The Elements of Computing Systems

Building a Modern Computer from First Principles

Author: Noam Nisan,Shimon Schocken

Publisher: MIT Press

ISBN: 9780262140874

Category: Computers

Page: 325

View: 1423

This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
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The Elements of Computing Systems

Building a Modern Computer from First Principles

Author: Noam Nisan,Shimon Schocken

Publisher: Mit Press

ISBN: 9780262640688

Category: Computers

Page: 325

View: 6389

This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
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But how Do it Know?

The Basic Principles of Computers for Everyone

Author: J. Clark Scott

Publisher: John C Scott

ISBN: 0615303765

Category: Computers

Page: 222

View: 5465

This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
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Code

The Hidden Language of Computer Hardware and Software

Author: Charles Petzold

Publisher: Microsoft Press

ISBN: 0735638721

Category: Computers

Page: 400

View: 4912

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In CODE, they show us the ingenious ways we manipulate language and invent new means of communicating with each other. And through CODE, we see how this ingenuity and our very human compulsion to communicate have driven the technological innovations of the past two centuries. Using everyday objects and familiar language systems such as Braille and Morse code, author Charles Petzold weaves an illuminating narrative for anyone who’s ever wondered about the secret inner life of computers and other smart machines. It’s a cleverly illustrated and eminently comprehensible story—and along the way, you’ll discover you’ve gained a real context for understanding today’s world of PCs, digital media, and the Internet. No matter what your level of technical savvy, CODE will charm you—and perhaps even awaken the technophile within.
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Principles of Computer System Design

An Introduction

Author: Jerome H. Saltzer,M. Frans Kaashoek

Publisher: Morgan Kaufmann

ISBN: 9780080959429

Category: Computers

Page: 560

View: 8319

Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.
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Inside the Machine

An Illustrated Introduction to Microprocessors and Computer Architecture

Author: Jon Stokes

Publisher: No Starch Press

ISBN: 1593271042

Category: Computers

Page: 320

View: 9508

Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.
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The First Computers

History and Architectures

Author: Raúl Rojas

Publisher: MIT Press

ISBN: 9780262681377

Category: Computers

Page: 472

View: 888

A history of computing focusing on the actual architectures of the first machines that made electronic computing a practical reality.
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A Practical Introduction to Computer Architecture

Author: Daniel Page

Publisher: Springer Science & Business Media

ISBN: 1848822553

Category: Computers

Page: 642

View: 8254

It is a great pleasure to write a preface to this book. In my view, the content is unique in that it blends traditional teaching approaches with the use of mathematics and a mainstream Hardware Design Language (HDL) as formalisms to describe key concepts. The book keeps the “machine” separate from the “application” by strictly following a bottom-up approach: it starts with transistors and logic gates and only introduces assembly language programs once their execution by a processor is clearly de ned. Using a HDL, Verilog in this case, rather than static circuit diagrams is a big deviation from traditional books on computer architecture. Static circuit diagrams cannot be explored in a hands-on way like the corresponding Verilog model can. In order to understand why I consider this shift so important, one must consider how computer architecture, a subject that has been studied for more than 50 years, has evolved. In the pioneering days computers were constructed by hand. An entire computer could (just about) be described by drawing a circuit diagram. Initially, such d- grams consisted mostly of analogue components before later moving toward d- ital logic gates. The advent of digital electronics led to more complex cells, such as half-adders, ip- ops, and decoders being recognised as useful building blocks.
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Communication Complexity

Author: Eyal Kushilevitz,Noam Nisan

Publisher: Cambridge University Press

ISBN: 9780521029834

Category: Computers

Page: 208

View: 2607

Many aspects of the internal and external workings of computers can be viewed as a series of communication processes. Communication complexity is the mathematical theory of such communication processes. It is also often used as an abstract model of other aspects of computation. This book surveys this mathematical theory, concentrating on the question of how much communication is necessary for any particular process. The first part of the book is devoted to the simple two-party model introduced by Yao in 1979, which is still the most widely studied model. The second part treats newer models developed to deal with more complicated communication processes. Finally, applications of these models, including computer networks, VLSI circuits, and data structures, are treated in the third part of the book. This is an essential resource for graduate students and researchers in theoretical computer science, circuits, networks and information theory.
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How Computers Work

Processor and Main Memory

Author: Roger Young

Publisher: How Computers Work

ISBN: 1442113987

Category: Computers

Page: 152

View: 3706

Computers are the most complex machines that have ever been created. This book will tell you how they work, and no technical knowledge is required. It explains in great detail the operation of a simple but functional computer. Although transistors are mentioned, relays are used in the example circuitry for simplicity. Did you ever wonder what a bit, a pixel, a latch, a word (of memory), a data bus, an address bus, a memory, a register, a processor, a timing diagram, a clock (of a processor), an instruction, or machine code is? Unlike most explanations of how computers work which are a lot of analogies or require a background in electrical engineering, this book will tell you precisely what each of them is and how each of them works without requiring any previous knowledge of computers, programming, or electronics. This book starts out very simple and gets more complex as it goes along, but everything is explained. The processor and memory are mainly covered.
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Computer Systems Architecture

Author: Aharon Yadin

Publisher: CRC Press

ISBN: 1482231069

Category: Computers

Page: 467

View: 3215

Computer Systems Architecture provides IT professionals and students with the necessary understanding of computer hardware. It addresses the ongoing issues related to computer hardware and discusses the solutions supplied by the industry. The book describes trends in computing solutions that led to the current available infrastructures, tracing the initial need for computers to recent concepts such as the Internet of Things. It covers computers’ data representation, explains how computer architecture and its underlying meaning changed over the years, and examines the implementations and performance enhancements of the central processing unit (CPU). It then discusses the organization, hierarchy, and performance considerations of computer memory as applied by the operating system and illustrates how cache memory significantly improves performance. The author proceeds to explore the bus system, algorithms for ensuring data integrity, input and output (I/O) components, methods for performing I/O, various aspects relevant to software engineering, and nonvolatile storage devices, such as hard drives and technologies for enhancing performance and reliability. He also describes virtualization and cloud computing and the emergence of software-based systems’ architectures. Accessible to software engineers and developers as well as students in IT disciplines, this book enhances readers’ understanding of the hardware infrastructure used in software engineering projects. It enables readers to better optimize system usage by focusing on the principles used in hardware systems design and the methods for enhancing performance.
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Digital Systems

From Logic Gates to Processors

Author: Jean-Pierre Deschamps,Elena Valderrama,Lluis Terés

Publisher: Springer

ISBN: 3319411985

Category: Technology & Engineering

Page: 241

View: 7082

This textbook for a one-semester course in Digital Systems Design describes the basic methods used to develop “traditional” Digital Systems, based on the use of logic gates and flip flops, as well as more advanced techniques that enable the design of very large circuits, based on Hardware Description Languages and Synthesis tools. It was originally designed to accompany a MOOC (Massive Open Online Course) created at the Autonomous University of Barcelona (UAB), currently available on the Coursera platform. Readers will learn what a digital system is and how it can be developed, preparing them for steps toward other technical disciplines, such as Computer Architecture, Robotics, Bionics, Avionics and others. In particular, students will learn to design digital systems of medium complexity, describe digital systems using high level hardware description languages, and understand the operation of computers at their most basic level. All concepts introduced are reinforced by plentiful illustrations, examples, exercises, and applications. For example, as an applied example of the design techniques presented, the authors demonstrate the synthesis of a simple processor, leaving the student in a position to enter the world of Computer Architecture and Embedded Systems.
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Great Principles of Computing

Author: Peter J. Denning,Craig H. Martell,Vint Cerf

Publisher: MIT Press

ISBN: 026232427X

Category: Computers

Page: 320

View: 5281

Computing is usually viewed as a technology field that advances at the breakneck speed of Moore's Law. If we turn away even for a moment, we might miss a game-changing technological breakthrough or an earthshaking theoretical development. This book takes a different perspective, presenting computing as a science governed by fundamental principles that span all technologies. Computer science is a science of information processes. We need a new language to describe the science, and in this book Peter Denning and Craig Martell offer the great principles framework as just such a language. This is a book about the whole of computing -- its algorithms, architectures, and designs.Denning and Martell divide the great principles of computing into six categories: communication, computation, coordination, recollection, evaluation, and design. They begin with an introduction to computing, its history, its many interactions with other fields, its domains of practice, and the structure of the great principles framework. They go on to examine the great principles in different areas: information, machines, programming, computation, memory, parallelism, queueing, and design. Finally, they apply the great principles to networking, the Internet in particular. Great Principles of Computing will be essential reading for professionals in science and engineering fields with a "computational" branch, for practitioners in computing who want overviews of less familiar areas of computer science, and for non-computer science majors who want an accessible entry way to the field.
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Algorithmic Problem Solving

Author: Roland Backhouse

Publisher: John Wiley & Sons

ISBN: 0470684534

Category: Computers

Page: 432

View: 7365

An entertaining and captivating way to learn the fundamentals of using algorithms to solve problems The algorithmic approach to solving problems in computer technology is an essential tool. With this unique book, algorithm guru Roland Backhouse shares his four decades of experience to teach the fundamental principles of using algorithms to solve problems. Using fun and well-known puzzles to gradually introduce different aspects of algorithms in mathematics and computing. Backhouse presents you with a readable, entertaining, and energetic book that will motivate and challenge you to open your mind to the algorithmic nature of problem solving. Provides a novel approach to the mathematics of problem solving focusing on the algorithmic nature of problem solving Uses popular and entertaining puzzles to teach you different aspects of using algorithms to solve mathematical and computing challenges Features a theory section that supports each of the puzzles presented throughout the book Assumes only an elementary understanding of mathematics Let Roland Backhouse and his four decades of experience show you how you can solve challenging problems with algorithms!
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Computer Organization and Design Fundamentals

Examining Computer Hardware from the Bottom to the Top

Author: David L. Tarnoff

Publisher: N.A

ISBN: 9781411636903

Category: Computer architecture

Page: 408

View: 1358

Computer Organization and Design Fundamentals takes the reader from the basic design principles of the modern digital computer to a top-level examination of its architecture. This book can serve either as a textbook to an introductory course on computer hardware or as the basic text for the aspiring geek who wants to learn about digital design. The material is presented in four parts. The first part describes how computers represent and manipulate numbers. The second part presents the tools used at all levels of binary design. The third part introduces the reader to computer system theory with topics such as memory, caches, hard drives, pipelining, and interrupts. The last part applies these theories through an introduction to the Intel 80x86 architecture and assembly language. The material is presented using practical terms and examples with an aim toward providing anyone who works with computer systems the ability to use them more effectively through a better understanding of their design.
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Digital Design and Computer Architecture

ARM Edition

Author: Sarah Harris,David Harris

Publisher: Morgan Kaufmann

ISBN: 012800911X

Category: Computers

Page: 584

View: 6986

Digital Design and Computer Architecture: ARM Edition covers the fundamentals of digital logic design and reinforces logic concepts through the design of an ARM microprocessor. Combining an engaging and humorous writing style with an updated and hands-on approach to digital design, this book takes the reader from the fundamentals of digital logic to the actual design of an ARM processor. By the end of this book, readers will be able to build their own microprocessor and will have a top-to-bottom understanding of how it works. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, this book uses these fundamental building blocks as the basis for designing an ARM processor. SystemVerilog and VHDL are integrated throughout the text in examples illustrating the methods and techniques for CAD-based circuit design. The companion website includes a chapter on I/O systems with practical examples that show how to use the Raspberry Pi computer to communicate with peripheral devices such as LCDs, Bluetooth radios, and motors. This book will be a valuable resource for students taking a course that combines digital logic and computer architecture or students taking a two-quarter sequence in digital logic and computer organization/architecture. Covers the fundamentals of digital logic design and reinforces logic concepts through the design of an ARM microprocessor. Features side-by-side examples of the two most prominent Hardware Description Languages (HDLs)—SystemVerilog and VHDL—which illustrate and compare the ways each can be used in the design of digital systems. Includes examples throughout the text that enhance the reader’s understanding and retention of key concepts and techniques. The Companion website includes a chapter on I/O systems with practical examples that show how to use the Raspberry Pi computer to communicate with peripheral devices such as LCDs, Bluetooth radios, and motors. The Companion website also includes appendices covering practical digital design issues and C programming as well as links to CAD tools, lecture slides, laboratory projects, and solutions to exercises.
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How to Design Programs

An Introduction to Programming and Computing

Author: Matthias Felleisen,Robert Bruce Findler,Shriram Krishnamurthi,Matthew Flatt

Publisher: MIT Press

ISBN: 9780262062183

Category: Computers

Page: 693

View: 5357

Processing simple forms of data - Processing arbitrarily large data - More on processing arbitrarily large data - Abstracting designs - Generative recursion - Changing the state of variables - Changing compound values.
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Computer engineering

hardware design

Author: M. Morris Mano

Publisher: N.A

ISBN: N.A

Category: Computers

Page: 434

View: 4172

In order to analyze and design digital systems, one requires a solid foundation in hardware concepts. M. Morris Mano presents the necessary information in this introduction to the principles of computer hardware organization and design.
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