Learn C# in One Day and Learn It Well

C# for Beginners with Hands-On Project

Author: Jamie Chan

Publisher: Createspace Independent Publishing Platform

ISBN: 9781518800276

Category: C# (Computer program language)

Page: 160

View: 1547

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Master C# Programming with a unique Hands-On Project (Updated for VS Community 2017) Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C# language fast? This book is for you. You no longer have to waste your time and money learning C# from boring books that are 600 pages long, expensive online courses or complicated C# tutorials that just leave you more confused. What this book offers... C# for Beginners Complex concepts are broken down into simple steps to ensure that you can easily master the C# language even if you have never coded before. Carefully Chosen C# Examples Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples. Careful selection of topics Topics are carefully selected to give you a broad exposure to C#, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more. Learn The C# Programming Language Fast Concepts are presented in a "to-the-point" style to cater to the busy individual. With this book, you can learn C# in just one day and start coding immediately. How is this book different... The best way to learn C# is by doing. At the end of the book, you'll be guided through a unique project that requires the application of all the concepts taught previously. Working through the project will not only help you see how it all ties together, it'll also give you an immense sense of achievement and the exhilaration of turning lines of code into a finished product that you can be proud of! Are you ready to dip your toes into the exciting world of C# coding? This book is for you. Click the "Add to Cart" button to buy it now. What you'll learn: Introduction to C#- What is C#? - How to install and run Visual Studio Community 2015? Data types and Operators - What are the common data types in C#? - What are arrays and lists? - How to format C# strings - What is a value type vs reference type? - What are the common C# operators? Object Oriented Programming - What is object oriented programming? - How to write your own classes - What are fields, properties, methods and constructors? - What is encapsulation, inheritance and polymorphism? - What is an abstract class and interface? - What is an enum and struct? Controlling the Flow of a Program- What are condition statements? - How to use control flow statements in C# - What are jump statements? - How to handle errors and exceptions and Others...- How to accept user inputs and display outputs - How to use LINQ to save yourself from hours of work - How to work with external files ...and so much more.... Finally, you'll be guided through a hands-on project that requires the application of all the topics covered. Click the BUY button at the top of this page now to start learning C#. Learn it fast and learn it well.
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Hands Are Not for Hitting / Las manos no son para pegar

Author: Martine Agassi

Publisher: Free Spirit Publishing

ISBN: 1575428334

Category: Juvenile Nonfiction

Page: 40

View: 2219

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Hands are for helping, learning, playing, and much more. Remind children of the many positive actions their hands can take, from saying hello to making music to brushing their teeth at bedtime. Children learn that violence is never okay, discover alternatives to hitting, and explore ways to manage strong feelings. Includes tips for parents and caregivers.
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C in a nutshell

Author: Peter Prinz,Tony Crawford

Publisher: O'Reilly Media, Inc.

ISBN: 9780596006976

Category: Computers

Page: 600

View: 6392

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Offers a reference to key C programming concepts covering language elements, syntax, library functions, and tasks.
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Learn Arduino Prototyping in 10 days

Author: Kallol Bosu Roy Choudhuri

Publisher: Packt Publishing Ltd

ISBN: 1788298543

Category: Computers

Page: 288

View: 2833

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The ultimate power-packed crash course in building Arduino-based projects in just 10 days! About This Book A carefully designed 10-day crash course, covering major project/device types, with 20+ unique hands-on examples Get easy-to-understand explanations of basic electronics fundamentals and commonly used C sketch functions This step-by-step guide with 90+ diagrams and 50+ important tips will help you become completely self-reliant and confident Who This Book Is For This book is a beginner's crash course for professionals, hobbyists, and students who are tech savvy, have a basic level of C programming knowledge, and basic familiarity with electronics, be it for embedded systems or the Internet of Things. What You Will Learn Write Arduino sketches and understand the fundamentals of building prototype circuits using basic electronic components, such as resistors, transistors, and diodes Build simple, compound, and standalone devices with auxiliary storage (SD card), a DC battery, and AC power supplies Deal with basic sensors and interface sensor modules by using sensor datasheets Discover the fundamental techniques of prototyping with actuators Build remote-controlled devices with infrared (IR), radio frequency (RF), and telephony with GSM Learn IoT edge device prototyping (using ESP8266) and IoT cloud configuration In Detail This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges. Style and approach This step-by- step guide will serve as a quick, 10-day crash course to help you become well acquainted with the Arduino platform.
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ASP.NET by Example

Author: Steven A. Smith

Publisher: Que Publishing

ISBN: 9780789725622

Category: Computers

Page: 527

View: 4315

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Annotation Learn ASP.NET quickly using a hands-on, practical approach. This book is positioned to be one of the first books available that covers the release version of ASP.NET, part of Microsoft's new .NET architecture. The By Example easy-to-use tutorial approach provides the reader a much faster and more interactive learning experience than the competition's reference model. Sample applications speed learning of ASP.NET by providing hands-on examples of covered techniques. ASP.NET By Example includes the following topics: creating custom ASP.NET controls; coverage of the new ADO+ object and how to use it in ASP.NET; using ASP.NET's intrinsic, list, and validation controls; case studies of the use of ASP.NET in e-commerce; deploying and managing ASP.NET applications; and migrating from ASP to ASP.NET. Steven A. Smith, MCSD, MCSE+I, is the owner of the ASPAlliance.com Web site, which provides resources to Internet developers especially in ASP and ASP.NET. He has written numerous articles, which have been published on several Web sites, and has acted as technical reviewer for several books and articles on Internet programming topics. By day, Steve develops Internet applications as a senior consultant for Software Architects, Inc.
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Agile Adoption Patterns

A Roadmap to Organizational Success

Author: Amr Elssamadisy

Publisher: Addison-Wesley Professional

ISBN: 9780132702478

Category: Computers

Page: 408

View: 4828

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Proven Patterns and Techniques for Succeeding with Agile in Your Organization Agile methods promise to help you create software that delivers far more business value–and do it faster, at lower cost, and with less pain. However, many organizations struggle with implementation and leveraging these methods to their full benefit. In this book, Amr Elssamadisy identifies the powerful lessons that have been learned about successfully moving to agile and distills them into 30 proven agile adoption patterns. Elssamadisy walks you through the process of defining your optimal agile adoption strategy with case studies and hands-on exercises that illuminate the key points. He systematically examines the most common obstacles to agile implementation, identifying proven solutions. You’ll learn where to start, how to choose the best agile practices for your business and technical environment, and how to adopt agility incrementally, building on steadily growing success.
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Programming 32-bit Microcontrollers in C

Exploring the PIC32

Author: Lucio Di Jasio

Publisher: Elsevier

ISBN: 9780080560106

Category: Technology & Engineering

Page: 552

View: 8732

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*Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32 *Includes handy checklists to help readers perform the most common programming and debugging tasks The new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C. Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity. Experienced PIC users and newcomers to the field alike will benefit from the text’s many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set. You will learn about: *basic timing and I/O operation *debugging methods with the MPLAB SIM *simulator and ICD tools *multitasking using the PIC32 interrupts *all the new hardware peripherals *how to control LCD displays *experimenting with the Explorer16 board and *the PIC32 Starter Kit *accessing mass-storage media *generating audio and video signals *and more! TABLE OF CONTENTS Day 1 And the adventure begins Day 2 Walking in circles Day 3 Message in a Bottle Day 4 NUMB3RS Day 5 Interrupts Day 6 Memory Part 2 Experimenting Day 7 Running Day 8 Communication Day 9 Links Day 10 Glass = Bliss Day 11 It’s an analog world Part 3 Expansion Day 12 Capturing User Inputs Day 13 UTube Day 14 Mass Storage Day 15 File I/O Day 16 Musica Maestro! 32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers. Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
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