Design for Motion

Fundamentals and Techniques of Motion Design

Author: Austin Shaw

Publisher: CRC Press

ISBN: 1317607775

Category: Art

Page: 334

View: 9553

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Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
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The Theory and Practice of Motion Design

Critical Perspectives and Professional Practice

Author: R. Brian Stone,Leah Wahlin

Publisher: Routledge

ISBN: 1351034537

Category: Art

Page: 330

View: 9856

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This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.
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Character Animation Fundamentals

Developing Skills for 2D and 3D Character Animation

Author: Steve Roberts

Publisher: Taylor & Francis

ISBN: 1136129499

Category: Art

Page: 456

View: 9400

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Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.
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Graphic Design School

Author: David Dabner,Sandra Stewart

Publisher: Thames & Hudson

ISBN: 9780500292853

Category:

Page: 208

View: 5652

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This sixth edition of Graphic Design School has been refreshed and updated throughout, and features two new articles, one on User Experience Design (UX) and User Interface Design (UI), and one on Motion Graphics. The book is organized into two main sections, 'principles' and 'practice'. The first section deals with the fundamentals of design, such as composition, hierarchy, layout, typography, grid structure, colour and so on. The second section puts these basics into practice, and gives information about studio techniques and production issues relevant to a number of different graphic design disciplines. The last part of the second section provides an overview of some of the different career choices open to students entering the graphic design field.
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Design Essentials for the Motion Media Artist

A Practical Guide to Principles & Techniques

Author: Angie Taylor

Publisher: Taylor & Francis

ISBN: 1136136851

Category: Art

Page: 320

View: 8472

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Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.
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Textbook of Seismic Design

Structures, Piping Systems, and Components

Author: G. R. Reddy,Hari Prasad Muruva,Ajit Kumar Verma

Publisher: Springer

ISBN: 9811331766

Category: Science

Page: 553

View: 3172

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This book focuses on the seismic design of Structures, Piping Systems and Components (SSC). It explains the basic mechanisms of earthquakes, generation of design basis ground motion, and fundamentals of structural dynamics; further, it delves into geotechnical aspects related to the earthquake design, analysis of multi degree-of-freedom systems, and seismic design of RC structures and steel structures. The book discusses the design of components and piping systems located at the ground level as well as at different floor levels of the structure. It also covers anchorage design of component and piping system, and provides an introduction to retrofitting, seismic response control including seismic base isolation, and testing of SSCs. The book is written in an easy-to-understand way, with review questions, case studies and detailed examples on each topic. This educational approach makes the book useful in both classrooms and professional training courses for students, researchers, and professionals alike.
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Fundamentals and Assessment Tools for Occupational Ergonomics

Author: William S. Marras,Waldemar Karwowski

Publisher: CRC Press

ISBN: 1420003631

Category: Technology & Engineering

Page: 1024

View: 2301

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Completely revised and updated, taking the scientific rigor to a whole new level, the second edition of the Occupational Ergonomics Handbook is now available in two volumes. This new organization demonstrates the enormous amount of advances that have occurred in the field since the publication of the first edition. The second edition not only provides more information but makes it more accessible. Each volume narrows the focus while broadening the coverage, supplying immediate access to important information. One of the most comprehensive sources for ergonomic knowledge available, written by leading experts, providing both sound theory and practical examples, this book is a valuable resource for anyone in the field. Fundamental and Assessment Tools for Occupational Ergonomics merges the frontiers of ergonomics, workplace design, and management issues. The editors have brought together researchers from disciplines such as biomechanics, anthropometry, and cognitive science with pioneering practitioners in industry. They discuss tools of the trade, upper extremity analysis, backs, interventions, management issues, design for ergonomics, principles of product design, band-aid approaches, processing, distribution centers, and service systems. The handbook is a compendium of information authored by top-flight investigators who represent the cutting edge of opinion, research, and interest in the field.
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Micromixers

Fundamentals, Design and Fabrication

Author: Nam-Trung Nguyen

Publisher: William Andrew

ISBN: 1437735215

Category: Technology & Engineering

Page: 368

View: 3097

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The ability to mix minute quantities of fluids is critical in a range of recent and emerging techniques in engineering, chemistry and life sciences, with applications as diverse as inkjet printing, pharmaceutical manufacturing, specialty and hazardous chemical manufacturing, DNA analysis and disease diagnosis. The multidisciplinary nature of this field – intersecting engineering, physics, chemistry, biology, microtechnology and biotechnology – means that the community of engineers and scientists now engaged in developing microfluidic devices has entered the field from a variety of different backgrounds. Micromixers is uniquely comprehensive, in that it deals not only with the problems that are directly related to fluidics as a discipline (aspects such as mass transport, molecular diffusion, electrokinetic phenomena, flow instabilities, etc.) but also with the practical issues of fabricating micomixers and building them into microsystems and lab-on-chip assemblies.With practical applications to the design of systems vital in modern communications, medicine and industry this book has already established itself as a key reference in an emerging and important field. The 2e includes coverage of a broader range of fabrication techniques, additional examples of fully realized devices for each type of micromixer and a substantially extended section on industrial applications, including recent and emerging applications. Introduces the design and applications of micromixers for a broad audience across chemical engineering, electronics and the life sciences, and applications as diverse as lab-on-a-chip, ink jet printing, pharmaceutical manufacturing and DNA analysis Helps engineers and scientists to unlock the potential of micromixers by explaining both the scientific (microfluidics) aspects and the engineering involved in building and using successful microscale systems and devices with micromixers The author's applied approach combines experience-based discussion of the challenges and pitfalls of using micromixers, with proposals for how to overcome them
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Motion Graphics Artists' Bundle

Author: Jon Krasner,Chris and Trish Meyer

Publisher: Focal Press

ISBN: 9780240521466

Category:

Page: N.A

View: 581

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Combining a guide to theory, practice and history of motion graphics and a practical how-to for using Adobe After Effects, this essential bundle will give any aspiring motion graphics artists a firm foundation on which to build their skills and career. Motion Graphic Design is the definitive guide to the art and technique of motion graphics as an applied art - enlightens and inspires to new artistic heights. After Effects Apprentice will give real-world skills for the aspiring motion graphics artist. Master the core techniques with 12 engaging lessons that feature step-by-step instructions and professional insights. Bundled together for the first time, this is the ideal way to get up to speed with the fundamentals of motion graphics as quickly and as cheaply as possible.
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Fundamentals of Computer Graphics, Fourth Edition

Author: Steve Marschner,Peter Shirley

Publisher: CRC Press

ISBN: 1498785905

Category: Computers

Page: 734

View: 2037

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Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.
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