Writing Machines

Author: N. Katherine Hayles

Publisher: MIT Press

ISBN: 9780262582155

Category: Computers

Page: 144

View: 2998

A pseudo-autobiographical exploration of the artistic and cultural impact of the transformation of the print book to its electronic incarnations.
Release

Shaping Things

Author: Bruce Sterling

Publisher: MIT Press (MA)

ISBN: 9780262195331

Category: Technology & Engineering

Page: 149

View: 6391

A guide to the next great wave of technology—an era of objects so programmable that they can be regarded as material instantiations of an immaterial system.
Release

My Mother Was a Computer

Digital Subjects and Literary Texts

Author: N. Katherine Hayles

Publisher: University of Chicago Press

ISBN: 0226321495

Category: Literary Criticism

Page: 288

View: 4720

We live in a world, according to N. Katherine Hayles, where new languages are constantly emerging, proliferating, and fading into obsolescence. These are languages of our own making: the programming languages written in code for the intelligent machines we call computers. Hayles's latest exploration provides an exciting new way of understanding the relations between code and language and considers how their interactions have affected creative, technological, and artistic practices. My Mother Was a Computer explores how the impact of code on everyday life has become comparable to that of speech and writing: language and code have grown more entangled, the lines that once separated humans from machines, analog from digital, and old technologies from new ones have become blurred. My Mother Was a Computer gives us the tools necessary to make sense of these complex relationships. Hayles argues that we live in an age of intermediation that challenges our ideas about language, subjectivity, literary objects, and textuality. This process of intermediation takes place where digital media interact with cultural practices associated with older media, and here Hayles sharply portrays such interactions: how code differs from speech; how electronic text differs from print; the effects of digital media on the idea of the self; the effects of digitality on printed books; our conceptions of computers as living beings; the possibility that human consciousness itself might be computational; and the subjective cosmology wherein humans see the universe through the lens of their own digital age. We are the children of computers in more than one sense, and no critic has done more than N. Katherine Hayles to explain how these technologies define us and our culture. Heady and provocative, My Mother Was a Computer will be judged as her best work yet.
Release

The Digital Literary Sphere

Reading, Writing, and Selling Books in the Internet Era

Author: Simone Murray

Publisher: JHU Press

ISBN: 1421426102

Category: Literary Criticism

Page: 256

View: 6544

Reports of the book’s death have been greatly exaggerated. Books are flourishing in the Internet era?widely discussed and reviewed in online readers’ forums and publicized through book trailers and author blog tours. But over the past twenty-five years, digital media platforms have undeniably transformed book culture. Since Amazon’s founding in 1994, the whole way in which books are created, marketed, publicized, sold, reviewed, showcased, consumed, and commented upon has changed dramatically. The digital literary sphere is no mere appendage to the world of print?it is where literary reputations are made, movements are born, and readers passionately engage with their favorite works and authors. In The Digital Literary Sphere, Simone Murray considers the contemporary book world from multiple viewpoints. By examining reader engagement with the online personas of Margaret Atwood, John Green, Gary Shteyngart, David Foster Wallace, Karl Ove Knausgaard, and even Jonathan Franzen, among others, Murray reveals the dynamic interrelationship of print and digital technologies. Drawing on approaches from literary studies, media and cultural studies, book history, cultural policy, and the digital humanities, this book asks: What is the significance of authors communicating directly to readers via social media? How does digital media reframe the "live" author-reader encounter? And does the growing army of reader-reviewers signal an overdue democratizing of literary culture or the atomizing of cultural authority? In exploring these questions, The Digital Literary Sphere takes stock of epochal changes in the book industry while probing books’ and digital media’s complex contemporary coexistence.
Release

Virtual Knowledge

Experimenting in the Humanities and the Social Sciences

Author: Paul Wouters,Anne Beaulieu,Andrea Scharnhorst,Sally Wyatt

Publisher: MIT Press

ISBN: 0262517914

Category: Computers

Page: 262

View: 4971

Today we are witnessing dramatic changes in the way scientific and scholarlyknowledge is created, codified, and communicated. This transformation is connected to the use ofdigital technologies and the virtualization of knowledge. In this book, scholars from a range ofdisciplines consider just what, if anything, is new when knowledge is produced in new ways. Doesknowledge itself change when the tools of knowledge acquisition, representation, and distributionbecome digital? Issues of knowledge creation and dissemination go beyond thedevelopment and use of new computational tools. The book, which draws on work from the VirtualKnowledge Studio, brings together research on scientific practice, infrastructure, and technology.Focusing on issues of digital scholarship in the humanities and social sciences, the contributorsdiscuss who can be considered legitimate knowledge creators, the value of "invisible"labor, the role of data visualization in policy making, the visualization of uncertainty, theconceptualization of openness in scholarly communication, data floods in the social sciences, andhow expectations about future research shape research practices. The contributors combine anappreciation of the transformative power of the virtual with a commitment to the empirical study ofpractice and use. The hardcover edition does not include a dust jacket.
Release

Digital Literacies

Social Learning and Classroom Practices

Author: Victoria Carrington,Muriel Robinson

Publisher: SAGE

ISBN: 9781446242193

Category: Education

Page: 184

View: 3784

Facebook, blogs, texts, computer games, instant messages... The ways in which we make meanings and engage with each other are changing. Are you a student teacher trying to get to grips with these new digital technologies? Would you like to find ways to make use of them in your classroom? Digital technologies are an everyday part of life for students and Understanding Digital Literacies explores the ways in which they can be used in schools. Carrington and Robinson provide an insight into the research on digital technologies, stressing its relevance for schools, and suggest ways to develop new, more relevant pedagogies, particularly for social learning, literacy and literate practices. With a practical focus, the examples and issues explored in this book will help you to analyse your own practice and to carry out your own small-scale research projects. Explaining the theoretical issues and demonstrating their practical implementation, this topical book will be an essential resource to new student teachers on undergraduate and PGCE courses, and those returning to postgraduate study.
Release

User

InfoTechnoDemo : Mediaworkbook

Author: Peter Lunenfeld

Publisher: MIT Press (MA)

ISBN: 9780262621984

Category: Computers

Page: 171

View: 5796

Doing theory and criticism in real time: essays on subjects ranging from art and industrial design to The Matrix and Web porn.
Release

Electronic Literature

New Horizons for the Literary

Author: N. Katherine Hayles

Publisher: University of Notre Dame Press

ISBN: 9780268030858

Category: Literary Criticism

Page: 223

View: 7872

A visible presence for some two decades, electronic literature has already produced many works that deserve the rigorous scrutiny critics have long practiced with print literature. Only now, however, with Electronic Literature by N. Katherine Hayles, do we have the first systematic survey of the field and an analysis of its importance, breadth, and wide-ranging implications for literary study. Hayles's book is designed to help electronic literature move into the classroom. Her systematic survey of the field addresses its major genres, the challenges it poses to traditional literary theory, and the complex and compelling issues at stake. She develops a theoretical framework for understanding how electronic literature both draws on the print tradition and requires new reading and interpretive strategies. Grounding her approach in the evolutionary dynamic between humans and technology, Hayles argues that neither the body nor the machine should be given absolute theoretical priority. Rather, she focuses on the interconnections between embodied writers and users and the intelligent machines that perform electronic texts. Through close readings of important works, Hayles demonstrates that a new mode of narration is emerging that differs significantly from previous models. Key to her argument is the observation that almost all contemporary literature has its genesis as electronic files, so that print becomes a specific mode for electronic text rather than an entirely different medium. Hayles illustrates the implications of this condition with three contemporary novels that bear the mark of the digital. Included with the book is a CD, The Electronic Literature Collection, Volume 1, containing sixty new and recent works of electronic literature with keyword index, authors' notes, and editorial headnotes. Representing multiple modalities of electronic writing--hypertext fiction, kinetic poetry, generative and combinatory forms, network writing, codework, 3D, narrative animations, installation pieces, and Flash poetry--the ELC 1 encompasses comparatively low-tech work alongside heavily coded pieces. Complementing the text and the CD-ROM is a website offering resources for teachers and students, including sample syllabi, original essays, author biographies, and useful links. Together, the three elements provide an exceptional pedagogical opportunity. "In Electronic Literature, N. Katherine Hayles has delivered a wonderfully structured synthetic overview of writers, texts, critics, and publication venues for the field of electronic literature. In it, she has managed to articulate a non-canonical canon, a body of work and set of ideas that are flexible rather than fixed, inclusive rather than exclusive." --Rita Raley, University of California, Santa Barbara "Kate Hayles has been there since the beginning. She helped formulate the field of digital literature. All readers will be charmed by her new book; high school and college literature and art teachers, in particular, will find this book (and the CD) immediately helpful to introducing students to creative writing in a new media mode." --Thom Swiss, University of Minnesota "Kate Hayles stays with a text, whether electronic or otherwise, like almost no other reader or player, inhabiting each work with care and caring, transforming its material specificity to embodied sense and sensuality rather than a hollow category. In the course of defining a field she has set it abloom and in the process refreshed our imagination." --Michael Joyce, Vassar College "No critic, save N. Katherine Hayles, has the wide grasp of literary criticism, new media history and technology, cyberculture and its philosophical implications, and the interplay between electronic and print imaginative writing. Now, in the five straightforward, readable chapters of Electronic Literature, she supplies the tools and builds the contexts necessary for everyone to grasp the importance of her topic and integrate it into her or his own knowledge base. Her book and CD package will be snapped up by scholars and students alike." --Dee Morris, University of Iowa
Release

Writing Online

Rhetoric for the Digital Age

Author: George Pullman

Publisher: Hackett Publishing

ISBN: 1624664601

Category: Language Arts & Disciplines

Page: 224

View: 7906

"Contrary to the old adage about finding new names for old things, Writing Online: Rhetoric for the Digital Age gives new life and new meaning to old names. The book and its companion website transform ancient rhetoric as a process of oral composition—invention, arrangement, memory, style, and delivery—into a digital rhetoric, a dynamic process of writing for the World Wide Web: dynamic because it shows not only how to write in a Web-based medium but, more importantly, how to learn and adapt to a medium that is constantly evolving and changing. Unlike conventional books that provide specific solutions to specific problems, Writing Online reenacts the process of solving Web-based writing problems, explaining everything from how to create a simple web page to how to develop a sophisticated content management system and everything in between: HTML, HTML5, CSS, JavaScript, PHP, and much more. As a digital rhetoric, moreover, Writing Online recreates the ancient processes of oral composition for a digital era. Digital invention becomes a push-pull process of transmitting information via searches, alerts, news aggregators, and read-write algorithms. Digital arrangement becomes a question-and-answer process inviting multiple responses via intuitive navigation systems and dynamic patterns of organization. Digital memory transforms the ancient memory palace into a dynamic, programmable content management system. Digital style provides computer-based tools to enhance writers’ word choice, argumentative structures, and feedback. Digital delivery resituates speakers and writers in onscreen environments that balance functionality and aesthetics for optimum responsiveness and usability." —James P. Zappen, Professor, Department of Communication and Media, Rensselaer Polytechnic Institute
Release

Remediation

Understanding New Media

Author: J. David Bolter,Richard Grusin

Publisher: Mit Press

ISBN: 9780262024525

Category: Performing Arts

Page: 295

View: 2675

'Remediation' emphasises how all forms of media constantly borrow from and refashion other types of media. The authors argue that the new media of the 90s pay homage to earlier forms and thereby achieve their own cultural significance.
Release

Curious Boym: Design Works

Author: Constantin Boym,Peter Hall

Publisher: Princeton Architectural Press

ISBN: 9781568983530

Category: Art

Page: 219

View: 6671

This whimsical book presents the whimsical designs of Constantin Boym and his partner Laurene Leon Boym in all their good humor and raw fun. Like Curious George, Boym finds the extraordinary in the ordinary and makes the mundane into something magical. Though best known for his "monuments to disasters" series (tiny metal souvenirs of buildings like Three Mile Island and the Watergate), Boym has been designing a broad range of products, furniture, and installations for the last 20 years. All of it-from sofas made out of parts from Sears catalogs to dishes modeled after frozen food trays-reveals his delight in design. Curious Boym explores all the varied mediums that Boym explores. His products for an all-star cast of clients-including Alessi, Droog, Swatch, and Vitra-have won popular and critical acclaim. His Strap Furniture, constructed of wood and strapping tape, was a hit at the 2000 National Design Triennial at the Cooper-Hewitt. And his installation designs include everything from washing machines to chain-link fences. Here Boym creates a playful, interactive book filled with pop-ups, pull-outs, and other delightful surprises. Peter Hall, editor of Tibor Kalman, offers an insight into Boym's unique world, one that will inspire as much as it entertains.
Release

Book review digest

Author: H.W. Wilson Company

Publisher: N.A

ISBN: N.A

Category: Books

Page: N.A

View: 7853

Release

How We Think

Digital Media and Contemporary Technogenesis

Author: N. Katherine Hayles

Publisher: University of Chicago Press

ISBN: 0226321401

Category: Literary Criticism

Page: 280

View: 6067

“How do we think?” N. Katherine Hayles poses this question at the beginning of this bracing exploration of the idea that we think through, with, and alongside media. As the age of print passes and new technologies appear every day, this proposition has become far more complicated, particularly for the traditionally print-based disciplines in the humanities and qualitative social sciences. With a rift growing between digital scholarship and its print-based counterpart, Hayles argues for contemporary technogenesis—the belief that humans and technics are coevolving—and advocates for what she calls comparative media studies, a new approach to locating digital work within print traditions and vice versa. Hayles examines the evolution of the field from the traditional humanities and how the digital humanities are changing academic scholarship, research, teaching, and publication. She goes on to depict the neurological consequences of working in digital media, where skimming and scanning, or “hyper reading,” and analysis through machine algorithms are forms of reading as valid as close reading once was. Hayles contends that we must recognize all three types of reading and understand the limitations and possibilities of each. In addition to illustrating what a comparative media perspective entails, Hayles explores the technogenesis spiral in its full complexity. She considers the effects of early databases such as telegraph code books and confronts our changing perceptions of time and space in the digital age, illustrating this through three innovative digital productions—Steve Tomasula’s electronic novel, TOC; Steven Hall’s The Raw Shark Texts; and Mark Z. Danielewski’s Only Revolutions. Deepening our understanding of the extraordinary transformative powers digital technologies have placed in the hands of humanists, How We Think presents a cogent rationale for tackling the challenges facing the humanities today.
Release

Rhythm Science

Author: DJ Spooky That Subliminal Kid

Publisher: MIT Press

ISBN: 026263287X

Category: Language Arts & Disciplines

Page: 128

View: 2157

Winner in the book category of the AIGA 50 Books/50 Covers of 2004 competition presented by the American Institute of Graphic Arts "Once you get into the flow of things, you're always haunted by the way that things could have turned out. This outcome, that conclusion. You get my drift. The uncertainty is what holds the story together, and that's what I'm going to talk about." —Rhythm Science The conceptual artist Paul Miller, also known as Dj Spooky that Subliminal Kid, delivers a manifesto for rhythm science—the creation of art from the flow of patterns in sound and culture, "the changing same." Taking the Dj's mix as template, he describes how the artist, navigating the innumerable ways to arrange the mix of cultural ideas and objects that bombard us, uses technology and art to create something new and expressive and endlessly variable. Technology provides the method and model; information on the web, like the elements of a mix, doesn't stay in one place. And technology is the medium, bridging the artist's consciousness and the outside world. Miller constructed his Dj Spooky persona ("spooky" from the eerie sounds of hip-hop, techno, ambient, and the other music that he plays) as a conceptual art project, but then came to see it as the opportunity for "coding a generative syntax for new languages of creativity." For example: "Start with the inspiration of George Herriman's Krazy Kat comic strip. Make a track invoking his absurd landscapes... What do tons and tons of air pressure moving in the atmosphere sound like? Make music that acts a metaphor for that kind of immersion or density." Or, for an online "remix" of two works by Marcel Duchamp: "I took a lot of his material written on music and flipped it into a DJ mix of his visual material—with him rhyming!" Tracing the genealogy of rhythm science, Miller cites sources and influences as varied as Ralph Waldo Emerson ("all minds quote"), Grandmaster Flash, W. E. B Dubois, James Joyce, and Eminem. "The story unfolds while the fragments coalesce," he writes. Miller's textual provocations are designed for maximum visual and tactile seduction by the international studio COMA (Cornelia Blatter and Marcel Hermans). They sustain the book's motifs of recontextualizing and relayering, texts and images bleed through from page to page, creating what amount to 2.5 dimensional vectors. From its remarkable velvet flesh cover, to the die cut hole through the center of the book, which reveals the colored nub holding in place the included audio CD, Rhythm Science: Excerpts and Allegories from the Sub Rosa Archives, this pamphlet truly lives up to Editorial Director Peter Lunenfeld's claim that the Mediawork Pamphlets are "theoretical fetish objects . . . 'zines for grown-ups."
Release

The War of Desire and Technology at the Close of the Mechanical Age

Author: Allucquère Rosanne Stone

Publisher: MIT Press

ISBN: 9780262691895

Category: Social Science

Page: 212

View: 1630

In this witty, far-reaching, and utterly original work, AllucquA¨re Rosanne Stone examines the myriad ways modern technology is challenging traditional notions of gender identity. Face-to-face meetings, and even telephone conversations, involuntarily reveal crucial aspects of identity such as gender, age, and race. However, these bits of identity are completely masked by computer-mediated communications; all that is revealed is what we choose to reveal—and then only if we choose to tell the truth. The rise of computer-mediated communications is giving people the means to try on alternative personae—in a sense, to reinvent themselves—which, as Stone compellingly argues, has both positive and potentially destructive implications. Not a traditional text but rather a series of intellectual provocations, the book moves between fascinating accounts of the modern interface of technology and desire: from busy cyberlabs to the electronic solitude of the Internet, from phone sex to "virtual cross-dressers," and from the trial of a man accused of having raped a woman by seducing one of her multiple personalities to the Vampire Lestat. Throughout, Stone wrestles with the question of how best to convey a complex description of a culture whose chief activity is complex description. Writing eloquently of creating a "text that breaks rules," serving as a "sampler of possible choices," she employs elements from a wide range of disciplines and genres, including cultural and critical theory, social sciences, pulp journalism, science fiction, and personal memoirs. Each chapter of the book can be read as a kind of performance piece, with its own individual voice and structure. In the final chapter, Stone threads the various narratives together, holding them in productive tension rather than attempting to collapse them into a single unifying statement: a process that best reflects the confused, ambiguous, and sometimes contradictory state of gender relations at the close of the mechanical age.
Release

Utopian Entrepreneur

Author: Brenda Laurel

Publisher: MIT Press

ISBN: 9780262621533

Category: Business & Economics

Page: 116

View: 7869

A guide to doing socially positive work in the context of business.
Release

America, History and Life

Author: Eric H. Boehm

Publisher: N.A

ISBN: N.A

Category: United States

Page: N.A

View: 7861

Provides historical coverage of the United States and Canada from prehistory to the present. Includes information abstracted from over 2,000 journals published worldwide.
Release

When We Are No More

How Digital Memory Is Shaping Our Future

Author: Abby Smith Rumsey

Publisher: Bloomsbury Publishing USA

ISBN: 1620408031

Category: Language Arts & Disciplines

Page: 240

View: 7039

Our memory gives the human species a unique evolutionary advantage. Our stories, ideas, and innovations--in a word, our "culture"--can be recorded and passed on to future generations. Our enduring culture and restless curiosity have enabled us to invent powerful information technologies that give us invaluable perspective on our past and define our future. Today, we stand at the very edge of a vast, uncharted digital landscape, where our collective memory is stored in ephemeral bits and bytes and lives in air-conditioned server rooms. What sources will historians turn to in 100, let alone 1,000 years to understand our own time if all of our memory lives in digital codes that may no longer be decipherable? In When We Are No More Abby Smith Rumsey explores human memory from pre-history to the present to shed light on the grand challenge facing our world--the abundance of information and scarcity of human attention. Tracing the story from cuneiform tablets and papyrus scrolls, to movable type, books, and the birth of the Library of Congress, Rumsey weaves a compelling narrative that explores how humans have dealt with the problem of too much information throughout our history, and indeed how we might begin solve the same problem for our digital future. Serving as a call to consciousness, When We Are No More explains why data storage is not memory; why forgetting is the first step towards remembering; and above all, why memory is about the future, not the past. "If we're thinking 1,000 years, 3,000 years ahead in the future, we have to ask ourselves, how do we preserve all the bits that we need in order to correctly interpret the digital objects we create? We are nonchalantly throwing all of our data into what could become an information black hole without realizing it." --Vint Cerf, Chief Evangelist at Google, at a press conference in February, 2015.
Release

Writing on the Wall

Social Media - The First 2,000 Years

Author: Tom Standage

Publisher: A&C Black

ISBN: 1408842076

Category: Business & Economics

Page: 288

View: 2699

Today we are endlessly connected: constantly tweeting, texting or e-mailing. This may seem unprecedented, yet it is not. Throughout history, information has been spread through social networks, with far-reaching social and political effects. Writing on the Wall reveals how an elaborate network of letter exchanges forewarned of power shifts in Cicero's Rome, while the torrent of tracts circulating in sixteenth-century Germany triggered the Reformation. Standage traces the story of the rise, fall and rebirth of social media over the past 2,000 years offering an illuminating perspective on the history of media, and revealing that social networks do not merely connect us today ? they also link us to the past.
Release

The Imaginary App

Author: Paul D. Miller,Svitlana Matviyenko

Publisher: MIT Press

ISBN: 0262027488

Category: Design

Page: 320

View: 9257

They consider the control and power exercised by software architecture; the app's prosthetic ability to enhance certain human capacities, in reality or in imagination; the app economy, and the divergent possibilities it offers of making a living or making a fortune; and the app as medium and remediator of reality. Also included (and documented in color) are selected projects by artists asked to design truly imaginary apps, "icons of the impossible." These include a female sexual arousal graph using Doppler images; "The Ultimate App," which accepts a payment and then closes, without providing information or functionality; and "iLuck," which uses GPS technology and four-leaf-clover icons to mark places where luck might be found. ContributorsChristian Ulrik Andersen, Thierry Bardini, Nandita Biswas Mellamphy, Benjamin H. Bratton, Drew S.
Release