101 Things I Learned in Architecture School

Author: Matthew Frederick

Publisher: Mit Press

ISBN: N.A

Category: Architecture

Page: 101

View: 8493

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These 101 concise lessons in design, drawing, the creative process and presentation, provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum.
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101 Things I Learned® in Engineering School

Author: John Kuprenas,Matthew Frederick

Publisher: Three Rivers Press

ISBN: 1524761974

Category: Technology & Engineering

Page: 216

View: 6731

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Providing unique, accessible lessons on engineering, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. An experienced civil engineer presents the physics and fundamentals underlying the many fields of engineering. Far from a dry, nuts-and-bolts exposition, 101 Things I Learned® in Engineering School uses real-world examples to show how the engineer's way of thinking can illuminate questions from the simple to the profound: Why shouldn't soldiers march across a bridge? Why do buildings want to float and cars want to fly? What is the difference between thinking systemically and thinking systematically? This informative resource will appeal to students, general readers, and even experienced engineers, who will discover within many provocative insights into familiar principles.
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101 Things I Learned® in Advertising School

Author: Tracy Arrington,Matthew Frederick

Publisher: Three Rivers Press

ISBN: 0451496728

Category: Business & Economics

Page: 216

View: 8189

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Providing unique, accessible lessons on advertising, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. The advertising industry is fast paced and confusing, and so is advertising school. This installment in the 101 Things I Learned® series is for the student lost in a sea of jargon, data, and creative dead-ends. One hundred and one illustrated lessons offer thoughtful, entertaining insights into consumer psychology, media, audience targeting, creativity, and design, illuminating a range of provocative questions: Why is half of advertising bound to fail? Why should a mug in an ad be displayed with its handle to the right? How did the ban on cigarette advertising create more smokers? Why do people fall for propaganda? When doesn’t sex sell? Written by an experienced advertising executive and instructor, 101 Things I Learned® in Advertising School is sure to appeal to students, to seasoned professionals seeking new ways to craft an ad campaign, and to small-business owners looking to increase awareness of their brand.
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101 Things I Learned® in Law School

Author: Vibeke Norgaard Martin,Matthew Frederick

Publisher: Three Rivers Press

ISBN: 1524762032

Category: Law

Page: 216

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A provocative, accessible, and cleverly illustrated guide to legal principles and practice, by a law instructor and internationally experienced attorney This might be the most useful book law students ever read. Not because it contains the details of case law, but because it teaches them how to think like a lawyer. From the fundamentals of effective argument to the principles, structures, and assumptions underlying our legal system, 101 Things I Learned in Law School makes the impenetrable clear and the complex understandable. Illustrated lessons summarize landmark cases and illuminate a fascinating range of questions, including: * What is the difference between honesty and truthfulness? * Why is circumstantial evidence often better than direct evidence? * How does one find the proper sources to substantiate a legal argument? * Why do states deliberately pass unconstitutional laws? * How can testimony from a hostile witness be helpful? Written by an internationally experienced attorney and law instructor, 101 Things I Learned in Law School is a concise, highly readable resource for law students, graduates, professionals, and anyone else fascinated--or confused--by our legal system.
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101 Things I Learned® in Urban Design School

Author: Matthew Frederick,Vikas Mehta

Publisher: Three Rivers Press

ISBN: 0451496701

Category: Architecture

Page: 216

View: 2286

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Providing unique, accessible lessons on urban design, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. Students of urban design often find themselves lost between books that are either highly academic or overly formulaic, leaving them with few tangible tools to use in their design projects. 101 Things I Learned® in Urban Design School fills this void with provocative, practical lessons on urban space, street types, pedestrian experience, managing the design process, the psychological, social, cultural, and economic ramifications of physical design decisions, and more. Written by two experienced practitioners and instructors, this informative book will appeal not only to students, but to seasoned professionals, planners, city administrators, and ordinary citizens who wish to better understand their built world.
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An Architectural Approach to Level Design

Author: Christopher W. Totten

Publisher: CRC Press

ISBN: 1351982923

Category: Computers

Page: 469

View: 5091

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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.
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Site Analysis

Informing Context-Sensitive and Sustainable Site Planning and Design

Author: James A. LaGro, Jr.

Publisher: John Wiley & Sons

ISBN: 1118416260

Category: Architecture

Page: 384

View: 6156

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The process-oriented guide to context-sensitive siteselection, planning, and design Sustainable design is responsive to context. And each site has aunique set of physical, biological, cultural, and legal attributesthat presents different opportunities and constraints foralternative uses of the site. Site analysis systematicallyevaluates these on-site and off-site factors to inform the designof places—including neighborhoods and communities—thatare attractive, walkable, and climate-resilient. This Third Edition of Site Analysis is fullyupdated to cover the latest topics in low-impact,location-efficient design and development. This complete, user-friendly guide: Blends theory andpractice from the fields of landscapearchitecture, urban planning, architecture, geography, and urbandesign Addresses important sustainability topics, including LEED-ND,Sustainable Sites, STAR community index, and climateadaptation Details the objectives and visualization methods used in eachphase of the site planning and design process Explains the influence of codes, ordinances, and site planapproval processes on the design of the built environment Includes more than 200 illustrations and eight case studies ofprojects completed by leading planning and design firms Site Analysis, Third Edition is the ideal guide forstudents taking courses in site analysis, site planning, andenvironmental design. New material includes review questions at theend of each chapter for students as well as early-careerprofessionals preparing for the ARE, LARE, or AICP exams.
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Public Places - Urban Spaces

Author: Tim Heath,Taner Oc,Steve Tiesdell

Publisher: Routledge

ISBN: 1136444904

Category: Architecture

Page: 392

View: 5132

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Public Places Urban Spaces, 2e, is a thorough introduction to the principles of urban design theory and practice. Authored by experts in the fields of urban design and planning, it is designed specifically for the 2,500 postgraduate students on Urban Design courses in the UK, and 1,500 students on undergraduate courses in the same subject. The 2e of this tried and trusted textbook has been updated with relevant case studies to show students how principles have been put into practice. The book is now in full color and in a larger format, so students and lecturers get a much stronger visual package and easy-to-use layout, enabling them to more easily practically apply principles of urban design to their projects. Sustainability is the driving factor in urban regeneration and new urban development, and the new edition is focused on best sustainable design and practice. Public Places Urban Spaces is a must-have purchase for those on urban design courses and for professionals who want to update and refresh their knowledge.
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Raven

A Journal of Vexillology

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Flags

Page: N.A

View: 9062

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An Archaeology of Architecture

Photowriting the Built Environment

Author: Dennis Tedlock

Publisher: UNM Press

ISBN: 0826353061

Category: Social Science

Page: 168

View: 2621

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Page by page, this book takes us on a journey through the built world that ranges from Greece to Guatemala and from New York to San Francisco. Tedlock practices what he calls photowriting, a creative process that brings photographer and writer together in the same person. It may be true enough that a photograph can show more than words can say, but it is equally true that words can say more than a photograph can show. A third space opens up in the middle, where the viewer reader can look back and forth between image and text at will. Tedlock looks at the built world with the eye of an archaeologist and ethnographer His long experience as a fieldworker has made him acutely aware of the ways in which buildings are continuously altered by human actions and natural forces Anthropology assigns ruins to archaeology and structures currently in use to ethnology, but Tedlock reminds the viewer that an occupied building bears marks of the same processes that produce archaeological remains. As he puts it, “Whenever I look around at the worlds humans build for themselves, I see archaeology in the making.”
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