10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Author: Nick Montfort,Patsy Baudoin,John Bell,Ian Bogost,Jeremy Douglass,Mark C. Marino,Michael Mateas,Casey Reas,Mark Sample,Noah Vawter

Publisher: MIT Press

ISBN: 0262304570

Category: Computers

Page: 328

View: 6838

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This book takes a single line of code -- the extremely concise BASIC program for the Commodore 64 inscribed in the title -- and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text -- in the case of 10 PRINT, a text that appeared in many different printed sources -- that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
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10 PRINT CHR$(205.5+RND(1));:GOTO 10

Author: Nick Montfort,Patsy Baudoin,John Bell,Ian Bogost,Casey Reas

Publisher: Mit Press

ISBN: 9780262018463

Category: Computers

Page: 309

View: 5372

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A single line of code offers a way to understand the cultural context of computing.
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The Routledge Companion to Media Studies and Digital Humanities

Author: Jentery Sayers

Publisher: Routledge

ISBN: 1317549082

Category: Social Science

Page: 20

View: 8266

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Although media studies and digital humanities are established fields, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving readers a critical guide to understanding the array of methodologies and projects operating at the intersections of media, culture, and practice. Topics include: access, praxis, social justice, design, interaction, interfaces, mediation, materiality, remediation, data, memory, making, programming, and hacking.
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Restricted Access

Media, Disability, and the Politics of Participation

Author: Elizabeth Ellcessor

Publisher: NYU Press

ISBN: 1479867438

Category: Social Science

Page: 272

View: 1754

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How reconsidering digital media and participatory cultures from the standpoint of disability allows for a full understanding of accessibility. While digital media can offer many opportunities for civic and cultural participation, this technology is not equally easy for everyone to use. Hardware, software, and cultural expectations combine to make some technologies an easier fit for some bodies than for others. A YouTube video without closed captions or a social network site that is incompatible with a screen reader can restrict the access of users who are hard of hearing or visually impaired. Often, people with disabilities require accommodation, assistive technologies, or other forms of aid to make digital media accessible—useable—for them. Restricted Access investigates digital media accessibility—the processes by which media is made usable by people with particular needs—and argues for the necessity of conceptualizing access in a way that will enable greater participation in all forms of mediated culture. Drawing on disability and cultural studies, Elizabeth Ellcessor uses an interrogatory framework based around issues of regulation, use, content, form, and experience to examine contemporary digital media. Through interviews with policy makers and accessibility professionals, popular culture and archival materials, and an ethnographic study of internet use by people with disabilities, Ellcessor reveals the assumptions that undergird contemporary technologies and participatory cultures. Restricted Access makes the crucial point that if digital media open up opportunities for individuals to create and participate, but that technology only facilitates the participation of those who are already privileged, then its progressive potential remains unrealized. Engagingly written with powerful examples, Ellcessor demonstrates the importance of alternate uses, marginalized voices, and invisible innovations in the context of disability identities to push us to rethink digital media accessibility.
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Guide to the IBM Personal Computer

Author: Walter Sikonowiz

Publisher: New York, N.Y. : Micro Text Publications : McGraw-Hill

ISBN: N.A

Category: BASIC (Computer program language)

Page: 306

View: 5410

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Getting acquainted with the system. An introduction to BASIC programming. Establishing the flow of control. The disk operating system. Disk access from BASIC. DOS version 2.0. String manipulations. Number crunching. Keyboard input programming. Putting text on the screen. Color graphics. Program debugging and testing. The paralell printer port. Serial asynchronous communication. Sound and music. BASIC version 2.0. Using the light pen and joysticks.
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Byte

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Microcomputers

Page: N.A

View: 4758

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