Biologically Inspired Design

Computational Methods and Tools

Author: Ashok K Goel,Daniel A McAdams,Robert B. Stone

Publisher: Springer Science & Business Media

ISBN: 1447152484

Category: Technology & Engineering

Page: 325

View: 7469

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From simple cases such as hook and latch attachments found in Velcro to articulated-wing flying vehicles, biology often has been used to inspire many creative design ideas. The scientific challenge now is to transform the paradigm into a repeatable and scalable methodology. Biologically Inspired Design explores computational techniques and tools that can help integrate the method into design practice. With an inspiring foreword from Janine Benyus, Biologically Inspired Design contains a dozen chapters written by some of the leading scholars in the transdisciplinary field of bioinspired design, such as Frank Fish, Julian Vincent and Jeannette Yen from biology, and Amaresk Chakrabarti, Satyandra Gupta and Li Shu from engineering. Based in part on discussions at two workshops sponsored by the United States National Science Foundation, this volume introduces and develops several methods and tools for bioinspired design including: Information-processing theories, Natural language techniques, Knowledge-based tools, and Functional approaches and Pedagogical techniques. By exploring these fundamental theories, techniques and tools for supporting biologically inspired design, this volume provides a comprehensive resource for design practitioners wishing to explore the paradigm, an invaluable guide to design educators interested in teaching the method, and a preliminary reading for design researchers wanting to investigate bioinspired design.
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Design Computing and Cognition '16

Author: John. S Gero

Publisher: Springer

ISBN: 3319449893

Category: Technology & Engineering

Page: 704

View: 9834

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This book gathers the peer-reviewed and revised versions of papers from the Seventh International Conference on Design Computing and Cognition (DCC'16), held at Northwestern University, Evanston (Chicago), USA, from 27–29 June 2016. The material presented here reflects cutting-edge design research with a focus on artificial intelligence, cognitive science and computational theories. The papers are grouped under the following nine headings, describing advances in theory and applications alike and demonstrating the depth and breadth of design computing and design cognition: Design Creativity; Design Cognition - Design Approaches; Design Support; Design Grammars; Design Cognition - Design Behaviors; Design Processes; Design Synthesis; Design Activity and Design Knowledge. The book will be of particular interest to researchers, developers and users of advanced computation in design across all disciplines, and to all readers who need to gain a better understanding of designing.
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Computational Creativity

The Philosophy and Engineering of Autonomously Creative Systems

Author: Tony Veale,F. Amílcar Cardoso

Publisher: Springer

ISBN: 3319436104

Category: Computers

Page: 398

View: 5663

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Computational creativity is an emerging field of research within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would, if produced by a human, be considered creative. This book is intended to be a canonical text for this new discipline, through which researchers and students can absorb the philosophy of the field and learn its methods. After a comprehensive introduction to the idea of systematizing creativity the contributions address topics such as autonomous intentionality, conceptual blending, literature mining, computational design, models of novelty, evaluating progress in related research, computer-supported human creativity and human-supported computer creativity, common-sense knowledge, and models of social creativity. Products of this research will have real consequences for the worlds of entertainment, culture, science, education, design, and art, in addition to artificial intelligence, and the book will be of value to practitioners and students in all these domains.
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A Practical Guide to Bio-inspired Design

Author: Helena Hashemi Farzaneh,Udo Lindemann

Publisher: Springer

ISBN: 3662576848

Category: Technology & Engineering

Page: 262

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Bio-inspired design (also called biomimetics or biomimicry) is a promising approach for the development of innovative technical products – not only in mechanical engineering, but also in areas such as material science and even computer engineering. Innovations such as humanoid robots or multifunctional materials have shown the potential of bio-inspired design. However, in industrial companies, bio-inspired design remains an “exotic” approach which is rarely used in innovation practice. One reason for this is a lack of knowledge on how to implement bio-inspired design in practice. Therefore, this guide book was written to explain the application of bio-inspired design methods and tools. The target groups are professional engineers and biologists, as well as students of both disciplines. The book presents a selection of methods for specific activities in bio-inspired design, namely: planning a bio-inspired design project, abstraction, search, analysis and comparison, and transfer of analogies. Factsheets give an overview of each method, its advantages and challenges, and its suitability for different bio-inspired design approaches and scenarios. To facilitate understanding, all methods are explained with the help of the same example. In addition, ten best practice examples show the practical applicability of bio-inspired design.
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Case-Based Reasoning Research and Development

22nd International Conference, ICCBR 2014, Cork, Ireland, September 29, 2014 - October 1, 2014. Proceedings

Author: Luc Lamontagne,Enric Plaza

Publisher: Springer

ISBN: 3319112090

Category: Computers

Page: 542

View: 3017

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This book constitutes the refereed proceedings of the 21st International Conference on Case-Based Reasoning Research and Development (ICCBR 2014) held in Cork, Ireland, in September 2014. The 35 revised full papers presented were carefully reviewed and selected from 49 submissions. The presentations cover a wide range of CBR topics of interest both to researchers and practitioners including case retrieval and adaptation, similarity assessment, case base maintenance, knowledge management, recommender systems, multiagent systems, textual CBR, and applications to healthcare and computer games.
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Quantitative Biology

Theory, Computational Methods, and Models

Author: Brian Munsky,William S. Hlavacek,Lev S. Tsimring

Publisher: MIT Press

ISBN: 0262347113

Category: Science

Page: 728

View: 481

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An introduction to the quantitative modeling of biological processes, presenting modeling approaches, methodology, practical algorithms, software tools, and examples of current research. The quantitative modeling of biological processes promises to expand biological research from a science of observation and discovery to one of rigorous prediction and quantitative analysis. The rapidly growing field of quantitative biology seeks to use biology's emerging technological and computational capabilities to model biological processes. This textbook offers an introduction to the theory, methods, and tools of quantitative biology. The book first introduces the foundations of biological modeling, focusing on some of the most widely used formalisms. It then presents essential methodology for model-guided analyses of biological data, covering such methods as network reconstruction, uncertainty quantification, and experimental design; practical algorithms and software packages for modeling biological systems; and specific examples of current quantitative biology research and related specialized methods. Most chapters offer problems, progressing from simple to complex, that test the reader's mastery of such key techniques as deterministic and stochastic simulations and data analysis. Many chapters include snippets of code that can be used to recreate analyses and generate figures related to the text. Examples are presented in the three popular computing languages: Matlab, R, and Python. A variety of online resources supplement the the text. The editors are long-time organizers of the Annual q-bio Summer School, which was founded in 2007. Through the school, the editors have helped to train more than 400 visiting students in Los Alamos, NM, Santa Fe, NM, San Diego, CA, Albuquerque, NM, and Fort Collins, CO. This book is inspired by the school's curricula, and most of the contributors have participated in the school as students, lecturers, or both. Contributors John H. Abel, Roberto Bertolusso, Daniela Besozzi, Michael L. Blinov, Clive G. Bowsher, Fiona A. Chandra, Paolo Cazzaniga, Bryan C. Daniels, Bernie J. Daigle, Jr., Maciej Dobrzynski, Jonathan P. Doye, Brian Drawert, Sean Fancer, Gareth W. Fearnley, Dirk Fey, Zachary Fox, Ramon Grima, Andreas Hellander, Stefan Hellander, David Hofmann, Damian Hernandez, William S. Hlavacek, Jianjun Huang, Tomasz Jetka, Dongya Jia, Mohit Kumar Jolly, Boris N. Kholodenko, Markek Kimmel, Michal Komorowski, Ganhui Lan, Heeseob Lee, Herbert Levine, Leslie M Loew, Jason G. Lomnitz, Ard A. Louis, Grant Lythe, Carmen Molina-París, Ion I. Moraru, Andrew Mugler, Brian Munsky, Joe Natale, Ilya Nemenman, Karol Nienaltowski, Marco S. Nobile, Maria Nowicka, Sarah Olson, Alan S. Perelson, Linda R. Petzold, Sreenivasan Ponnambalam, Arya Pourzanjani, Ruy M. Ribeiro, William Raymond, William Raymond, Herbert M. Sauro, Michael A. Savageau, Abhyudai Singh, James C. Schaff, Boris M. Slepchenko, Thomas R. Sokolowski, Petr Šulc, Andrea Tangherloni, Pieter Rein ten Wolde, Philipp Thomas, Karen Tkach Tuzman, Lev S. Tsimring, Dan Vasilescu, Margaritis Voliotis, Lisa Weber
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Advances in Biologically Inspired Information Systems

Models, Methods, and Tools

Author: Falko Dressler

Publisher: Springer Science & Business Media

ISBN: 9783540726920

Category: Computers

Page: 302

View: 6012

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Technology is taking us to a world where myriads of heavily networked devices interact with the physical world in multiple ways and at multiple scales, from the global Internet down to micro and nano devices. Many of these devices are highly mobile and must adapt to the surrounding environment in a totally unsupervised way. A fundamental research challenge is the design of robust decentralized computing systems that are capable of operating under changing environments and noisy input, and yet exhibit the desired behavior and response time, under constraints such as energy consumption, size, and processing power. Biological systems are able to handle many of these challenges with an elegance and efficiency still far beyond current human artifacts. The goal is to obtain methods on how to engineer technical systems, which have similar high stability and efficiency. With this book, we present a comprehensive overview of the most promising research directions in the area of bio-inspired computing. According to the broad spectrum addressed by the different book chapters, a rich variety of biological principles and their application to ICT systems are presented.
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Bio-Inspired Systems: Computational and Ambient Intelligence

10th International Work-Conference on Artificial Neural Networks, IWANN 2009, Salamanca, Spain, June 10-12, 2009. Proceedings

Author: Joan Cabestany,Francisco Sandoval,Alberto Prieto,Juan M. Corchado,Juan Manuel Corchado Rodríguez

Publisher: Springer Science & Business Media

ISBN: 3642024777

Category: Computers

Page: 1356

View: 3828

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This book constitutes the refereed proceedings of the 10th International Work-Conference on Artificial Neural Networks, IWANN 2009, held in Salamanca, Spain in June 2009. The 167 revised full papers presented together with 3 invited lectures were carefully reviewed and selected from over 230 submissions. The papers are organized in thematic sections on theoretical foundations and models; learning and adaptation; self-organizing networks, methods and applications; fuzzy systems; evolutionary computation and genetic algoritms; pattern recognition; formal languages in linguistics; agents and multi-agent on intelligent systems; brain-computer interfaces (bci); multiobjetive optimization; robotics; bioinformatics; biomedical applications; ambient assisted living (aal) and ambient intelligence (ai); other applications.
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Computational Vision and Bio Inspired Computing

Author: D. Jude Hemanth,S. Smys

Publisher: Springer

ISBN: 3319717677

Category: Technology & Engineering

Page: 1143

View: 7330

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This is the proceedings of the International Conference On Computational Vision and Bio Inspired Computing (ICCVBIC 2017) held at RVS Technical Campus, September 21-22, 2017. It includes papers on state of the art innovations in bio-inspired computing applications, where new algorithms and results are produced and described. Additionally, this volume addresses evolutionary computation paradigms, artificial neural networks and biocomputing. It focuses mainly on research based on visual interference on the basis of biological images. Computation of data sources also plays a major role in routine day-to-day life for the purposes such as video transmission, wireless applications, fingerprint recognition and processing, big data intelligence, automation, human centric recognition systems. With the advantage of processing bio-inspired computations, a variety of computational paradigms can be processed. Finally, this book also treats the formation of neural networks by enabling local connectivity within it with the aid of vision sensing elements. The work also provides potential directions for future research.
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Evolutionary and Biologically Inspired Music, Sound, Art and Design

Second International Conference, EvoMUSART 2013, Vienna, Austria, April 3-5, 2013, Proceedings

Author: Penousal Machado,James McDermott,Adrian Carballal

Publisher: Springer

ISBN: 3642369553

Category: Computers

Page: 193

View: 6444

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This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.
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