... Affairs], 5 (December 2001): <www.meria.idc.ac.il/journal/2001/issue4/zeidan.
pdf> J. J. G. Jansen, The Neglected Duty. The Creed of Sadat's Assassins and
Islamic Resurgence in the Middle ... 136: 'we must concentrate on our own
Islamic situation; we have to establish the rule of God's religion in our own
country first, ...
Author: R. Bonney
Holy war ideas appear among Muslims during the earliest manifestations of the religion. This book locates the origin of Jihad and traces its evolution as an idea with the intellectual history of the concept of Jihad in Islam as well as how it has been misapplied by modern Islamic terrorists and suicide bombers.
Author: A. Martin WainwrightPublish On: 2019-07-31
Note 1 This journal has appeared under several different full titles since its first
publication in 1929: Annales d'histoire économique et sociale (1929–39);
Annales d'histoire sociale (1939–42, 1944); ... Assassin's Creed: Liberation,
Ubisoft Sofia, 2012. ... Naoroji, Dadabhai, Poverty and Un-British Rule in India,
1st Indian edn.
Author: A. Martin Wainwright
Virtual History examines many of the most popular historical video games released over the last decade and explores their portrayal of history. The book looks at the motives and perspectives of game designers and marketers, as well as the societal expectations addressed, through contingency and determinism, economics, the environment, culture, ethnicity, gender, and violence. Approaching videogames as a compelling art form that can simultaneously inform and mislead, the book considers the historical accuracy of videogames, while also exploring how they depict the underlying processes of history and highlighting their strengths as tools for understanding history. The first survey of the historical content and approach of popular videogames designed with students in mind, it argues that games can depict history and engage players with it in a useful way, encouraging the reader to consider the games they play from a different perspective. Supported by examples and screenshots that contextualize the discussion, Virtual History is a useful resource for students of media and world history as well as those focusing on the portrayal of history through the medium of videogames.
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