Master Assassin Ezio Auditore da Firenze's hunt for revenge pits him against the Knights Templar in this novel based on the Assassin's Creed™ video game series.
Author: Oliver Bowden
Master Assassin Ezio Auditore da Firenze's hunt for revenge pits him against the Knights Templar in this novel based on the Assassin's Creed™ video game series. After his family was betrayed by the ruthless nobles of Renaissance Italy, young Ezio vowed to restore the honor of the da Firenze name at any cost. Learning the arts of the Assassins, he fought with both his mind and body, ultimately confronting and defeating a secret evil. Or so he thought... For the power of the dreaded Templars has not been broken. The sinister enemies of the Brotherhood are now aware of the threat Ezio poses to them and their plans to engulf the world in their dark shadow. And Ezio must once again walk the razor-thin line between preserving innocent life—and killing all in his path… An Original Novel Based on the Multiplatinum Video Game from Ubisoft
Author: Norberto Petrovitch PetrovitchPublish On: 2020-07-22
Utilizing dual-wielded weapons also allow Ezio to perform dual executions that work in conjunction to the kill-streak feature. This is the 100% complete guide to Assassin's Creed Brotherhood.
Author: Norberto Petrovitch Petrovitch
Publisher: Independently Published
Assassin Creed: Brotherhood, the story once again features Ezio Auditore da Firenze, now a legendary Master Assassin, as he strives to rebuild the Assassin Brotherhood in Rome, by bringing down the tyrannical Templar family, the Borgia, and bringing the city into the true wealth and wonder of the Renaissance. Brotherhood retains the gameplay from its predecessor, with many significant new additions. Combat with the knife, sword and mace is now dual-wielded, paired with throwing knives and the Hidden Gun respectively. This allows Ezio to seamlessly utilize the ranged weapons in the middle of combat. In addition, a new kill-streak feature allows Ezio to continuously move from enemy to enemy and perform multiple takedowns and executions using melee weapons. Utilizing dual-wielded weapons also allow Ezio to perform dual executions that work in conjunction to the kill-streak feature. This is the 100% complete guide to Assassin's Creed Brotherhood. Carefully designed to avoid unnecessary story spoilers. Quick search index for ease-of-use.
• Exclusive Content: The Collector's Edition comes in a hardcover featuring unique cover art developed exclusively for this edition.
• Exclusive Content: The Collector's Edition comes in a hardcover featuring unique cover art developed exclusively for this edition. It also offers 16 exclusive pages of art not available in the standard edition guide. • This is the 100% complete guide to Assassin’s Creed Brotherhood • A colossal 40+page Extras chapter features every Secret along with a Behind-the-Scenes section, an Artwork Gallery and an in-depth examination of key events and protagonists in the Assassin’s Creed series • The user-friendly Walkthrough chapter charts a successful and rewarding path through the main story with step-by-step action on the left-hand page and advanced data and new features on the right • A 40+page Side Quests chapter presents a game roadmap, all optional activities and Metagames and every secret collectible on highly detailed area maps • The Reference & Analysis chapter offers lists and analysis of all Enemies, Weapons, Equipment, Moves, Shop Items and Achievements & Trophies • The dedicated Multiplayer chapter details all Multiplayer features and maps and includes expert advice on the scoring system & bonuses, abilities, streaks, perks, challenges and level progression • Carefully designed to avoid unnecessary story spoilers • Quick search index for ease-of-use • Includes an extra-large map poster with the collectibles marked
Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Forsaken.
Author: Oliver Bowden
Publisher: Penguin UK
Assassin's Creed: Revelations is the thrilling novelisation by Oliver Bowden based on the game series. Older, wiser and more deadly than ever, Master Assassin Ezio Auditore embarks on an epic journey to find the lost library of Altair - a library that may hold the key to defeating the Templars for ever. However, a shocking discovery awaits him. The library holds no only a hidden knowledge but also the most unsettling secret the world has ever known; a secret the Templars hope to use to control humankind's destiny. Five keys are needed to access the library - to find them, Ezio must travel to the troubled city of Constantinople, where a growing army of Templars threaten to estabalize the Ottoman Empire. Walking in the footsteps of his predecessor, Altair, Ezio must defeat the Templars for the final time. For the stakes have never been higher, and what started as a pilgrimage has become a race against time... Assassin's Creed: Revelations is based on the phenomenally successful gaming series. Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Forsaken. Oliver Bowden is the pen-name of an acclaimed novelist.
Kota Roma yang dulu sangat besar, kini tinggal puing.
Author: Oliver Bowden
Category: Adventure stories
Kota Roma yang dulu sangat besar, kini tinggal puing. Kota itu penuh dengan kerusakan dan kebusukan. Penduduknya hidup di dalam bayang-bayang keluarga Borgia yang keja. Hanya satu orang yang bisa menyelamatkan mereka yaitu, Ezio Auditore, Master Assassin.
The Ming dynasty becomes a battleground for the Brotherhood of Assassins and the Order of the Templars in this blockbuster action novel from a previously unexplored part of the beloved Assassin’s Creed universe.
Author: Yan Leisheng
Publisher: Simon and Schuster
The Ming dynasty becomes a battleground for the Brotherhood of Assassins and the Order of the Templars in this blockbuster action novel from a previously unexplored part of the beloved Assassin’s Creed universe. China, 16th century. The Assassins are gone. Zhang Yong, the relentless leader of the Eight Tigers, took advantage of the emperor's death to eliminate all his opponents, and now the Templars hold all the power. Shao Jun, the last representative of her clan, barely escapes death and has no choice but to flee her homeland. Vowing to avenge her former brothers in arms, she travels to Europe to train with the legendary Ezio Auditore. When she returns to the Middle Kingdom, her saber and her determination alone will not be enough to eliminate Zhang Yong: she will have to surround herself with allies and walk in the shadows to defeat the Eight Tigers.
No Full Synchronisation Requirement This Memory serves as the tutorial for the guild contract missions, in which (similar to Assassin's Creed: Brotherhood) you send your students out to other cities on missions, which reward them with ...
Publisher: Gamer Guides
After the events in the Colosseum Vault at the end of Assassin's Creed: Brotherhood, Desmond Miles falls into a coma and finds himself in the Animus' Black Room. There he must search Ezio Auditore's memories once again to uncover the secrets needed to protect the things he loves. Join us as we dive into the 16th century and seek out the knowledge of the legendary Assassin Mentor Altaïr Ibn-La'Ahad. In this guide you will discover: - All main story missions with 100% synchronisation. - How to locate and complete every side-mission in full. - Where to find every hidden Memoir Page and all of the fragments. - High Definition screenshots and videos showing you the best strategies in action.
Author: Guinness World RecordsPublish On: 2015-09-10
Highest score on the “Short Kill” streakin Assassin's Creed: Brotherhood Highest score on Assassin's CreedIV: Black Flag “Wolfpack” on PS4 In the “Wolfpack” mode, assassins can work together to bring down targets. As of 29 April 2014, ...
Author: Guinness World Records
Publisher: Guinness World Records
The bestselling videogames annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer’s Edition is a must-have for any gaming fan. Whether you’re all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you’ll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What’s more, brand new for this year’s book is a dedicated section just for Minecraft fans, with a mega-showcase of the greatest construction records, in-game tips and lots more blocky goodness. Plus, discover which tech milestones have been smashed in the last year – in both software and hardware, get all the insider secrets from industry experts, and marvel at the players who have leveled up to the very top of the leaderboards. Think you can challenge the current champions? Look inside to see how to break your very own record! Guinness World Records: Gamer’s Editions have sold a whopping 3+ million copies. Find out for yourself why it’s a game-changer!
Assassin's Creed Book 2 Oliver Bowden. Assassins Rio O LIVER BOW DEN () By the same author Assassin's Creed: Renaissance Assassin's Creed Brotherhood. Front Cover.
Author: Oliver Bowden
Publisher: Penguin UK
Assassin's Creed: Brotherhood is the thrilling novelisation by Oliver Bowden based on the game series. 'I will journey to the black heart of a corrupt Empire to root out my foes. But Rome wasn't built in a day and it won't be restored by a lone assassin. I am Ezio Auditore da Firenze. This is my brotherhood.' Rome, once mighty, lies in ruins. The city swarms with suffering and degradation, her citizens living in the shadow of the ruthless Borgia family. Only one man can free the people from the Borgia tyranny - Ezio Auditore, the Master Assassin. Ezio's quest will test him to his limits. Cesare Borgia, a man more villainous and dangerous than his father the Pope, will not rest until he has conquered Italy. And in such treacherous times, conspiracy is everywhere, even within the ranks of the brotherhood itself... Assassin's Creed: Brotherhood is based on the phenomenally successful gaming series. Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Forsaken, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Revelations. Oliver Bowden is the pen-name of an acclaimed novelist.
Author: Albertina (Tineke) NugterenPublish On: 2019-04-23
Overview of primary games within the Assassin's Creed franchise, including in-game time frame, dramatic period, ... AC2 1476–1499 Assassin's Creed II Ezio Auditore da Firenze 2009 ACB 1499–1507 Assassin's Creed: Brotherhood Ezio ...
Author: Albertina (Tineke) Nugteren
This is a volume about the life and power of ritual objects in their religious ritual settings. In this Special Issue, we see a wide range of contributions on material culture and ritual practices across religions. By focusing on the dynamic interrelations between objects, ritual, and belief, it explores how religion happens through symbolic materiality. The ritual objects presented in this volume include: masks worn in the Dogon dance; antique ecclesiastical silver objects carried around in festive processions and shown in shrines in the southern Andes; funerary photographs and films functioning as mnemonic objects for grieving children; a dented rock surface perceived to be the god’s footprint in the archaic place of pilgrimage, Gaya (India); a recovered manual of rituals (from Xiapu county) for Mani, the founder of Manichaeism, juxtaposed to a Manichaean painting from southern China; sacred stories and related sacred stones in the Alor–Pantar archipelago, Indonesia; lotus symbolism, indicating immortalizing plants in the mythic traditions of Egypt, the Levant, and Mesopotamia; lavishly illustrated variations of portrayals of Ravana, a Sinhalese god-king-demon; figurines made of cow dung sculptured by rural women in Rajasthan (India); and mythical artifacts called ‘Apples of Eden’ in a well-known interactive game series.
Author: Jennifer Mara DeSilvaPublish On: 2019-10-11
Bramwell, Tom. “Assassin's Creed II has Sold 9m Units: Brotherhood Getting Multiplayer Beta.” Eurogamer, 19 May 2010. www.eurogamer.net/articles/assassins-creed-ii-has-sold-9m-units. “Cantarella.” Assassin's Creed Wiki. Fandom.
Author: Jennifer Mara DeSilva
The Borgia Family: Rumor and Representation explores the historical and cultural structures that underpin the early modern Borgia family, their notoriety, and persistence and reinvention in the popular imagination. The book balances studies focusing on early modern observations of the Borgias and studies deconstructing later incarnations on the stage, on the page, on the street, and on the screen. It reveals how contemporary observers, later authors and artists, and generations of historians reinforced and perpetuated both rumor and reputation, ultimately contributing to the Borgia Black Legend and its representations. Focused on the deeds and posthumous reputations of Pope Alexander VI and his children, Cesare and Lucrezia Borgia, the volume charts the choices made by the family and contextualizes them amid contemporary expectations and reactions. Extending beyond their deaths, it also investigates how the Borgias became emblems of anti-Catholic and anti-Spanish criticism in the later early modern period and their residing reputation as the best and worst of the Renaissance. Exploring a spectrum of traditional and modern media, The Borgia Family contextualizes both Borgia deeds and their modern representations to analyze the family’s continuing history and meaning in the twenty-first century. It will be of great interest to researchers and students working on interdisciplinary aspects of the Renaissance and early modern Italy.
The Templars, and somewhat later the Assassin Brotherhood too, use the Animus/Helix to go back in time to discover the location of several lost Isu artifacts. The narratological structure of the Assassin's Creed series is equally ...
Author: Frank G. Bosman
This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artefacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of this relatively new medium, but theology as an academic discipline is noticeably behind the other humanities on this subject. The book first covers the fundamentals of cultural theology and video games. It then moves on to set out a Christian systematic theology of gaming, focussing on creational theology, Christology, anthropology, evil, moral theology, and thanatology. Each chapter introduces case studies from video games connected to the specific theme. In contrast to many studies which focus on online multiplayer games, the examples considered are largely single player games with distinct narratives and ‘end of game’ moments. The book concludes by synthesising these themes into a new theology of video games. This study addresses a significant aspect of contemporary society that has yet to be discussed in any depth by theologians. It is, therefore, a fantastic resource for any scholar engaging with the religious aspects of digital and popular culture.
His best-known book is “The Prince” (Il Principe) and it is insinuated in Assassin's Creed: Brotherhood that Machiavelli was ... An example is provided by the YouTube series AC: The Real History, dedicated to fact-checking AC II14, ...
Assassin's Creed Brotherhood was released a year later, November 16th in 2010, and it continues the storyline from the previous game. Players are taken to a 15th century Rome (Figure 18.2), which was the largest map the producers had ...
Author: Anukrati Sharma
Publisher: CRC Press
Category: Business & Economics
Exploring the importance of destination branding and destination marketing as well as their implications on sustainability in tourism, this book approaches the topic through the lens of destination image, taking into account the large influence of appearance on tourist attraction. With consideration to various stakeholders in sustainable tourism development, this book incorporates ideas for new techniques in destination branding and marketing in order to maximize economic impact. The book also discusses the rising influence of social media on tourists’ interest. Emphasizing sustainability in tourism development, the chapters address a number of important issues, such as post-disaster tourism marketing, culture and heritage tourism, eco-tourism, community-based nature tourism, community involvement in destination development, benchmarking for destination performance evaluation, sustainable food practices in tourism, and more. Each chapter of this book incorporates a quantifiable trend in tourism development, including various paradigms and studies that relay different statistics about certain areas of tourism. The book makes use of case studies for specific destinations and integrates strategies, evidence, and analyses to offer a holistic understanding of the myriad factors involved in sustainable tourism development.
However, in Assassin's Creed Chronicles India, for the first mission, the player is warned that: “This mission is ... Most players thought of themselves as friends or even recruits of the Assassin Brotherhood, which was enhanced by the ...
Author: F.G. (Frank) Bosman
Video game studies are a relative young but flourishing academic discipline. But within game studies, however, the perspective of religion and spirituality is rather neglected, both by game scholars and religion scholars. While religion can take different shapes in digital games, ranging from material and referential to reflexive and ritual, it is not necessarily true that game developers depict their in-game religions in a positive, confirming way, but ever so often games approach the topic critically and disavowingly. The religion criticisms found in video games can be categorized as follows: religion as (1) fraud, aimed to manipulate the uneducated, as (2) blind obedience towards an invisible but ultimately non-existing deity/ies, as (3) violence against those who do not share the same set of religious rules, as (4) madness, a deranged alternative for logical reasoning, and as (5) suppression in the hands of the powerful elite to dominate and subdue the masses into submission and obedience. The critical depictions of religion in video games by their developers is the focus of this special issue.
In the brilliant new novel, Assassin's Creed: Black Flag, discover the story of how Edward, a young privateer, became one of the world's most deadly pirates and was drawn into the centuries-old battle between the Templars and the Assassins.
Author: Oliver Bowden
Publisher: Penguin UK
Assassin's Creed: Black Flag is the sixth title in Oliver Bowden's phenomenally successful Assassin's Creed videogame tie-in series. It's the Golden Age of Piracy - a time when greed, ambition and corruption overcome all loyalties - and a brash young captain, Edward Kenway, is making his name known for being one of the greatest pirates of his day. In the brilliant new novel, Assassin's Creed: Black Flag, discover the story of how Edward, a young privateer, became one of the world's most deadly pirates and was drawn into the centuries-old battle between the Templars and the Assassins. The immersive story of the Assassins is continued in Oliver Bowden's gripping sixth Assassin's Creed novel, following Renaissance, Brotherhood, The Secret Crusade, Revelations and Forsaken. Oliver Bowden is the pen-name of an acclaimed novelist.
That is: as an Assassin—or sometimes a Templar—the player exists in a duality between the present time and the past. ... AD ASSASSIN'S CREED II 1491 AD ASSASSIN'S CREED II: DISCOVERY 1499-1507 AD ASSASSIN'S CREED: BROTHERHOOD 2010 ...
Author: Benjamin Beil
Publisher: transcript Verlag
Category: Social Science
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why? This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Revelations.
Author: Oliver Bowden
Publisher: Penguin UK
Assassin's Creed: Forsaken is the latest thrilling novelisation by Oliver Bowden based on the phenomenally successful game series. 'I am an expert swordsman. And I am skilled in the business of death. I take no pleasure in my skill. Simply, I am good at it.' 1735 - London. Haytham Kenway has been taught to use a sword from the age he was able to hold one. When his family's house is attacked - his father murdered and his sister taken by armed men - Haytham defends his home the only way he can: he kills. With no family, he is taken in by a mysterious tutor who trains him to become a deadly killer. Consumed by his thirst for revenge Haytham begins a quest for retribution, trusting no one and questioning everything he has ever known. Conspiracy and betrayal surround him as he is drawn into the centuries old battle between the Assassins and the Templars. The world of the Assassin's has become far more lethal than ever before. Assassin's Creed: Forsaken is based on the phenomenally successful gaming series. Fans of the game will love these stories. Other titles in the series include Assassin's Creed: Renaissance, Assassin's Creed: Brotherhood, Assassin's Creed: The Secret Crusade, and Assassin's Creed: Revelations. Oliver Bowden is the pen-name of an acclaimed novelist.