Beginning C for Arduino, Second Edition

Learn C Programming for the Arduino

Author: Jack Purdum

Publisher: Apress

ISBN: 1484209400

Category: Computers

Page: 388

View: 9834

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Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
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Beginning C for Arduino

Learn C Programming for the Arduino

Author: Jack Purdum

Publisher: Apress

ISBN: 1430247770

Category: Computers

Page: 280

View: 9291

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Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
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The Librarian's Introduction to Programming Languages

A LITA Guide

Author: Beth Thomsett-Scott

Publisher: Rowman & Littlefield

ISBN: 1442263342

Category: Language Arts & Disciplines

Page: 200

View: 9312

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The Librarian’s Introduction to Programming Languages presents case studies and practical applications for using the top programming languages in library and information settings. While there are books and Web sites devoted to teaching programming, there are few works that address multiple programming languages or address the specific reasons why programming is a critical area of learning for library and information science professionals. There are many books on programming languages but no recent items directly written for librarians that span a variety of programs. Many practicing librarians see programming as something for IT people or beyond their capabilities. This book will help these librarians to feel comfortable discussing programming with others by providing an understanding of when the language might be useful, what is needed to make it work, and relevant tools to extend its application. Additionally, the inclusion of practical examples lets readers try a small “app” for the language. This also will assist readers who want to learn a language but are unsure of which language would be the best fit for them in terms of learning curve and application. The languages covered are JavaScript, PERL, PHP, SQL, Python, Ruby, C, C#, and Java. This book is designed to provide a basic working knowledge of each language presented. Case studies show the programming language used in real ways, and resources for exploring each language in more detail are also included.
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Electronics All-in-One For Dummies

Author: Doug Lowe

Publisher: John Wiley & Sons

ISBN: 1119320801

Category: Technology & Engineering

Page: 960

View: 4137

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A comprehensive collection of 8 books in 1 offering electronics guidance that can't be found anywhere else! If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need. Electronics All-in-One For Dummies has done the legwork for you — offering everything you need to enhance your experience as an electronics enthusiast in one convenient place. Written by electronics guru and veteran For Dummies author Doug Lowe, this down-to-earth guide makes it easy to grasp such important topics as circuits, schematics, voltage, and safety concerns. Plus, it helps you have tons of fun getting your hands dirty working with the Raspberry Pi, creating special effects, making your own entertainment electronics, repairing existing electronics, learning to solder safely, and so much more. Create your own schematics and breadboards Become a circuit-building expert Tackle analog, digital, and car electronics Debunk and grasp confusing electronics concepts If you're obsessed with all things electronics, look no further! This comprehensive guide is packed with all the electronics goodies you need to add that extra spark to your game!
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Learn Audio Electronics with Arduino

Practical Audio Circuits with Arduino Control

Author: Charlie Cullen

Publisher: Routledge

ISBN: 0429588887

Category: Technology & Engineering

Page: 462

View: 8895

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Learn Audio Electronics with Arduino: Practical Audio Circuits with Arduino Control teaches the reader how to use Arduino to control analogue audio circuits and introduces electronic circuit theory through a series of practical projects, including a MIDI drum controller and an Arduino-controlled two-band audio equalizer amplifier. Learn Audio Electronics with Arduino provides all the theoretical knowledge needed to design, analyse, and build audio circuits for amplification and filtering, with additional topics like C programming being introduced in a practical context for Arduino control. The reader will learn how these circuits work and also how to build them, allowing them to progress to more advanced audio circuits in the future. Beginning with electrical fundamentals and control systems, DC circuit theory is then combined with an introduction to C programming to build Arduino-based systems for audio (tone sequencer) and MIDI (drum controller) output. The second half of the book begins with AC circuit theory to allow analogue audio circuits for amplification and filtering to be analysed, simulated, and built. These circuits are then combined with Arduino control in the final project – an Arduino-controlled two-band equalizer amplifier. Building on high-school physics and mathematics in an accessible way, Learn Audio Electronics with Arduino is suitable for readers of all levels. An ideal tool for those studying audio electronics, including as a component within other fields of study, such as computer science, human-computer interaction, acoustics, music technology, and electronics engineering.
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Beginning Arduino Programming

Author: Brian Evans

Publisher: Apress

ISBN: 1430237783

Category: Computers

Page: 272

View: 7165

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Beginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.
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Arduino Projects for Amateur Radio

Author: Jack Purdum,Dennis Kidder

Publisher: McGraw Hill Professional

ISBN: 0071834060

Category: Technology & Engineering

Page: 464

View: 5181

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BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS! Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source
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Arduino Essentials

Author: Francis Perea

Publisher: Packt Publishing Ltd

ISBN: 1784395862

Category: Technology & Engineering

Page: 206

View: 941

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If you are a hobbyist who wants to develop projects based on Arduino as the main microcontroller platform or an engineer interested in finding out what the Arduino platform offers, then this book is ideal for you. Some prior knowledge of the C programming language is required.
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Beginning Samsung ARTIK

A Guide for Developers

Author: Cliff Wootton

Publisher: Apress

ISBN: 148421952X

Category: Computers

Page: 355

View: 6921

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Discover which ARTIK modules to use for various applications, and how to produce code for them. This book goes beyond the information previously available online, efficiently guiding developers from initial setup of their development environment to product development and prototyping in no time. Beginners will find helpful background insights into foundation technology and useful reference information is included for more advanced developers. Samsung's announcement of the new ARTIK modules for IoT has generated tremendous interest in the developer market for wearable and other consumer or industrial devices. This book provides the perfect tutorial-based introduction to the ARTIK family of “Systems on Modules,” which integrate powerful microprocessors, memory, wireless connectivity, and enhanced security on to very small form factor boards. With Beginning Samsung ARTIK as your guide, take the next steps to creating great solutions with an ARTIK. What You'll Learn Use terminal emulators to access the command line and talk to the device Establish Wi-Fi connectivity with a wireless network Upgrade the operating system and install additional software Bring up Eclipse IDE and create a cross-compiler toolchain on Mac OS X Cross-compile for the ARM processors in the ARTIK modules using Arduino IDE with libArduino to C Use C to access the ARTIK hardware via a file based API Use Node.js and Python inside the ARTIK module Integrate applications with the Samsung SAMI data aggregation hub Use Temboo to generate IoT software solutions that can be downloaded and compiled natively inside the ARTIK Debug applications with software and hardware probes Who This Book Is For Moderately experienced developers wanting to understand ARTIK and how to interact with it from within their own apps or web services.
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