JavaScript for Kids

A Playful Introduction to Programming

Author: Nick Morgan

Publisher: No Starch Press

ISBN: 1593274084

Category: Juvenile Nonfiction

Page: 336

View: 1762

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JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You’ll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas. Along the way, you’ll write games such as Find the Buried Treasure, Hangman, and Snake. You’ll also learn how to: Create functions to organize and reuse your codeWrite and modify HTML to create dynamic web pagesUse the DOM and jQuery to make your web pages react to user inputUse the Canvas element to draw and animate graphicsProgram real user-controlled games with collision detection and score keeping With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you’re programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with JavaScript today! Ages 10+ (and their parents!)
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Learn to Program with Scratch

A Visual Introduction to Programming with Games, Art, Science, and Math

Author: Majed Marji

Publisher: No Starch Press

ISBN: 1593275439

Category: Computers

Page: 288

View: 4622

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Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You’ll learn how to: * Harness the power of repeat loops and recursion * Use if/else statements and logical operators to make decisions * Store data in variables and lists to use later in your program * Read, store, and manipulate user input * Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm’s law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.
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Principles of Object-Oriented JavaScript

Author: Nicholas C. Zakas

Publisher: No Starch Press

ISBN: 1593275404

Category: Computers

Page: 120

View: 1870

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If you've used a more traditional object-oriented language, such as C++ or Java, JavaScript probably doesn't seem object-oriented at all. It has no concept of classes, and you don’t even need to define any objects in order to write code. But don’t be fooled—JavaScript is an incredibly powerful and expressive object-oriented language that puts many design decisions right into your hands. In The Principles of Object-Oriented JavaScript, Nicholas C. Zakas thoroughly explores JavaScript’s object-oriented nature, revealing the language’s unique implementation of inheritance and other key characteristics. You’ll learn: * The difference between primitive and reference values * What makes JavaScript functions so unique * The various ways to create objects * How to define your own constructors * How to work with and understand prototypes * Inheritance patterns for types and objects The Principles of Object-Oriented JavaScript will leave even experienced developers with a deeper understanding of JavaScript. Unlock the secrets behind how objects work in JavaScript so you can write clearer, more flexible, and more efficient code.
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Ruby Wizardry

An Introduction to Programming for Kids

Author: Eric Weinstein

Publisher: No Starch Press

ISBN: 159327663X

Category: Computers

Page: 352

View: 5573

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The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)
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