The Moving Image Workshop

Introducing animation, motion graphics and visual effects in 45 practical projects

Author: Heather D. Freeman

Publisher: Bloomsbury Publishing

ISBN: 1474253008

Category: Computers

Page: 280

View: 362

If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.
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The Moving Image Workshop

Introducing animation, motion graphics and visual effects in 45 practical projects

Author: Heather D. Freeman

Publisher: Bloomsbury Publishing

ISBN: 1472571991

Category: Computers

Page: 280

View: 7356

If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.
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The Moving Image Workshop

Introducing Animation, Motion Graphics and Visual Effects in 45 Practical Projects

Author: Heather D. Freeman

Publisher: Bloomsbury Publishing

ISBN: 1472572009

Category: Computers

Page: 288

View: 2718

If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.
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Abstract Video

The Moving Image in Contemporary Art

Author: Gabrielle Jennings,Kate Mondloch

Publisher: Univ of California Press

ISBN: 0520282477

Category: Art

Page: 304

View: 8037

Offering historical and theoretical positions from a variety of art historians, artists, curators, and writers, this groundbreaking collection is the first substantive sourcebook on abstraction in moving-image media. With a particular focus on art since 2000, Abstract Video addresses a longer history of experimentation in video, net art, installation, new media, expanded cinema, visual music, and experimental film. Editor Gabrielle Jennings—a video artist herself—reveals as never before how works of abstract video are not merely, as the renowned curator Kirk Varnedoe once put it, “pictures of nothing,” but rather amorphous, ungovernable spaces that encourage contemplation and innovation. In explorations of the work of celebrated artists such as Jeremy Blake, Mona Hatoum, Pierre Huyghe, Ryoji Ikeda, Takeshi Murata, Diana Thater, and Jennifer West, alongside emerging artists, this volume presents fresh and vigorous perspectives on a burgeoning and ever-changing arena of contemporary art.
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Motion Graphics

Principles and Practices from the Ground Up

Author: Ian Crook,Peter Beare

Publisher: Bloomsbury Publishing

ISBN: 1350037729

Category: Performing Arts

Page: 208

View: 8774

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.
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Teaching Motion Design

Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs

Author: Michael Dooley,Steven Heller

Publisher: Skyhorse Publishing, Inc.

ISBN: 1581157908

Category: Design

Page: 304

View: 7653

How motion design is taught in more than 45 leading programs. * Detailed syllabi and descriptions of class projects and assignments * Go-to guide for professors and teachers planning their courses * Course plans from School of Visual Arts, Ohio State, Rochester Institute of Technology, many other top schools. This definitive study of motion design is essential reading for everyone teaching or studying design. Now, for the first time, authors Steven Heller and Michael Dooley present a comprehensive look at course offerings from more than 45 leading programs devoted to design, illustration, animation, and computer art. Taken together, they provide a close-up look at the principles and practices of 3D computer animation, character animation, pictorial background illustration, motion graphic design, interactive media, film design, and more, with class projects and syllabi from many of the most prestigious schools in the country. Organized in easy-to-use sections by year of study, this invaluable tool will be every graphic design educator’s go-to guide. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.
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Creative Motion Graphic Titling for Film, Video, and the Web

Dynamic Motion Graphic Title Design

Author: Yael Braha,Bill Byrne

Publisher: Focal Press

ISBN: 9781138452916

Category:

Page: N.A

View: 7180

Captivate your audience and enhance your storytelling with this tutorial based 4-color cookbook, featuring dozens of solutions to your titling needs. Each chapter includes case studies and interviews with the pros, lending cutting insight and lessons learned that will have you creating inspired title sequences in no time.The book features genre-based tutorial sections, with step by step instructions for creating effective horror, comedy, drama, and suspense titling sequences. Tutorials for creating some of the most popular title sequences in blockbuster movies are included (Se7en, The Sopranos, 24, The Matrix). Other tutorials teach you how to effectively use sound and VFX in your titles, and also included is instruction on editing your title sequence. These techniques, as well as chapters on the essentials of typography allow you to apply these lessons to your title sequence regardless of whether it's for TV, the web, or digital signage.Also included is a DVD with sample clips, as well as project files that allow you to refine the techniques you learned in the book. As an added bonus we've included 3 titling chapters from other Focal books, with specific instructions on titling within certain software applications.Cover images provided by MK12, from The Alphabet Conspiracy. Learn more at www.MK12.com
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Night and Low-Light Photography Photo Workshop

Author: Alan Hess

Publisher: John Wiley & Sons

ISBN: 1118214153

Category: Photography

Page: 304

View: 7876

Finally! A resource that sheds light on the unique challenges of night and low-light photography With their unique sets of challenges, night and low-light photography are often touted as some of the most difficult and frustrating genres of digital photography. This much-needed guide demystifies any murky topics provides you with all the information you need to know from choosing the right gear and camera settings to how to best edit your photos in post-production. Renowned photographer Alan Hess shares techniques and indispensable tips that he has garnered from years of experience. Helpful projects and full-color stunning photos in each chapter serve to educate and inspire, while assignments at the end of every chapter encourage you to practice your skills and upload your photos to a website so you can share and receive critiques. Details best practices for taking portraits, landscapes, and action shots in night or low light Features specific coverage of concert photography and low-light event photography Answers the most frequent questions that photographers face while tackling this challenging technique Packed with invaluable advice and instruction, Night and Low-Light Photography Photo Workshop doesn?t leave you in the dark.
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The Writer's Idea Workshop

How to Make Your Good Ideas Great

Author: Jack Heffron

Publisher: Writers Digest Books

ISBN: 9781582972794

Category: Language Arts & Disciplines

Page: 228

View: 1588

This volume draws on the success of its idea generating predecessor "The Writer's Idea Book" and takes readers to the next step--assessing their ideas and growing them into finished pieces.
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Design for Motion

Fundamentals and Techniques of Motion Design

Author: Austin Shaw

Publisher: CRC Press

ISBN: 1317607775

Category: Art

Page: 334

View: 2237

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.
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The After Effects Illusionist

All the Effects in One Complete Guide

Author: Chad Perkins

Publisher: Taylor & Francis

ISBN: 1136058214

Category: Performing Arts

Page: 686

View: 7742

First published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.
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Time-Varying Image Processing and Moving Object Recognition

Proceedings of the 4th International Workshop Florence, Italy, June 10-11, 1993

Author: V. Cappellini

Publisher: Elsevier

ISBN: 1483290255

Category: Computers

Page: 444

View: 1518

In the area of Digital Image Processing the new area of "Time-Varying Image Processing and Moving Oject Recognition" is contributing to impressive advances in several fields. Presented in this volume are new digital image processing and recognition methods, implementation techniques and advanced applications such as television, remote sensing, biomedicine, traffic, inspection, and robotics. New approaches (such as digital transforms, neural networks) for solving 2-D and 3-D problems are described. Many papers concentrate on motion estimation and recognition i.e. tracking of moving objects. Overall, the book describes the state-of-the-art (theory, implementation, applications) of this developing area, together with future trends. The work will be of interest not only to researchers, professors and students in university departments of engineering, communications, computers and automatic control, but also to engineers and managers of industries concerned with computer vision, manufacturing, automation, robotics and quality control.
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Night Photography

Finding your way in the dark

Author: Lance Keimig

Publisher: Taylor & Francis

ISBN: 1136097252

Category: Photography

Page: 280

View: 4638

Night photographers have one big thing in common: a true love of the dark. Rather than looking at night photography as an extension of daytime shooting with added complications, they embrace the unique challenges of nocturnal photography for the tremendous wealth of creative opportunities it offers. That's just what this book does. But if the idea of setting out into the deep, dark night with just your camera (and maybe a cup of coffee) gets your creative juices flowing, dive right in. Lance Keimig, one of the premier experts on night photography, has put together a comprehensive reference that will show you ways to capture images you never thought possible. If you have some experience with photography and have always wanted to try shooting at night, you'll learn the basics for film or digital shooting. If you're already a seasoned pro, you'll learn to use sophisticated techniques such as light painting and drawing, stacking images to create long star trails, and more. A chapter on the history of night photography describes the materials and processes that made night photography possible, and introduces the photographers who have defined night photography as an artistic medium. A chapter on how to use popular software packages such as Lightroom and Photoshop specifically with night time shots shows you how to make the final adjustments to your nocturnal creations. In this book you'll find history, theory, and lots of practical instruction on technique, all illustrated with clear, concise examples, diagrams and charts that reinforce the text, and inspiring color and black and white images from the author and other luminaries in the field, including Scott Martin, Dan Burkholder, Tom Paiva, Troy Paiva, Christian Waeber, Jens Warnecke and Cenci Goepel, with Foreword by Steve Harper.
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Artist Trading Card Workshop

Create. Collect. Swap.

Author: Bernie Berlin

Publisher: North Light Books

ISBN: 9781581808483

Category: Crafts & Hobbies

Page: 128

View: 7985

Create and swap mini works of art! The simple act of sharing 2½ x 3½ pieces of art, known as Artist Trading Cards, knows no boundaries and brings like-souls together like no other form of communication can. Unique statements, passionate emotions and favorite interests can all be expressed in these miniature works of art that are always traded, never sold. Artist Trading Cards Workshop will not only teach you how to create your own cards, combining one or more of the 25+ techniques demonstrated in step-by-step photos, it will also share the ins and outs of trading, finding and organizing card swaps and how to trade with others across the miles or even the continents. Discover ways to create colorful collage backgrounds, make cards from fabric, incorporate painting, stamping, phone book pages, tissue paper, string, stencils and much more—all is revealed in step-by-step photos, but that's not all. You'll also: Learn the ins and outs of trading—where to look, what to swap. Find creative ways to store the cards you'll soon be collecting. Be inspired by the cards from 60 talented contributors and over 200 beautiful cards. Become a part of the world-wide phenomenon that starts with Artist Trading Cards Workshop, and share a piece of yourself today! Create. Collect. Swap.
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Future Directions for the Demography of Aging

Proceedings of a Workshop

Author: National Academies of Sciences, Engineering, and Medicine,Division of Behavioral and Social Sciences and Education,Committee on Population

Publisher: National Academies Press

ISBN: 0309474132

Category: SOCIAL SCIENCE

Page: 408

View: 3014

Almost 25 years have passed since the Demography of Aging (1994) was published by the National Research Council. Future Directions for the Demography of Aging is, in many ways, the successor to that original volume. The Division of Behavioral and Social Research at the National Institute on Aging (NIA) asked the National Academies of Sciences, Engineering, and Medicine to produce an authoritative guide to new directions in demography of aging. The papers published in this report were originally presented and discussed at a public workshop held in Washington, D.C., August 17-18, 2017. The workshop discussion made evident that major new advances had been made in the last two decades, but also that new trends and research directions have emerged that call for innovative conceptual, design, and measurement approaches. The report reviews these recent trends and also discusses future directions for research on a range of topics that are central to current research in the demography of aging. Looking back over the past two decades of demography of aging research shows remarkable advances in our understanding of the health and well-being of the older population. Equally exciting is that this report sets the stage for the next two decades of innovative researchâ€"a period of rapid growth in the older American population.
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Directing for Animation

Everything You Didn't Learn in Art School

Author: Tony Bancroft

Publisher: CRC Press

ISBN: 1136126538

Category: Art

Page: 256

View: 9474

There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines - being great with a pencil, brush, or stylus is not enough. Tony Bancroft released his inner creative visionary when creating Mulan. In Directing for Animation he shows you exactly how. Pull the right strings to bring your characters to life and center your story by developing the visual cues that lend to your audiences understanding of the plot, place, and purpose. Tony walks you through the process, bringing you behind the scenes of real, well-known projects - with a little help from some famous friends. Learn from the directors of Aladdin, The Little Mermaid, Ice Age, Chicken Run, and Kung Fu Panda, and see how they developed stories and created characters that have endured for generations. Get the inside scoop behind these major features...pitfalls and all.
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Moving Monsters

Author: Lynn Huggins-Cooper

Publisher: A&C Black

ISBN: 9780713676877

Category: Air pressure

Page: 28

View: 3548

D&T Workshop is a major new series of information books devised toinspire primary-age children to investigate, design and make a widerange of products using different technologies like levers, gears,cams, batteries, winding mechanisms, food technology and more. Eachbook explores a different set of products and the technology behindthem. Pupils investigate existing products and then carry out focused practical tasks whichprovide opportunities to learn and practise the necessary skills, e.g.testing alternative designs, building a specific component, or learningto use tools safely. Each book ends with a full-scale design and make activity that encourages children to put into practice the skills, knowledge and understanding they have learned.
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How to Cheat in After Effects

Author: Chad Perkins

Publisher: Taylor & Francis

ISBN: 1136132295

Category: Art

Page: 350

View: 6558

"How to Cheat in After Effects is an easy-to-follow book that lets you in on all of the little secrets to create those commonly needed effects with ease and speed. With clear pictures illustrating the step-by-step procedures, this is the perfect tool for the arsenal of any After Effects user, from novice to advanced." - Michele Yamazaki, Vice President Marketing and Web Development Czarina, Toolfarm.com Compose eye-popping After Effects projects quickly and creatively with dozens of concise, step-by-step tutorials accompanied by vivid 4-color illustration. Covering features new to CS5 such as Freeform AE, Refine Matte, Roto Brush, and more, this book clearly explains how to perform advanced, typically time-consuming tasks in simplified, quick steps. * Create an entire 3D planet scene from scratch * Create true 3D text * Make smoke, snow, rain, chocolate, molten gold, and more from scratch with particles * Create animated growing vines * Fake a tilt shift effect, and so much more The companion DVD includes project files allowing you to work alongside the exercises in the book, as well as QuickTime movies displaying the techniques shown in the book. Chad Perkins is an award winning software trainer, as well as a filmmaker, musician, and visual effects artist. He is also the creator/owner of Movies and Computers (moviesandcomputers.com), which provides training in independent filmmaking. He is an Adobe Certified Instructor in After Effects, Photoshop, Illustrator, and Premiere. Chad is also the author of the book The After Effects Illusionist (Focal Press, 2009).
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Ralph Tells a Story

Author: Abby Hanlon

Publisher: Amazon Children's Publishing

ISBN: 9780761461807

Category: Juvenile Fiction

Page: 34

View: 6343

Although his teacher insists there are stories everywhere, Ralph cannot think of any to write.
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