreading. It will also upskill you by explaining how to create a to-do-style app and taking you through all the stages in building a successful project. You will build a suite of apps; while developing these apps, you’ll deepen your knowledge of Qt Quick's layout systems, and see Qt 3D and widgets in action. The next project will be in the industrial and agricultural sectors: making sense of sensor data via a monitoring system. Your apps should run seamlessly across devices and operating systems such as Android, iOS, Windows, or Mac, and be cost-effective by integrating with existing web technologies. You take the role of lead developer and prototype a monitoring system. In doing so, you’ll get to know Qt's Bluetooth and HTTP APIs, as well as the Charts and Web Engine UI modules. These projects will help you gain a holistic view of the Qt framework. What you will learn Install and configure the Qt Framework and Qt Creator IDE Implement a rich user interface with QML Learn the fundamentals of QtTest and how to integrate unit testing Create stunning UIs with Qt Widget and Qt Quick Develop powerful, cross-platform applications with the Qt framework Design GUIs with Qt Designer and build a library in it for UI previews Build a desktop UI with widgets and Designer Get familiar with multimedia components to handle visual input and output Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of C++ is necessary and a basic familiarity with Qt would be helpful.
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ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

40th Anniversary - Milan, Italy, August 3-7, 2018

Author: Luigi Cocchiarella

Publisher: Springer

ISBN: 3319955888

Category: Mathematics

Page: 2300

View: 7210

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This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.
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Mastering VMware vSphere 5

Author: Scott Lowe

Publisher: John Wiley & Sons

ISBN: 1118180127

Category: Computers

Page: 768

View: 5723

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A new and updated edition of bestselling Mastering VMware vSphere 4 Written by leading VMware expert, this book covers all the features and capabilities of VMware vSphere. You'll learn how to install, configure, operate, manage, and secure the latest release. Covers all the new features and capabilities of the much-anticipated new release of VMware vSphere Discusses the planning, installation, operation, and management for the latest release Reviews migration to the latest vSphere software Offers hands-on instruction and clear explanations with real-world examples Mastering VMware vSphere is the strategic guide you need to maximize the opportunities of virtualization.
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Mastering Pharmacy Technician Math: A Certification Review

A Certification Review.

Author: Lynn M. Egler,Kathryn A. Booth

Publisher: McGraw Hill Professional

ISBN: 0071829695

Category: Study Aids

Page: 384

View: 4285

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The review you need to excel on the Pharmacy Technician Certification Board Examination! Mastering Pharmacy Technician Math: A Certification Review is a super-effective way for students preparing for the Pharmacy Technician Certification Board Examination to improve their ability to perform basic math and pharmacy-specific calculations. The book includes powerful learning aids such as practice exercises in each chapter, end-of-chapter Q&A, a 50-question pretest that reviews key concepts, and three 100-question practice tests to prepare you for the board exam. All questions are correlated to the learning outcomes found in the book so you know exactly what to review should you answer a question incorrectly. Mastering Pharmacy Technician Math: A Certification Review is logically divided into ten chapters: Chapter 1: Mathematical Concepts -- reviews the basic mathematical building blocks needed to master advanced pharmacy calculations, including fractions, decimals, percents, ratios, proportions, conversions, and cross-multiplication. Chapter 2: Numbering Systems -- reviews the different systems of measurement and how to convert within and between them, including working with temperatures and time. Chapter 3: Understanding Drugs and Drug Orders -- identifies drug strengths, doses, drug forms, and routes of administration and explains how to identify and interpret information on drug labels, package inserts, prescriptions, and medication orders. Chapter 4: Methods of Dosage Calculations -- presents methods to perform dosage calculations correctly, including fraction proportion, ratio proportion, dimensional analysis, and formulas. Chapter 5: Oral Dosages -- describes the processes for calculating dosages, amount to dispense, and estimated days' supply for oral medications. Chapter 6: Parenteral Dosages (Excluding Intravenous) -- describes parenteral medications, including those given by injection; inhalants; transdermal, ophthalmic, and otic drugs; and drugs placed in the rectum or vagina. Chapter 7: Intravenous Calculations -- describes how to calculate IV concentrations and how to prepare medications for continuous and intermittent IV infusion. Chapter 8: Special Preparations Calculations -- describes the processes to calculate concentrations, ratio strengths, final volume/final strength, and dilutions, as well as how to write recipes to prepare compound drug orders and perform alligation calculations. Chapter 9: Medication Safety and Calculations -- discusses pharmacokinetics, high-alert medications, look-alike/sound-alike medications, how to calculate drug half-life values, pediatric and geriatric calculations, DEA controlled substance requirements related to prescriber DEA numbers, and how to perform the calculation needed to verify DEA number validity. Chapter 10: Business, Inventory, and Reimbursement Calculations -- discusses reimbursements and patient payments, and describes how to calculate overhead costs, profits and losses, markups, turnover rates, and correct costs and change.
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Mastering Perl 5

Author: Eric Herrmann

Publisher: Sybex Incorporated

ISBN: N.A

Category: Computers

Page: 926

View: 8486

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Mastering Perl 5 is like no other book on Perl. Inside, a recognized expert focuses on the latest version of the language, teaching you all the concepts and techniques you need to master, no matter how you're using Perl. Clear, complete explanations and more than 100 practical examples ensure that you will find sound solutions to specific problems.
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Mastering NetWare 5

Author: James E. Gaskin

Publisher: Sybex

ISBN: 9780782122688

Category: Computers

Page: 1562

View: 6203

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Full coverage is given of all NetWare topics, including migration from previous versions and integration with Microsoft operating systems. This bestseller's previous editions have sold 40,000 units.
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Mastering Autodesk Maya 2011

Author: Eric Keller,Todd Palamar,Anthony Honn

Publisher: John Wiley & Sons

ISBN: 9780470925768

Category: Computers

Page: 1072

View: 9516

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A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
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