Arduino Programming with .NET and Sketch

Author: Agus Kurniawan

Publisher: Apress

ISBN: 1484226593

Category: Computers

Page: 168

View: 8080

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Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.
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Arduino Programming in 24 Hours, Sams Teach Yourself

Author: Richard Blum

Publisher: Sams Publishing

ISBN: 0133764133

Category: Technology & Engineering

Page: 432

View: 6521

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In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
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Computer Supported Education

6th International Conference, CSEDU 2014, Barcelona, Spain, April 1-3, 2014, Revised Selected Papers

Author: Susan Zvacek,Maria Teresa Restivo,James Uhomoibhi,Markus Helfert

Publisher: Springer

ISBN: 3319257684

Category: Education

Page: 390

View: 1203

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This book constitutes the refereed proceedings of the 6th International Conference on Computer Supported Education, CSEDU 2014, held in Barcelona, Spain, in April 2014. The 24 revised full papers presented were carefully reviewed and selected from 242 submissions. The papers address topics such as information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; domain applications and case studies; and ubiquitous learning.
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Pro Arduino

Author: Rick Anderson,Dan Cervo

Publisher: Apress

ISBN: 1430239409

Category: Computers

Page: 316

View: 6223

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So, you've created a few projects with Arduino, and now it's time to kick it up a notch. Where do you go next? With Pro Arduino, you'll learn about new tools, techniques, and frameworks to make even more ground-breaking, eye-popping projects. You'll discover how to make Arduino-based gadgets and robots interact with your mobile phone. You'll learn all about the changes in Arduino 1.0, you'll create amazing output with openFrameworks, and you'll learn how to make games with the Gameduino. You'll also learn advanced topics, such as modifying the Arduino to work with non-standard Atmel chips and Microchip's PIC32. Rick Anderson, an experienced Arduino developer and instructor, and Dan Cervo, an experienced Arduino gadgeteer, will give you a guided tour of advanced Arduino capabilities. If it can be done with an Arduino, you'll learn about it here.
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Arduino Projects for Amateur Radio

Author: Jack Purdum,Dennis Kidder

Publisher: McGraw Hill Professional

ISBN: 0071834060

Category: Technology & Engineering

Page: 464

View: 8639

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BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS! Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source
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Arduino Networking

Author: Marco Schwartz

Publisher: Packt Publishing Ltd

ISBN: 1783986875

Category: Computers

Page: 118

View: 1114

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This book is intended for those who want to build their own network-connected projects using the Arduino platform. You will be able to build exciting projects that connect to your local network and the Web. You will need to have some basic experience in electronics and web programming languages. You will also need to know the basics of the Arduino platform as the projects mainly deal with the networking aspects of the Arduino Ethernet shield.
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Programming Arduino Next Steps: Going Further with Sketches, Second Edition

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 1260143252

Category: Technology & Engineering

Page: 296

View: 7540

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Go beyond the basics with this up to date Arduino programming resource Take your Arduino programming skills to the next level using the hands-on information contained in this thoroughly revised, easy to follow TAB guide. Aimed at programmers and hobbyists who have mastered the fundamentals, Programming Arduino Next Steps: Going Further with Sketches, Second Edition reveals professional programming tips and tricks. This up-to-date edition covers the Internet of Things (IoT) and features new chapters on interfacing your Arduino with other microcontrollers. You will get dozens of illustrated examples and downloadable code examples that clearly demonstrate each powerful technique. Discover how to: •Configure your Arduino IDE and develop your own sketches•Boost performance and speed by writing time-efficient sketches •Optimize power consumption and memory usage •Interface with different types of serial busses, including I2C, 1-Wire, SPI, and TTL Serial •Use Arduino with USB and UART •Incorporate Ethernet, Bluetooth, and DSP•Program Arduino for the Internet •Manage your sketches using One Process•Accomplish more than one task at a time―without multi-threading •Create your own code library and share it with other hobbyists
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Smart Internet of Things Projects

Author: Agus Kurniawan

Publisher: Packt Publishing Ltd

ISBN: 1786467712

Category: Computers

Page: 258

View: 5781

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Discover how to build your own smart Internet of Things projects and bring a new degree of interconnectivity to your world About This Book Learn how to extract and analyse data from physical devices and build smart IoT projects Master the skills of building enticing projects such as a neural network autonomous car, computer vision through a camera, and cloud-based IoT applications This project-based guide leverages revolutionary computing chips such as Raspberry Pi, Arduino, and so on Who This Book Is For If you are hobbyist who is keen on making smart IoT projects, then this book is for you. You should have a basic knowledge of Python. What You Will Learn Implement data science in your IoT projects and build a smart temperature controller Create a simple machine learning application and implement decision system concepts Develop a vision machine using OpenCV Build a robot car with manual and automatic control Implement speech modules with your own voice commands for IoT projects Connect IoT to a cloud-based server In Detail Internet of Things (IoT) is a groundbreaking technology that involves connecting numerous physical devices to the Internet and controlling them. Creating basic IoT projects is common, but imagine building smart IoT projects that can extract data from physical devices, thereby making decisions by themselves. Our book overcomes the challenge of analyzing data from physical devices and accomplishes all that your imagination can dream up by teaching you how to build smart IoT projects. Basic statistics and various applied algorithms in data science and machine learning are introduced to accelerate your knowledge of how to integrate a decision system into a physical device. This book contains IoT projects such as building a smart temperature controller, creating your own vision machine project, building an autonomous mobile robot car, controlling IoT projects through voice commands, building IoT applications utilizing cloud technology and data science, and many more. We will also leverage a small yet powerful IoT chip, Raspberry Pi with Arduino, in order to integrate a smart decision-making system in the IoT projects. Style and approach The book follows a project-based approach to building smart IoT projects using powerful boards such as the Raspberry Pi, Arduino, and the IoT chip.
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Getting Started with .NET Gadgeteer

Learn to Use This .NET Micro Framework-Powered Platform

Author: Simon Monk

Publisher: "O'Reilly Media, Inc."

ISBN: 144933069X

Category: Computers

Page: 90

View: 1280

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Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you’ll tackle five fascinating projects, using Microsoft’s rapid prototyping Gadgeteer platform. There’s no soldering involved—you simply plug in modules that make gadget-building quick and easy. Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects. Get to know the software and hardware with a simple LED project Download code from the companion site to build and test each project Build a spy camera that automatically captures and saves images at regular intervals Construct a simple animated game with the joystick module Create a web server that sends messages you draw or write on the touchscreen module Build a gadget that backs up digital images from an SD card to a USB flash drive Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
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ESP8266 Robotics Projects

DIY Wi-Fi controlled robots

Author: Pradeeka Seneviratne

Publisher: Packt Publishing Ltd

ISBN: 1788396375

Category: Computers

Page: 208

View: 1521

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Build simple yet amazing robotics projects using ESP8266 About This Book Get familiar with ESP8266 and its features. Build Wi-FI controlled robots using ESP8266 A project based book that will use the ESP8266 board and some of its popular variations to build robots. Who This Book Is For This book is targeted at enthusiasts who are interested in developing low-cost robotics projects using ESP8266. A basic knowledge of programming will be useful but everything you need to know is are covered in the book. What You Will Learn Build a basic robot with the original ESP8266, Arduino UNO, and a motor driver board. Make a Mini Round Robot with ESP8266 HUZZAH Modify your Mini Round Robot by integrating encoders with motors Use the Zumo chassis kit to build a line-following robot by connecting line sensors Control your Romi Robot with Wiimote Build a Mini Robot Rover chassis with a gripper and control it through Wi-Fi Make a robot that can take pictures In Detail The ESP8266 Wi-Fi module is a self-contained SOC with an integrated TCP/IP protocol stack and can give any microcontroller access to your Wi-Fi network. It has a powerful processing and storage capability and also supports application hosting and Wi-Fi networking. This book is all about robotics projects based on the original ESP8266 microcontroller board and some variants of ESP8266 boards. It starts by showing all the necessary things that you need to build your development environment with basic hardware and software components. The book uses the original ESP8266 board and some variants such as the Adafruit HUZZAH ESP8266 and the Adafruit Feather HUZZAH ESP8266 . You will learn how to use different type of chassis kits, motors, motor drivers, power supplies, distribution boards, sensors, and actuators to build robotics projects that can be controlled via Wi-Fi. In addition, you will learn how to use line sensors, the ArduiCam, Wii Remote, wheel encoders, and the Gripper kit to build more specialized robots. By the end of this book, you will have built a Wi-Fi control robot using ESP8266. Style and approach A project-based guide that will help you build exciting robotics using ESP8266.
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