Art Starts with a Line

Art Starts with a Line

Packed with engaging instruction, tips, and beautiful step-by-step artwork, this approachable, inspiring guide to line drawing shows beginning artists how to create meaningful artwork using simple lines and mindful prompts.

Author: Erin McManness

Publisher: Quarto Publishing Group USA

ISBN: 9781633224827

Category: Art

Page: 131

View: 299

An accessible guidebook designed to teach and inspire, Art Starts with a Line offers everything you need to master the art of line drawing, whether the goal is to draw for fun or to illustrate an original masterpiece! Line drawing involves using a combination of fine lines and bold strokes to create artwork of any kind—from basic folk art to more sophisticated illustrations. This form of art requires minimal tools, making it both affordable and portable. In Art Starts with a Line, artists of all skill levels are invited to learn how to draw almost anything starting with simple lines and basic shapes. Following a brief introduction to tools and materials, as well as some easy exercises and techniques for warming up to basic drawing tools, you will explore a variety of subjects. You'll draw plants and flowers, architecture and cityscapes, animals, and everything in between. These projects aren't restricted to black and white either! You'll find techniques for adding color with colored pencil, marker, pen, even digitally. Art Starts with a Line presents everything you'll need to know to learn how to successfully create line drawings of all types. Whether your goal is to create a custom logo for a client, or to simply decorate your planner—it's all here. Packed with engaging instruction, tips, and beautiful step-by-step artwork, the Art Starts Series presents an approachable and heartwarming guide to line drawing designed to both inspire and teach beginning artists how to create meaningful artwork using simple lines and mindful prompts.
Categories: Art

Art Starts in the Heart

Art Starts in the Heart

Creative projects and inspirational ideas for learning to make expressive, mindful art Erin McManness. Learn to draw using simple line art to create your own inspired, meaningful illustrations! Art Starts in the Heart helps artists ...

Author: Erin McManness

Publisher: Walter Foster Publishing

ISBN: 9781633228108

Category: Art

Page: 131

View: 305

Learn to draw using simple line art to create your own inspired, meaningful illustrations! Following an introduction to basic tools and materials, including pencils, pens, inks, watercolor, and markers, artists will discover helpful tips and techniques for drawing, layout and composition, hand lettering, and working with color. Easy step-by-step projects help you create your own personalized artwork and illustrations, from floral and nature motifs to portraits, scenes, and favorite things. The final section of the book offers creative prompts to spark your imagination, illustrated frames for personal art expression, and a guide for creating a vision board to illustrate a manifestation of goals and dreams. With relatable and captivating prompts to inspire you on your artistic journey, plus an abundance of drawing tips, techniques, and tutorials, Art Starts in the Heart is your ideal resource for learning to create expressive, purposeful artwork inspired by your goals, dreams, and the most important moments in your life. Packed with engaging instruction, tips, and beautiful step-by-step artwork, the Art Starts series presents approachable and heartwarming guides to line drawing designed to both inspire and teach beginning artists how to create meaningful artwork using simple lines and mindful prompts.
Categories: Art

Illustration Studio Beginning Manga

Illustration Studio  Beginning Manga

Learn to illustrate and create unique manga art in this fun and engaging, step-by-step book.

Author: Sonia Leong

Publisher: Walter Foster

ISBN: 9781633220751

Category: Art

Page: 147

View: 766

Learn to illustrate and create unique manga art in this fun and engaging, step-by-step book. Beginning Manga treats aspiring illustrators to a fun, interactive learning experience with a variety of creative prompts, tips, exercises, and engaging step-by-step projects. Starting with an introduction to tools and materials, readers learn new drawing and inking techniques, as well as how to work with color, thanks to a variety of simple step-by-step projects and prompts designed to spark creativity and inspire artists to create unique manga worlds of their own. Included are templates and practice pages to assist with developing one's craft in addition to brainstorming, sketching, and gathering project inspiration. All of this and more make Beginning Manga the perfect resource for aspiring manga artists and illustrators.
Categories: Art

The Missing Alphabet

The Missing Alphabet

A Parents' Guide to Developing Creative Thinking in Kids Susan Marcus, Susie Monday, Cynthia Herbert ... Each person around a circle starts with a piece of paper, drawing one line as part of an animal and then passing the paper to the ...

Author: Susan Marcus

Publisher: Greenleaf Book Group

ISBN: 9781608323791

Category: Family & Relationships

Page: 288

View: 556

The future will belong to children with innovative minds. Which is why this team of education experts have drawn on their decades of applied research in creativity, individuality, play, and media to craft an engaging guide for parents who understand that creative thinking skills are no longer a luxury, but a necessity for success in the new, grown-up world of work. The book introduces the Sensory Alphabet, basic building blocks that are as powerful for building twenty-first-century literacies as the ABCs are for reading—and that are lacking in schools today. The Missing Alphabet also offers foundational knowledge, current research and a pragmatic path for parents to understand the individual strengths and creative potential that will help their own children learn productively in the future. To turn these ideas into action, there is a Field Guide full of resources and activities for parents and kids to explore together at home, in museums, and around the neighborhood. This tried-and-true approach engages children with the creative thinking process, the capacity to invent with many media, the ability to think across disciplines, and the reliance on (and joy in) the imagination. Over the past forty years, the authors have developed highly successful programs for both in and out-of-school settings based on these concepts. Now, they offer parents a comprehensive guide for building the confidence and creative thinking skills for their own children—and now urgently needed for our collective future.
Categories: Family & Relationships

The Software Encyclopedia

The Software Encyclopedia

Promotes creativity with a large selection of English & Spanish Reading & O'Reilly / Wilton Art Programs backgrounds ... This Intriguing how these changes affect the overall look & Elements of Art Culture's Art feel The concepts of line ...

Author:

Publisher:

ISBN: UOM:39015081529912

Category: Computer industry

Page:

View: 308

Categories: Computer industry

The Information Superhighway and Private Households

The Information Superhighway and Private Households

Kids often want some initial help getting started with creative ideas and then the freedom to run with their projects ... Young users can relate to characters Max and Maggie who share their specific expertise in writing and art ...

Author: Walter Brenner

Publisher: Walter Brenner

ISBN: 9783790809077

Category: Business & Economics

Page: 221

View: 825

Wolfgang Glatthaar International Business Machines (IBM), Gennany The rapid developments in infonnation technology (IT) will continue through the coming years. New application areas will be added. Whereas the use of infonnation technology in the past decade has been concentrated primarily on business and public administration, in future the suppliers of infonnation technology will develop an increasing number of applications for the private household (see fig. 1). Traditional perspective: New perspective: 'IT-solutions for the "IT-solutions for the company' private household" ~ . . . . . . \ . . . . . . . . . . . . \ . . . . . . . . . . . . \ . . . . . . . . . . . . \ . . . . . . . . . . . . \ . . . . . . . . . . . . \ \ \ \ \ Fig. 1. New perspective on information technology This development has already generated considerable market dynamics. Latest forecasts for the USA suggest that by 1996 at the latest the private household will present greater sales potential for home computers than business and public administration. VI Preface Up to now the use of infonnation technology in the private household has not been regarded as highly significant by either business or science, even though PCs have become widespread in the private sphere. In the ESPRIT framework there have been individual projects dealing with home networks, and in a number of Asian and European countries, as well as America, experiments with interactive television are taking place. Internet and commercial online services are experiencing rapid growth. This application area for infonnation technology in the private household, which is generating increasing business attention, must also be the subject of appropriate research activities.
Categories: Business & Economics

The SparkFun Guide to Processing

The SparkFun Guide to Processing

Create Interactive Art with Code Derek Runberg ... Add the new function after mouseDragged(). void mouseDragged() { if(mouseButton == LEFT) { strokeWeight(50); stroke(random(255),random(255),random(255)); line(pmouseX,pmouseY,mouseX ...

Author: Derek Runberg

Publisher: No Starch Press

ISBN: 9781593276126

Category: Computers

Page: 309

View: 579

Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the screen. Then move on to a series of hands-on, step-by-step projects that will show you how to: –Make detailed pixel art and scale it to epic proportions –Write a maze game and build a MaKey MaKey controller with fruit buttons –Play, record, and sample audio to create your own soundboard –Fetch weather data from the Web and build a custom weather dashboard –Create visualizations that change based on sound, light, and temperature readings With a little imagination and Processing as your paintbrush, you’ll be on your way to coding your own gallery of digital art in no time! Put on your artist’s hat, and begin your DIY journey by learning some basic programming and making your first masterpiece with The SparkFun Guide to Processing. The code in this book is compatible with Processing 2 and Processing 3.
Categories: Computers

Cincinnati Magazine

Cincinnati Magazine

What defines success? have some valuable lessons to teach. CHOOLS GUIDE TO 119 AREA HIGH SCHOOLS o « • r i m n m 1/ w. 6O • CINCINNATI.

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ISBN:

Category:

Page: 184

View: 953

Cincinnati Magazine taps into the DNA of the city, exploring shopping, dining, living, and culture and giving readers a ringside seat on the issues shaping the region.
Categories:

School Library Journal

School Library Journal

focus on ART HOW - TO BOOKS BY PHYLLIS LEVY MANDELL MEDIA PICKS atarting 123 I Can Sculpt ! ... Gr 3 Up - Offering clear , step - by - step instructions , Moodoo demonstrates how to draw ... an entertaining interactive experience .

Author:

Publisher:

ISBN: PSU:000061913967

Category: Children's libraries

Page:

View: 340

Categories: Children's libraries

Big School of Drawing

Big School of Drawing

It’s as easy as 1, 2, 3. Also available as a companion: Big School of Drawing Workbook, a 112-page interactive workbook allowing artists to practice their step-by-step drawing skills directly inside the book.

Author: Walter Foster Creative Team

Publisher: Walter Foster Publishing

ISBN: 9780760382011

Category: Art

Page: 194

View: 504

INTERNATIONAL BESTSELLING SERIES, now in English! More than 2.3 million copies sold in 23 languages! Big School of Drawing allows beginning artists to get started drawing anything and everything, from flowers and still life to animals, people, landscapes, and more! Learn to develop your sketches from basic shapes, adding texture and shading step by step to create realistic, three-dimensional drawings. Perfect for beginners, this 192-page reference guide explains everything you need to get started, from choosing the right materials to basic drawing techniques and step-by-step lessons. Experiment with different pencils, drawing tools, and erasers as you learn to create depth and realism with shading techniques, perspective, and texture. Then follow along as you use those pencil techniques to create detailed drawings, step by easy step. With more than 1,000 step-by-step drawings for you to reference, Big School of Drawing covers: Sketching from basic shapes Gesture drawing Adding shading, texture, and highlights Creating depth and realism Perspective and foreshortening How to draw flowers, still life, and landscapes How to draw animals, horses, dogs, and cats How to draw people, portraits, and more With helpful tips and easy-to-follow, step-by-step lessons, Big School of Drawing is the perfect series for beginning artists ready to grab a pencil and get started drawing. With practice, you’ll soon be able to create your own realistic pencil drawings. It’s as easy as 1, 2, 3. Also available as a companion: Big School of Drawing Workbook, a 112-page interactive workbook allowing artists to practice their step-by-step drawing skills directly inside the book.
Categories: Art