Arduino Robotics

Author: John-David Warren,Josh Adams,Harald Molle

Publisher: Apress

ISBN: 143023184X

Category: Computers

Page: 628

View: 7173

DOWNLOAD NOW »

This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Release

Beginning Arduino

Author: Michael McRoberts

Publisher: Apress

ISBN: 1430250178

Category: Computers

Page: 424

View: 8690

DOWNLOAD NOW »

Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166
Release

Interactive Mobile Communication Technologies and Learning

Proceedings of the 11th IMCL Conference

Author: Michael E. Auer,Thrasyvoulos Tsiatsos

Publisher: Springer

ISBN: 3319751751

Category: Computers

Page: 980

View: 2647

DOWNLOAD NOW »

Interactive mobile technologies have now become the core of many—if not all—fields of society. Not only do the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions introduced on a nearly daily basis also boost this trend. Discussing and assessing key trends in the mobile field were the primary aims of the 11th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2017), which was held in Thessaloniki from 30 November to 01 December 2017. Since being founded in 2006, the conference has been devoted to new approaches in interactive mobile technologies, with a focus on learning. The IMCL conferences have in the meanwhile become a central forum of the exchange of new research results and relevant trends, as well as best practices. This book contains papers in the fields of: Future Trends and Emerging Mobile Technologies Design and Development of Mobile Learning Apps and Content Mobile Games—Gamification and Mobile Learning Adaptive Mobile Environments Augmented Reality and Immersive Applications Tangible, Embedded and Embodied Interaction Interactive Collaborative and Blended Learning Digital Technology in Sports Mobile Health Care and Training Multimedia Learning in Music Education 5G Network Infrastructure Case Studies Real-World Experiences The content will appeal to a broad readership, including policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further education lecturers, etc.
Release

Arduino in Action

Author: Martin Evans,Joshua Noble,Jordan Hochenbaum

Publisher: Manning Publications

ISBN: 9781617290244

Category: Computers

Page: 346

View: 1041

DOWNLOAD NOW »

A guide to prototyping and building electronics using the Arduino platform, an open source DIY electronics platform that supports a large collection of sensors and actuators.
Release

Real-Time BCI System Design to Control Arduino Based Speed Controllable Robot Using EEG

Author: Swagata Das,Devashree Tripathy,Jagdish Lal Raheja

Publisher: Springer

ISBN: 9811330980

Category: Computers

Page: 109

View: 9451

DOWNLOAD NOW »

This book discusses the basic requirements and constraints in building a brain–computer interaction system. These include the technical requirements for building the signal processing module and the acquisition module. The major aspects to be considered when designing a signal acquisition module for a brain–computer interaction system are the human brain, types and applications of brain–computer systems, and the basics of EEG (electroencephalogram) recording. The book also compares the algorithms that have been and that can be used to design the signal processing module of brain–computer interfaces, and describes the various EEG-acquisition devices available and compares their features and inadequacies. Further, it examines in detail the use of Emotiv EPOC (an EEG acquisition module developed by Emotiv) to build a complete brain–computer interaction system for driving robots using a neural network classification module.
Release

Professional Android Open Accessory Programming with Arduino

Author: Andreas Goransson,David Cuartielles Ruiz

Publisher: John Wiley & Sons

ISBN: 1118493990

Category: Computers

Page: 408

View: 4773

DOWNLOAD NOW »

Learn how to control your home or car from your Android smartphone - air conditioning, lights, entertainment systems, and more! Android Open Accessory is a new, simple, and secure protocol for connecting any microcontroller-empowered device to an Android smartphone or tablet. This Wrox guide shows Android programmers how to use AOA with Arduino, the microcontroller platform, to control such systems as lighting, air conditioning, and entertainment systems from Android devices. Furthermore, it teaches the circuit-building skills needed to create games and practical products that also take advantage of Android technology. Introduces Android Open Accessory and shows how to set up the hardware and development environment Explains how to code both Android and Arduino elements of an accessory Features four complete projects developers can build using various sensors and indicators/actuators, including source code Gives Android developers the tools to create powerful, sophisticated projects Professional Android Open Accessory with Android ADK and Arduino opens exciting new opportunities for Android developers.
Release

Arduino Adventures

Escape from Gemini Station

Author: James Floyd Kelly,Harold Timmis

Publisher: Apress

ISBN: 1430246065

Category: Computers

Page: 332

View: 6369

DOWNLOAD NOW »

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge
Release

Pro Arduino

Author: Rick Anderson,Dan Cervo

Publisher: Apress

ISBN: 1430239409

Category: Computers

Page: 316

View: 738

DOWNLOAD NOW »

So, you've created a few projects with Arduino, and now it's time to kick it up a notch. Where do you go next? With Pro Arduino, you'll learn about new tools, techniques, and frameworks to make even more ground-breaking, eye-popping projects. You'll discover how to make Arduino-based gadgets and robots interact with your mobile phone. You'll learn all about the changes in Arduino 1.0, you'll create amazing output with openFrameworks, and you'll learn how to make games with the Gameduino. You'll also learn advanced topics, such as modifying the Arduino to work with non-standard Atmel chips and Microchip's PIC32. Rick Anderson, an experienced Arduino developer and instructor, and Dan Cervo, an experienced Arduino gadgeteer, will give you a guided tour of advanced Arduino capabilities. If it can be done with an Arduino, you'll learn about it here.
Release

Arduino Wearables

Author: Tony Olsson

Publisher: Springer Science & Business

ISBN: 1430243600

Category: Computers

Page: 333

View: 6578

DOWNLOAD NOW »

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations. This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned: Electronics basics How to prototype successfully Arduino programming How to design and build your own wearable Arduino creations Along the way you'll create fun and inspiring wearables, such as: An LED bracelet: learn the basics of wearable electronics A synthesizer tie: accept user input and create output in response A solar-powered glow in the dark bag: create self-sufficient wearables A shape memory flower: store state and manipulate your wearables An EL wire dress: add designer touches to your wearables A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination. What you’ll learn The essence of wearable computing The basics of electronics The relationship between basic electronics and smart materials Programming for the Arduino/LilyPad Circuit building and construction in a wearable context Advanced methods for wearable prototyping Who this book is for Electronics hobbyists, Arduino enthusiasts, and fabric artists who want to add something extra to their designs. Even if you've never worked with Arduino before, this book is still for you. Table of Contents 1. Introduction 2. Software 3. Hardware 4. Smart materials 5. LED bracelet 6. Solar powered glow in the dark bag 7. Synthesizer tie 8. Zipper bag alarm 9. Beat box hoodie 10. Sunshine umbrella 11. Beat dress 12. Shape memory flower 13. EL wire dress 14. Making hardware tiny
Release