Head First Python

A Brain-Friendly Guide

Author: Paul Barry

Publisher: "O'Reilly Media, Inc."

ISBN: 1491919515

Category: Computers

Page: 624

View: 2129

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Ever wished you could learn Python from a book? Head First Python is a complete learning experience for Python that helps you learn the language through a unique method that goes beyond syntax and how-to manuals, helping you understand how to be a great Python programmer. You'll quickly learn the language's fundamentals, then move onto persistence, exception handling, web development, SQLite, data wrangling, and Google App Engine. You'll also learn how to write mobile apps for Android, all thanks to the power that Python gives you. We think your time is too valuable to waste struggling with new.
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Head First Programming

A Learner's Guide to Programming Using the Python Language

Author: Paul Barry,David Griffiths

Publisher: "O'Reilly Media, Inc."

ISBN: 0596802374

Category: Computers

Page: 406

View: 1846

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Presents the concepts of writing computer programs, covering such topics as variables, loops, functions, data files and arrays, modular programming, widgets, exceptions, and objects.
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Head First HTML5 Programming

Building Web Apps with JavaScript

Author: Eric Freeman,Elisabeth Robson

Publisher: "O'Reilly Media, Inc."

ISBN: 1449331513

Category: Computers

Page: 610

View: 5600

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HTML has been on a wild ride. Sure, HTML started as a mere markup language, but more recently HTML’s put on some major muscle. Now we’ve got a language tuned for building web applications with Web storage, 2D drawing, offline support, sockets and threads, and more. And to speak this language you’ve got to go beyond HTML5 markup and into the world of the DOM, events, and JavaScript APIs. Now you probably already know all about HTML markup (otherwise known as structure) and you know all aboutCSS style (presentation), but what you’ve been missing is JavaScript (behavior). If all you know about are structure and presentation, you can create some great looking pages, but they’re still just pages. When you add behavior with JavaScript, you can create an interactive experience; even better, you can create full blown web applications. Head First HTML5 Programming is your ultimate tour guide to creating web applications with HTML5 and JavaScript, and we give you everything you need to know to build them, including: how to add interactivity to your pages, how to communicate with the world of Web services, and how to use the great new APIs being developed for HTML5. Here are just some of the things you’ll learn in Head First HTML5 Programing: Learn how to make your pages truly interactive by using the power of the DOM. Finally understand how JavaScript works and take yourself from novice to well-informed in just a few chapters. Learn how JavaScript APIs fit into the HTML5 ecosystem, and how to use any API in your web pages. Use the Geolocation API to know where your users are. Bring out your inner artist with Canvas, HTML5’s new 2D drawing surface. Go beyond just plugging a video into your pages, and create custom video experiences. Learn the secret to grabbing five megabytes of storage in every user’s browser. Improve your page’s responsiveness and performance with Web workers. And much more.
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Head First Go

Author: Jay McGavren

Publisher: O'Reilly Media

ISBN: 1491969520

Category: Computers

Page: 560

View: 8950

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What will you learn from this book? Go makes it easy to build software that’s simple, reliable, and efficient. Andthis book makes it easy for programmers like you to get started. Googledesigned Go for high-performance networking and multiprocessing, but—like Python and JavaScript—the language is easy to read and use. With thispractical hands-on guide, you’ll learn how to write Go code using clearexamples that demonstrate the language in action. Best of all, you’ll understandthe conventions and techniques that employers want entry-level Godevelopers to know. Why does this book look so different? Based on the latest research in cognitive science and learning theory, HeadFirst Go uses a visually rich format to engage your mind rather than a textheavyapproach that puts you to sleep. Why waste your time struggling withnew concepts? This multisensory learning experience is designed for theway your brain really works.
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Head First Learn to Code

A Learner's Guide to Coding and Computational Thinking

Author: Eric Freeman

Publisher: "O'Reilly Media, Inc."

ISBN: 1491958839

Category: Computers

Page: 640

View: 4969

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What will you learn from this book? It’s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code you’ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, you’ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
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The Spirit of Vengeance

Author: Christopher Mac Lairn

Publisher: Xlibris Corporation

ISBN: 1469186144

Category: Fiction

Page: 108

View: 9883

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So, this is my first venture into science fiction, at least for writing it. I've been a huge sci-fi fan all my life: I've seen every Star Trek episode ever made, many of my all-time favorite movies are sci-fi Alien, Predator, A Clockwork Orange, 2001: A Space Odyssey, et. al.. However, I never thought I'd write write it. I've always written fantasy, and fantasy is all I've ever written until now. I have finally entered the arena of sci-fi as a writer, although there are those who think this is more fantasy in space than true sci-fi. Not that that's a terrible thing... So, in any event, Garm ap Avanon is the third and final (?) mortal incarnation of the Spirit of Vengeance. His first was in ancient Rome. In the second, he was a rogue adventurer who lived in the 19th century and traveled all over Asia, Africa and Europe. And now, in his 29th century incarnation he is a rogue adventurer yet again, a world-class martial artists with few if any equals. But, impressive as that obviously is, it's going to take a lot more than that. For he must face not only the unforgiving realities of Vulturnus a savage, primal world that could be a near duplicate of Earth in the Mesozoic Era, dinosaurs and all on the one hand but also, on the other, the forces of a powerful, merciless monarch hell-bent on carving out in the cosmos an empire like that his ancestors, the Conquistadors, carved out on Earth centuries before.
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Python

Author: Barbara A. Somervill

Publisher: Cherry Lake

ISBN: 1602797544

Category: Juvenile Nonfiction

Page: 32

View: 3790

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Less than a decade ago, there were only a few pythons in the everglades. Today more than 100,000 of them are slithering around south Florida, crushing what was already a delicate ecosystem. Readers will be introduced to the concepts of invasive species and challenged to think critically about the cause, effect, and control of dangerous creatures
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Pythons

Author: Doug Wechsler

Publisher: The Rosen Publishing Group, Inc

ISBN: 9781404233744

Category: Juvenile Nonfiction

Page: 24

View: 8558

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What is the only snake known to have eaten a person? If you dont know the answer, perhaps it is time to read this book. The answer, of course, is the python, a record-breaking snake that can grow almost as long as a school bus and has been known to live for 47 years in captivity.
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Game Programming with Python, Lua, and Ruby

Author: Tom Gutschmidt

Publisher: Course Technology

ISBN: 9781592000777

Category: Computers

Page: 437

View: 4014

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Get ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section—you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby—including functions, string handling, data types, commenting, and arrays and strings—are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!
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