Building Java Programs

Building Java Programs

This book is designed for use in a two-course introduction to computer science.

Author: Stuart Reges

Publisher: Pearson

ISBN: 0134322762

Category: Computers

Page: 1224

View: 468

For courses in Java Programming Layered, Back-to-Basics Approach to Java Programming Newly revised and updated, this Fourth Edition of Building Java Programs: A Back to Basics Approach uses a layered strategy to introduce Java programming, with the aim of overcoming the difficulty associated with introductory programming textbooks. The authors' proven and class-tested "back to basics" approach introduces programming fundamentals first, with new syntax and concepts added over multiple chapters, and object-oriented programming discussed only once readers have developed a basic understanding of Java programming. Previous editions have established the text's reputation as an excellent choice for thoroughly introducing the basics of computer science, and new material in the Fourth Edition incorporates concepts related to Java 8, functional programming, and image manipulation. Note: You are purchasing a standalone product; MyLab(tm)& Mastering(tm) does not come packaged with this content. Students, if interested in purchasing this title with MyLab & Mastering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyLab & Mastering, search for: 0134448308 / 9780134448305 Building Java Programs: A Back to Basics Approach plus MyProgrammingLab with Pearson eText -- Access Card Package, 4/e Package consists of: 0134324706 / 9780134324708 MyProgrammingLab with Pearson eText -- Instant Access -- for Building Java Programs: A Back to Basics Approach, 4/e 0134322762 / 9780134322766 Building Java Programs: A Back to Basics Approach
Categories: Computers

Building Java Programs

Building Java Programs

For courses in Java Programming Layered, Back-to-Basics Approach to Java Programming Newly revised and updated, this Fourth Edition of Building Java Programs: A Back to Basics Approach uses a layered strategy to introduce Java programming ...

Author: Stuart Reges

Publisher:

ISBN: 1292161698

Category: Electronic books

Page: 1224

View: 604

For courses in Java Programming Layered, Back-to-Basics Approach to Java Programming Newly revised and updated, this Fourth Edition of Building Java Programs: A Back to Basics Approach uses a layered strategy to introduce Java programming and overcome the high failure rates that are common in introductory computer science courses. The authors' proven and class-tested "back to basics" approach introduces programming fundamentals first, with new syntax and concepts added over multiple chapters. Object-oriented programming is discussed only once students have developed a basic understanding of.
Categories: Electronic books

Building Java Programs

Building Java Programs

For courses in Java Programming Layered, Back-to-Basics Approach to Java Programming This edition of Building Java Programs: A Back to Basics Approach uses a layered strategy to introduce Java programming and overcome the high failure rates ...

Author: Stuart Reges

Publisher: Pearson Higher Education

ISBN: 129216168X

Category: Java

Page: 1220

View: 686

For courses in Java Programming Layered, Back-to-Basics Approach to Java Programming Newly revised and updated, this Fourth Edition of Building Java Programs: A Back to Basics Approach uses a layered strategy to introduce Java programming and overcome the high failure rates that are common in introductory computer science courses. The authors' proven and class-tested "back to basics" approach introduces programming fundamentals first, with new syntax and concepts added over multiple chapters. Object-oriented programming is discussed only once students have developed a basic understanding of Java programming. Previous editions have established the text's reputation as an excellent choice for two-course sequences in introductory computer science, and new material in the Fourth Edition incorporates concepts related to Java 8, functional programming, and image manipulation.
Categories: Java

Learning Java by Building Android Games

Learning Java by Building Android Games

Learn Java and Android from scratch by building five exciting games, 3rd Edition John Horton. Let's look at one more method related topic before we get back to the Sub' Hunter project. We already know that methods can call other methods ...

Author: John Horton

Publisher: Packt Publishing Ltd

ISBN: 9781800563124

Category: Computers

Page: 686

View: 963

Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third edition Key FeaturesLearn Java, Android, and object-oriented programming from scratchFind out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling ShootersCreate and design your own games by learning all the concepts that a game developer must knowBook Description Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform. What you will learnSet up a game development environment in Android StudioRespond to a player’s touch and program intelligent enemies who can challenge the player in different waysExplore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosionsAnimate objects at 60 FPS and manage multiple independent objects using OOPWork with design patterns such as OOP, singleton, strategy, and entity-componentWork with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbersWho this book is for Learning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.
Categories: Computers

JavaScript in easy steps 5th edition

JavaScript in easy steps  5th edition

m i k e m c g r a t h FULLY ILLUSTRATED EASY TO FOLLOW PLAIN ENGLISH IN FULL COLOR fourth edition C Programming ... Microsoft Excel Microsoft Office PROGRAMMING & WEB DEVELOPMENT Building Android Apps C++ Programming HTML5 JAVA CSS3 ...

Author: Mike McGrath

Publisher: In Easy Steps

ISBN:

Category: Computers

Page: 192

View: 574

JavaScript in easy steps, now in its 5th edition, instructs the user how to create exciting web pages that employ the power of JavaScript to provide functionality. You need have no previous knowledge of any scripting language so it's ideal for the newcomer to JavaScript. By the end of this book you will have gained a sound understanding of JavaScript and be able to add exciting dynamic scripts to your own web pages. JavaScript in easy steps begins by explaining how to easily incorporate JavaScript code in an HTML document. Examples demonstrate how to use built-in JavaScript functions to work with Math, date and time, random numbers, cookies, text strings, and components of document content. You will learn how to create effects, such as an automated slide show, learn how JavaScript is used with HTML submission forms, and how to develop Rich Internet Applications (RIAs) using the latest techniques employing Asynchronous JavaScript And XML (AJAX). The book examples provide clear syntax-highlighted code showing how to create behaviors for an HTML document to endow components with interactive functionality, to illustrate each aspect of JavaScript. JavaScript in easy steps has an easy-to-follow style that will appeal to anyone who wants to add functionality to their web pages. It will appeal to programmers who want to quickly add JavaScript to their skills set, and to the student who is studying website design at school or college, and to those seeking a career in web development who need an understanding of client-side scripting.
Categories: Computers

Python Essential Reference

Python Essential Reference

In addition, a general familiarity with systems programming topics (for example, basic operating system concepts and ... This approach served me very well as a programmer and it's the approach I have decided to take in this edition of ...

Author: David M. Beazley

Publisher: Addison-Wesley Professional

ISBN: 9780672329784

Category: Computers

Page: 717

View: 803

Presents a guide to the features and library modules of the Python programming language.
Categories: Computers

Computerworld

Computerworld

Enterprise Edition includes two key technologies that Sun advocates using for building Web applications: JavaServer Pages, for building the Web pages and Enterprise JavaBeans. for connecting Oracle Corp. plans to release benchmark tests ...

Author:

Publisher:

ISBN:

Category:

Page: 100

View: 451

For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Categories:

Indianapolis Monthly

Indianapolis Monthly

Author:

Publisher:

ISBN:

Category:

Page: 276

View: 570

Indianapolis Monthly is the Circle City’s essential chronicle and guide, an indispensable authority on what’s new and what’s news. Through coverage of politics, crime, dining, style, business, sports, and arts and entertainment, each issue offers compelling narrative stories and lively, urbane coverage of Indy’s cultural landscape.
Categories:

Programming

Programming

This short guidebook gives step-by-step real examples and is designed to give anyone a solid foundation in the most popular web development languages today. This newly revised Edition, is fully updated.

Author: Joseph Connor

Publisher: Createspace Independent Publishing Platform

ISBN: 1541006224

Category:

Page: 138

View: 818

Ready to become a web developer but not sure where to start? Learn the basics of web design in one afternoon. This handy guidebook is designed to give anyone a solid foundation in web development by introducing you to the three most popular web development languages used today. Whether you're a first-time coder or shifting gears from software to web development, Programming: Computer Programming For Beginners: Learn The Basics Of HTML5, JavaScript & CSS offers all the basics you need to make web pages including: - A brief introduction to Web Development - How to create a basic web page with HTML5 - How to use CSS to style pages -Loads of tips, tricks, and answers to frequently asked questions -How to make pages interactive using JavaScript -Reference tables and lists for common elements and attributes You'll start with a brief introduction into the world of web design. Chapter by chapter, Joseph Conner guides you through the basics of each language. Along the way, you get plenty of insider tips and detailed explanations about the pros and cons of each language. Connor also points out best practices that will help ensure your code is up to speed. By the end of this short guidebook, you'll have a sturdy foundation to build on and a basic understanding of how HTML, CSS, and JavaScript are used together to create stylish, interactive web pages. Start building your web development skills today with Programming: Computer Programming For Beginners: Learn The Basics Of HTML5, JavaScript & CSS.
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