Anatomy for 3D Artists

The Essential Guide for CG Professionals

Author: Chris Legaspi

Publisher: 3Dtotal Pub

ISBN: 9781909414242

Category: Art

Page: 285

View: 9991

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A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.
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Beginner's Guide to Creating Manga Art

Learn to Draw, Color and Design Characters

Author: Steven Cummings,Gonzalo Ordoñez

Publisher: 3Dtotal Pub

ISBN: 9780956817167

Category: Art

Page: 208

View: 6525

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Presents a step-by-step guide to creating manga art, focusing on coloring, drawing, and designing characters using traditional and digital methods.
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Digital Character Painting Using Photoshop CS3

Author: Don Seegmiller

Publisher: Course Technology PTR

ISBN: 9781584505334

Category: Computers

Page: 409

View: 7012

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Provides a unique combination of ideas and techniques that teach both the fundamentals of character design and the skills of digital painting by exploring the key principles of design and teaching conventional artists how to enhance their traditional skills and transfer them to the Web through a variety of tutorials, images, tools, and exercises, found on the accompanying CD-ROM. Original. (Intermediate)
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American Directory of Writer's Guidelines

More Than 1,700 Magazine Editors and Book Publishers Explain What They Are Looking for from Freelancers

Author: Stephen Blake Mettee,Michelle Doland,Doris Hall

Publisher: Quill Driver Books

ISBN: 9781884956584

Category: Language Arts & Disciplines

Page: 904

View: 1500

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Perhaps the best-kept secret in the publishing industry is that many publishers—both periodical publishers and book publishers—make available writer’s guidelines to assist would-be contributors. Written by the staff at each publishing house, these guidelines help writers target their submissions to the exact needs of the individual publisher. The American Directory of Writer’s Guidelines is a compilation of the actual writer’s guidelines for more than 1,700 publishers. A one-of-a-kind source to browse for article, short story, poetry and book ideas.
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Painter X Creativity

Digital Artist's handbook

Author: Jeremy Sutton

Publisher: Taylor & Francis

ISBN: 1136103015

Category: Photography

Page: 320

View: 9788

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Empower your artistry in the digital environment This unique Painter book addresses both creative and technical proficiency, helping you step ahead in today's world of photography, art, multimedia, and design. This lavishly illustrated guide speaks directly to all visual artists and shows you how to combine traditional and stateof-the-art media to capture the essence of your vision. Fully updated for Corel Painter X and the newest range of Wacom graphics tablets, progressive, well-structured tutorials from beginner to advanced level, case studies, and examples of art will inspire your imagination at every stage. Let world-renowned Painter master Jeremy Sutton guide you step-by-step in how to experiment with creative ideas and techniques that you can adapt to your own style. New time-saving tips, workflow strategies, and keyboard short cuts allow you to quickly transform your work with Corel Painter X's outstanding natural-media tools. From expressive paintings to evocative collage portraits, oil impressionism, live portrait paintings, and painterly effects for video, television, and the Web, you get the best techniques through... *Clear explanations with colorful screen grabs and inspiring artworks that lead you through the sophisticated and creative Painter tools *Practical, hands-on tutorials, and project illustrations that show you every step in image development, including multimedia artist techniques *A CD-ROM packed with unique custom brushes, tutorial images, and additional art materials not supplied with Painter X Included on the resource CD: *48 extra brushes including many unique custom brushes not supplied with Painter *38 custom color sets *Jeremy's SupaDoopa custom palettes to help speed up your workflow *Collection of Jeremy's favorite Image Hose nozzles, paper textures, and patterns to greatly enhance the variety and richness of art materials available at your fingertips *Gain instant access to Jeremy's interface customization and optimize your creativity with unique custom workspaces, new to Painter X *4 QuickTime movies including a studio tour, artwork commentary, and details on Wacom tablets *Have fun practicing with 28 tutorial images!
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The Practical Art of Motion Picture Sound

Author: David Lewis Yewdall

Publisher: CRC Press

ISBN: 1136067183

Category: Performing Arts

Page: 592

View: 9380

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Practical Art of Motion Picture Sound embraces the subject of sound for films. Based on the experience of the author and other top sound craftspeople, this book provides numerous real-life examples and relevant technical data. It also is firmly grounded in practical techniques and it will show you an appreciation of all the processes involved in creating motion picture sound, from how to achieve great sound despite a small budget and less-than-perfect recording conditions to steps you will need to take to create an artful audio experience. This edition is completely revised and expanded, and the most popular sound editing systems, Pro Tools and Final Cut Pro, are covered in-depth. The accompanying NEW DVD presents demonstration material as well as a large library of sound effects, while numerous charts, illustrations, and photographs help to demonstrate techniques and common industry practices. Among other topics, Practical Art of Motion Picture Sound, Third Edition includes: . Preproduction planning . Production tips . Sound design . Sound editing . ADR and looping . Using Pro Tools . Using Nagra's analog and digital systems . Custom recording sound effects
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Introducing ZBrush

Author: Eric Keller

Publisher: John Wiley & Sons

ISBN: 1118059646

Category: Computers

Page: 464

View: 2580

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If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.
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Creating a 3D Animated CGI Short: The Making of the Autiton Archives Fault Effect - Pilot Webisode

Author: Michael Scaramozzino

Publisher: Jones & Bartlett Publishers

ISBN: 0763798940

Category: Computers

Page: 536

View: 5025

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Creating a 3D Animated CGI Short presents an insightful behind-the-scenes tour of the entire production process for 3D artists, animators, and independent filmmakers who are interested in creating their own CGI shorts as well as for those who are simply fans and enthusiasts of CGI films in general. This book presents detailed examples of every step of the production process; from initial concept through character design, set design, modeling, texturing, lighting, camera animation, character animation, lip sync, rendering, post-production, compositing, and all the way to film festival submissions and online web distribution. It truly has something for everyone interested in CGI films. Using readily available off-the-shelf hardware and software such as modo, LightWave 3D, FPrime, HD Instance, Peak, Shake, iMovie, iDVD, GarageBand and more, Creating a 3D Animated CGI Short shows how to produce a complete 3D animated CGI Short, including how to fund the production by taking on paid freelance projects along the way. Where other filmmaking books typically describe industry standard methodologies that are most effective for larger productions, this book shows how to drastically simplify and condense those processes and focus only on the essential elements that will enable a single artist or filmmaker to complete a CGI short on their own.
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Library Journal

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Libraries

Page: N.A

View: 5769

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Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.
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Color and Light

A Guide for the Realist Painter

Author: James Gurney

Publisher: Andrews McMeel Publishing

ISBN: 0740797719

Category: Art

Page: 224

View: 2176

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From New York Times best-selling author of the Dinotopia series, James Gurney, comes a carefully crafted and researched study on color and light in paintings. This art instruction book will accompany the acclaimed Imaginative Realism: How to Paint What Doesn’t Exist. James Gurney, New York Times best-selling author and artist of the Dinotopia series, follows Imaginative Realism with his second art-instruction book, Color and Light: A Guide for the Realist Painter. A researched study on two of art's most fundamental themes, Color and Light bridges the gap between abstract theory and practical knowledge. Beginning with a survey of underappreciated masters who perfected the use of color and light, the book examines how light reveals form, the properties of color and pigments, and the wide variety of atmospheric effects. Gurney cuts though the confusing and contradictory dogma about color, testing it in the light of science and observation. A glossary, pigment index, and bibliography complete what will ultimately become an indispensible tool for any artist. This book is the second in a series based on his blog, gurneyjourney.com. His first in the series, Imaginative Realism, was widely acclaimed in the fantastical art world, and was ranked the #1 Bestseller on the Amazon list for art instruction. "James Gurney's new book, Color and Light, cleverly bridges the gap between artistic observation and scientific explanation. Not only does he eloquently describe all the effects of color and light an artist might encounter, but he thrills us with his striking paintings in the process." --Armand Cabrera, Artist
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