Begin to Code with C#

Author: Rob Miles

Publisher: Microsoft Press

ISBN: 1509301178

Category: Computers

Page: 496

View: 7717

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Become a C# programmer—and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with C# is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to… • Get the free tools you need to create modern programs • Work with 150 sample programs that illustrate important concepts • Use the sample programs as starting points for your own programs • Explore exactly what happens when a program runs • Approach program development with a professional perspective • Use powerful productivity shortcuts built into Microsoft Visual Studio • Master classes, interfaces, methods, and other essential concepts • Organize programs so they’re easy to construct and improve • Capture and respond to user input • Store and manipulate many types of real-world data • Create interactive games that are fun to play • Build modern interfaces your users will love • Test and debug your code—and avoid problems in the first place
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C Programming Absolute Beginner's Guide

Author: Greg Perry,Dean Miller

Publisher: Que Publishing

ISBN: 0133414248

Category: Computers

Page: 352

View: 2281

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Updated for C11 Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives
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Learn to Program with C++

Author: John Smiley

Publisher: McGraw Hill Professional

ISBN: 0072230401

Category: Computers

Page: 624

View: 4810

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More than 100,000 programmers owe their careers to Professor John Smiley. In this unique guide, the guru himself will teach you, in a classroom setting, how to program with C++. Learn from more than 100 questions and answers as well as real-world programming projects.
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Learning C++ by Building Games with Unreal Engine 4

A beginner's guide to learning 3D game development with C++ and UE4, 2nd Edition

Author: Sharan Volin

Publisher: Packt Publishing Ltd

ISBN: 1788479211

Category: Computers

Page: 468

View: 9370

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Learn the fundamentals of C++ programming with a fun-filled, practical guide and create your own games using Unreal Engine 4. Key Features Gain foundational knowledge of C++ language and syntax while creating games with UE4 Build 2D and 3D games having compelling user interfaces, game physics, and artificial intelligence Discover the latest trends in game development such as Virtual Reality, Augmented Reality, and AI Book Description Learning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17. This book starts by installing a code editor so you can begin to write C++17 code. You will then get acquainted with important C++ aspects, such as variables and memory, if, else, and switch, looping, functions and macros, objects, classes, inheritance, and dynamic memory allocation. As we dig into more advanced C++17 concepts, you will also start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. We delve further to discuss building game features, pathfinding, behavior trees, and more, and introduce you to the basics of machine learning and neural networks. We go on to talk about improving UI feedback with UMG and audio. In this edition of the book, we add the latest VR and AR features along with procedural programming. By the end of this book, you should have a good grasp of how to program in C++17. What you will learn Learn the basics of C++ and also basic UE4 editing Learn your way around the UE4 editor and the basics of using C++ and Blueprints within the engine Learn how to use basic C++ containers and data structures to store your game data Create players, NPCs, and monsters Give information to users using the UE4 UMG UI system Gain a basic understanding of how to use procedural programming to give your game more replay value Learn how UE4 can help you build projects using the hottest new technologies, such as VR and AR Who this book is for If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
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Programming and Problem Solving with C++

Brief Edition

Author: Nell Dale,Chip Weems

Publisher: Jones & Bartlett Learning

ISBN: 0763771511

Category: Computers

Page: 697

View: 1937

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Based off the highly successful Programming and Problem Solving with C++ which Dale is famous for, comes the new Brief Edition, perfect for the one-term course. The text was motivated by the need for a text that covered only what instructors and students are able to move through in a single semester without sacrificing the breadth and detail necessary for the introductory programmer. The authors excite and engage students in the learning process with their accessible writing style, rich pedagogy, and relevant examples. This Brief Edition introduces the new Software Maintenance Case Studies element that teaches students how to read code in order to debug, alter, or enhance existing class or code segments.
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Programming and Problem Solving with C++

Author: Nell B. Dale,Chip Weems

Publisher: Jones & Bartlett Publishers

ISBN: 1449694284

Category: Computers

Page: 775

View: 4004

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This concise and consolidated edition of the bestselling Programming and Problem Solving with C++ was developed in response to the need for a text that covered only what students and instructors are able to move through in a single semester. Sacrificing none of the breadth and detail of the comprehensive edition, the Brief Edition retains Dale and Weems ́ђةs trademark accessible and hands-on style. Highly relevant real-world examples and strong pedagogical features will engage students as they build key skills and absorb critical concepts. The text ́ђةs student-focused approach makes even the most difficult concepts in computer science programming accessible to all students. Expanded and reorganized, Programming and Problem Solving with C++: Brief, Sixth Edition presents advanced topics at the introductory level and is the ideal text for one-term introductory computer science programming courses.
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Programming and Problem Solving with C++: Brief Edition

Author: Nell Dale,University of Texas Austin Nell Dale,Chip Weems

Publisher: Jones & Bartlett Publishers

ISBN: 1449613047

Category: Computers

Page: 697

View: 4850

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Based off the highly successful Programming and Problem Solving with C++ which Dale is famous for, comes the new Brief Edition, perfect for the one-term course. The text was motivated by the need for a text that covered only what instructors and students are able to move through in a single semester without sacrificing the breadth and detail necessary for the introductory programmer. The authors excite and engage students in the learning process with their accessible writing style, rich pedagogy, and relevant examples. This Brief Edition introduces the new Software Maintenance Case Studies element that teaches students how to read code in order to debug, alter, or enhance existing class or code segments.
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Mastering C++ Programming

Author: Jeganathan Swaminathan

Publisher: Packt Publishing Ltd

ISBN: 1786461935

Category: Computers

Page: 384

View: 1520

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Take your C++ coding to the next level by leveraging the latest features and advanced techniques to building high performing, reliable applications. About This Book Get acquainted with the latest features in C++ 17 Take advantage of the myriad of features and possibilities that C++ offers to build real-world applications Write clear and expressive code in C++, and get insights into how to keep your code error-free Who This Book Is For This book is for experienced C++ developers. If you are a novice C++ developer, then it's highly recommended that you get a solid understanding of the C++ language before reading this book What You Will Learn Write modular C++ applications in terms of the existing and newly introduced features Identify code-smells, clean up, and refactor legacy C++ applications Leverage the possibilities provided by Cucumber and Google Test/Mock to automate test cases Test frameworks with C++ Get acquainted with the new C++17 features Develop GUI applications in C++ Build portable cross-platform applications using standard C++ features In Detail C++ has come a long way and has now been adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications. The C++ 17 release will change the way developers write code, and this book will help you master your developing skills with C++. With real-world, practical examples explaining each concept, the book will begin by introducing you to the latest features in C++ 17. It encourages clean code practices in C++ in general, and demonstrates the GUI app-development options in C++. You'll get tips on avoiding memory leaks using smart-pointers. Next, you'll see how multi-threaded programming can help you achieve concurrency in your applications. Moving on, you'll get an in-depth understanding of the C++ Standard Template Library. We show you the concepts of implementing TDD and BDD in your C++ programs, and explore template-based generic programming, giving you the expertise to build powerful applications. Finally, we'll round up with debugging techniques and best practices.By the end of the book, you'll have an in-depth understanding of the language and its various facets. Style and approach This straightforward guide will help you level up your skills in C++ programming, be it for enterprise software or for low-latency applications like games. Filled with real-world, practical examples, this book will take you gradually up the steep learning curve that is C++.
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