Build Your Own Gaming PC

The step-by-step manual to building the ultimate computer

Author: Adam Barnes

Publisher: Haynes Publishing UK

ISBN: 9781785216688

Category: Computers

Page: 176

View: 4436

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This updated edition of the Build Your Own Gaming PC Manual will help readers get the performance they want on a budget they can afford. Whether you want the cutting-edge technology or are just interested in streaming video for playing the latest hit games, readers will find the guidance needed to make their perfect PC a reality. Regardless of if they are looking to upgrade an existing computer or build a new one from scratch, they'll be able to play the newest games in style and be ready to face the challenges of next year's hottest titles. The new edition includes information on virtual reality, along with all the latest software, accessories and video technology.
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Building the Perfect PC

Author: Robert Bruce Thompson,Barbara Fritchman Thompson

Publisher: Maker Media, Inc.

ISBN: 1449396623

Category: Computers

Page: 368

View: 7127

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Build a PC that will outperform any brand-name box on the market Yes, even if you’re not a total geek you can build your own PC -- and we guarantee it’s worth the effort. You’ll discover that the quality is better and the cost is much lower than any comparable off-the-shelf PC you can buy. Design the custom computer you want, and have fun doing it. Get high-quality PC hardware from local stores and online vendors Plan your computer project with a complete checklist Create the ideal PC that will run Windows 7 or Linux Take advantage of the latest multi-core CPUs Assemble, test, and configure your PC with ease Build a PC that meets your needs and fits your budget Written by hardware experts, this book delivers complete instructions for building your own dream machine with high-quality components, whether it’s a PC for general use, extreme gaming, a media center, or home server. Straightforward language, clear directions, and easy-to-follow illustrations make this guide a breeze for computer builders of any skill level, even those with no experience. Building the Perfect PC presents six in-depth custom PC projects: Mainstream PC -- Fast, flexible, quiet, and reliable at a reasonable price Extreme System -- A wicked fast PC for video editing, gaming, and more Media Center -- One PC to replace your TiVo, game console, DVD, and CD player Home Server -- Ideal home network hub to store, share, and secure data Appliance PC -- A tiny, quiet, inexpensive PC you can put anywhere Budget System -- Reliable and highly functional at a low, low price
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Maximum PC Guide to Building a Dream PC

Author: Will Smith

Publisher: Que Publishing

ISBN: 0789731932

Category: Computers

Page: 263

View: 9424

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Presents step-by-step instructions for building a PC along with buying advice for videocards, soundcards, speakers, DVD drives, and other components.
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Build It. Fix It. Own It

A Beginner's Guide to Building and Upgrading a PC

Author: Paul McFedries

Publisher: Que Publishing

ISBN: 9780132713573

Category: Computers

Page: 576

View: 1100

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BUILD IT. FIX it. OWN IT. A Beginner’s Guide to Building and Upgrading a PC Build It. Fix It. Own It. is the ultimate beginner’s guide to building and fixing your own PC. With a friendly, knowledgeable tone, this book shows the beginning PC builder everything he or she needs to know to build a computer or upgrade an existing one. We step you through the parts that lurk inside a PC, from the motherboard and power supply to the CPU, memory, hard drive, video card, sound card, and networking hardware. In each case, you will learn how the hardware works, what it does, what types of hardware are available, and what to look for when buying the hardware. Then we walk you step-by-step though a series of PC building projects. We show you how to build five different types of PC: a basic business PC, a home theater PC, a high-performance PC, a killer gaming PC, and a budget PC. And if building a new PC from scratch isn’t in your budget, we show you how to resurrect an old PC by swapping out a few key components. When you have your PC built and running, we show you how to set up a wireless network and the BIOS and maintain your new rig. Build It. Fix It. Own It. is the ultimate PC builder’s guide, even if you’ve never ventured inside a PC case before! Author Bio Paul McFedries is one of the industry’s most well known and respected technical writers and is a passionate computer tinkerer. He is the author of more than 70 computer books that have sold more than three million copies worldwide. His recent titles include the Sams Publishing books Windows Vista Unleashed and Windows Home Server Unleashed and the Que Publishing books Networking with Microsoft Windows Vista, Formulas and Functions with Microsoft Excel 2007, Tricks of the Microsoft Office 2007 Gurus, and Microsoft Access 2007 Forms, Reports, and Queries. Paul also is the proprietor of Word Spy (www.wordspy.com), a website devoted to tracking new words and phrases as they enter the English language. Category Hardware Covers PC Hardware User Level Beginner—Intermediate
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Handbook of Research on Maximizing Cognitive Learning through Knowledge Visualization

Author: Ursyn, Anna

Publisher: IGI Global

ISBN: 1466681438

Category: Education

Page: 572

View: 9866

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The representation of abstract data and ideas can be a difficult and tedious task to handle when learning new concepts; however, the advances of emerging technology have allowed for new methods of representing such conceptual data. The Handbook of Research on Maximizing Cognitive Learning through Knowledge Visualization focuses on the use of visualization technologies to assist in the process of better comprehending scientific concepts, data, and applications. Highlighting the utilization of visual power and the roles of sensory perceptions, computer graphics, animation, and digital storytelling, this book is an essential reference source for instructors, engineers, programmers, and software developers interested in the exchange of information through the visual depiction of data.
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The Trial Presentation Companion: A Step-By-Step Guide to Presenting Electronic Evidence in the Courtroom

Author: Shannon Lex Bales

Publisher: Wolters Kluwer Law & Business

ISBN: 1601567332

Category: Law

Page: 376

View: 1218

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Defendant Reginald McKay, a mentally disturbed American who became a "home-grown" Islamic terrorist, poisoned members of a Jewish temple during Passover seder. After one of the The Trial Presentation Companion: A Step-by-Step Guide to Presenting Electronic Evidence in the Courtroom, written by award-winning legal technologist Shannon Lex Bales, is NITA's first-ever, comprehensive how-to manual on running electronic evidence in the courtroom. This face-saving guide will help you and your firm expand your comfort zone in working with all the bits and pieces--laptops, trial presentation software, document cameras, audio-visual components, the puzzling array of cords and cables--that are increasingly essential when presenting electronic evidence in court in the modern era. Checklists and guides are included to help your firm create a technology plan for trial and recognize where opposing firms may attempt less-than-reputable technical tactics, such as burden shifting, to throw a monkey wrench in your trial plan. For the judiciary, the book presents a warts-and-all view of trial technology and discusses reasonable presentation obligations by firms to the court and how the court can ensure more efficient technological processes and fewer problems in the courtroom. Part One, Trial Presentation in Theory, is just that: a theoretical explanation, in plain (and often tongue-in-cheek) English, about why expert trial technologists do what they do during pretrial and in court: how to organize and name exhibit files, choose the best software for your needs, build a trial kit of equipment to take to court, comply with the Trial Management Order, develop an effective workflow, cultivate relationships that provide mutual support in court and out, and much more. Part Two, Trial Presentation in Practice, shows you, step by illustrated step, how you, too, can bring that same game to your own legal team as you huddle for trial. Even if you don't know an HDMI port from a VGA and have never set up a folder system on your server before, The Trial Presentation Companion will show you how, and before you know it, you'll be running the show like you were born to it. This book is suitable for everyone from judges and law firm partners and associates to law students, budding trial technologists, and paralegals.
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Coding Computer Games with Scratch

Author: N.A

Publisher: Kids Play

ISBN: 9781465439352

Category: Juvenile Nonfiction

Page: 224

View: 2962

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Coding computer programs is one of the most valuable skills for anyone to have. Written for children with little to no coding experience, Coding Games with Scratch guides children through building platform games, puzzles, racers, and 3-D action games. Schools have incorporated computer coding into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. The step-by-step guides are simple and easy to follow with Minecraft-style pixel art. Children will learn essential coding skills while having fun and creating games to play with their friends. The many different styles and types of games are covered, such as classic and arcade games. When people learn to code in Scratch, they learn important strategies for solving problems, designing projects, and communicating ideas. Coding Games with Scratch empowers children to be creative and to have fun while teaching them practical real-life skills.
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Help Your Kids with Computer Coding

Author: DK Publishing

Publisher: Penguin

ISBN: 1465431020

Category: Education

Page: 224

View: 834

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Computer coding and programming are firmly back on the agenda as key skills for children to start learning, but parents may find it difficult to help them with the task and with their homework. Help Your Kids With Computer Coding is here to help. This is a unique step-by-step guide, perfect for kids and parents interested in computer programming and how computers work. It's no longer enough to just know how to use computer programs; kids need to know how a computer really works. Avoiding complicated computer jargon, Help Your Kids With Computer Programming uses simple, clear examples to show how programming works. Step-by-step explanations make the complex art of programming clear, teaching the basics of JavaScript, Python, and C++. It also builds to more advanced projects where children can begin to build their own games, apps, 3-D models, animations, and websites. Help Your Kids With Computer Coding is ideal for parents whose kids are taking their first steps into programming or are already interested and hungry to learn more.
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Computer Coding for Kids

Author: Carol Vorderman

Publisher: Dorling Kindersley Ltd

ISBN: 0241010446

Category: Computers

Page: 224

View: 9341

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A simple visual guide to get kids computer coding in no time Computer coding is firmly back on the agenda as a key skill for children to start learning. Computer Coding for Kids is a unique step-by-step guide, perfect for kids interested in computer programming and how computers work. Now available with text that lights up as you read along and playful images and sounds. Avoiding computer jargon, this book guides children through creating computer programs starting with the very basics. Computer Coding for Kids is the only programming book that teaches both Scratch and Python programming languages, with illustrated, simple, step-by-step explanations that make the complex art of computer programming clear for the complete beginner. Starting with simple explanations of programming basics, it progresses to more advanced projects where children can build their own games. Computer Coding for Kids is ideal for kids looking to take your first steps into programming or those that are already interested and hungry to learn more.
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