Kickin' Bot

An Illustrated Guide to Building Combat Robots

Author: Grant Imahara

Publisher: Wiley

ISBN: 9780764541131

Category: Technology & Engineering

Page: 528

View: 4974

Enter the arena of the metal gladiators Do you have what it takes to build a battle-ready robot? You do now. Here are the plans, step-by-step directions, and expert advice that will put you in competition-while you have a heck of a lot of fun getting there. Grant Imahara, the creator of the popular BattleBot Deadblow, shares everything he’s learned about robot design, tools and techniques for metal working, the parts you need and where to get them, and plenty of tips to keep you off the ropes. When you’re finished, you’ll be ready to rumble. Just a few of the topics you'll learn: Robot design 101 Chemicals and power tools Popular materials compared Cutting your armor Things to know about screws Top ten drive motors Bearings, casters, couplers, and U-joints Roller chains and sprockets Better traction through chemistry Choosing speeding controls Batteries and wiring The driving test Rammers, hammers and crushers
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Build Your Own Combat Robot

Author: Pete Miles,Tom W. Carroll

Publisher: McGraw Hill Professional

ISBN: 007222844X

Category: Computers

Page: 416

View: 4139

Create your own powerful battling robot from start to finish using this easy-to-follow manual. Robotics experts Pete Miles and Tom Carroll explain the science and technology behind robots, and show you what materials you need to build and program a robot for home, school, and competition.
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Fighting Robots

A Guide to Radio Controlled Combatants

Author: Michael Benson

Publisher: Citadel Press

ISBN: 9780806523729

Category: Crafts & Hobbies

Page: 236

View: 999

An ultimate guide, accompanied by step-by-step instructions for designing your own fighting robot, introduces readers to the realm of mighty motorized warriors by providing a detailed history of the sport and robots in both fact and fiction. Original.
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Combat Robots Complete

Everything You Need to Build, Compete and Win

Author: Chris Hannold

Publisher: McGraw Hill Professional

ISBN: 9780071408882

Category: Technology & Engineering

Page: 311

View: 4626

This manual aims to cover everything you need to build your own battling robot, including information on wiring, modelling, design, weapon systems and more. It also presents data on cost, unions, rules, competing, choosing, ordering, using and maintaining much of the equipment.
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Combat Robot Weapons

Author: Chris Hannold

Publisher: McGraw Hill Professional

ISBN: 9780071422000

Category: Technology & Engineering

Page: 208

View: 3387

ABOUT THE CD: The CD-ROM contains CAD and rendering software, CAD models, robot fighting videos and printable tables filled with useful information for all robot builders. Rhino3D is a computer aided design (CAD) program and provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. (Evaluation version) Flamingo is a raytracing program that provides photometrically accurate images with reflections, refraction, diffusion, translucency, transparency, color bleeding, shadows, depth of field, depth attenuation, ClearFinish(TM), and indirect lighting. (Evaluation version) The robot fighting videos are some of the best fight clips available from the NC Robot StreetFight. The CAD models include a full representation of Dagoth, the thirty pound bot constructed in Combat Robots Complete. This particular model shows Dagoth's upgrade plans from a wedge bot with spike to a vertical spinner bot with a secondary wedge.
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Battlebots

The Official Guide

Author: Mark Clarkson

Publisher: McGraw-Hill Osborne Media

ISBN: 9780072224252

Category: Computers

Page: 272

View: 6059

A guide to BattleBots traces the history of robots and competition robotic combat, and describes the competitions, the various BattleBots in different weight classes, and how they are built and operate.
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Building Bots

Designing and Building Warrior Robots

Author: William Gurstelle

Publisher: Chicago Review Press

ISBN: 1556524595

Category: Crafts & Hobbies

Page: 238

View: 7929

Offers instructions on how to build a fighting robot, with details about destructive weaponry, radio control systems, and battle requirements and strategies.
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Gearheads

The Turbulent Rise of Robotic Sports

Author: Brad Stone

Publisher: Simon and Schuster

ISBN: 9781416587323

Category: Sports & Recreation

Page: 304

View: 7358

In the early nineties, a visionary special-effects guru named Marc Thorpe conjured a field of dreams different from any the world had seen before: It would be framed by unbreakable plastic instead of cornstalks; populated not by ghostly ballplayers but by remote-controlled robots, armed to the steely teeth, fighting in a booby-trapped ring. If you built it, they'd come all right.... In Gearheads, Newsweek technology correspondent Brad Stone examines the history of robotic sports, from their cultish early years at universities and sci-fi conventions to today's televised extravaganzas -- and the turmoil that threatened the whole enterprise almost from the beginning. By turns a lively historical narrative, a legal thriller, and an exploration of a cultural and technological phenomenon, Gearheads is a funny and fascinating look at the sport of the future today.
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Circuit-Bending

Build Your Own Alien Instruments

Author: Reed Ghazala

Publisher: John Wiley and Sons

ISBN: 0764588877

Category: Computers

Page: 398

View: 4144

Fans will get bent out of shape if they miss the first book to cover circuit-bending-"bending," for short-the method by which an electronic toy or a device such as a keyboard is short-circuited and modified to create an entirely different sound Written by the inventor of the technology, this book covers the tools of the trade, shows how to build a bending workshop, and reveals secrets that will have readers of all levels making sweet music in no time Readers learn basic bends, body contacts, and other bending skills, as well as ways to create bent instruments from a variety of popular toys and electronic devices Features some of the author's own unique creations
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AutoCAD 2010 Tutorial

First Level, 2D Fundamentals

Author: Randy H. Shih

Publisher: N.A

ISBN: 9781585034987

Category: Computers

Page: 400

View: 3329

AutoCAD 2010 Tutorial - First Level: 2D Fundamentals contains a series of eleven tutorial style lessons designed to introduce students to AutoCAD 2010. The new improvements and key enhancements of the software are incorporated into the lessons. Students will learn to use the AutoCAD Heads-up DesignTM interface, which means the students will learn to focus on the design, not on the keyboard. This book also includes a multimedia DVD with video presentations of the tutorial exercises found in the text! AutoCAD 2010 Certified Associate Examination The content of AutoCAD 2010 Tutorial - First Level: 2D Fundamentals covers the performance tasks that have been identified by Autodesk as being included on the AutoCAD 2010 Certified Associate Examination. Special reference guides show students where the performance tasks are covered in the book. If you are teaching an introductory level AutoCAD course and you want to prepare your students for the AutoCAD 2010 Certified Associate Examination this is the only book that you need. If your students are not interested in the AutoCAD 2010 Certified Associate Examination you will know that your students will be studying the performance tasks that have been identified by Autodesk as important enough to include on the certification examination. Table of Contents AutoCAD Certified Associate Examination Reference Guide Introduction: Getting Started 1. AutoCAD Fundamentals 2. Basic Object Construction Tools 3. Geometric Construction and Editing Tools 4. Object Properties and Organization 5. Orthographic Views in Multiview Drawings 6. Basic Dimensioning and Notes 7. Templates and Plotting 8. Parametric Drawing Tools 9. Auxiliary Views and Editing with GRIPS 10. Section Views 11. Assembly Drawings and Blocks
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Robot Wars: The Official Handbook

Author: Scholastic

Publisher: Scholastic UK

ISBN: 1407185748

Category: Juvenile Nonfiction

Page: 176

View: 1225

Your complete guide to Robot Wars! Meet the House Robots with Top Trump-style profiles and tour the battle arena. Become a Roboteer and learn how to engineer your own winning robot. Includes space for creating your own profiles and scribbling down inventor notes. Everything you could ever want to know about Robot Wars!
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Introduction to Electric Circuits

Author: Richard C. Dorf,James A. Svoboda

Publisher: John Wiley & Sons

ISBN: 0470521570

Category: Technology & Engineering

Page: 886

View: 5764

The central theme of Introduction to Electric Circuits is the concept that electric circuits are a part of the basic fabric of modern technology. Given this theme, this book endeavors to show how the analysis and design of electric circuits are inseparably intertwined with the ability of the engineer to design complex electronic, communication, computer and control systems as well as consumer products.This book is designed for a one-to three-term course in electric circuits or linear circuit analysis, and is structured for maximum flexibility.
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Learn to Program with Minecraft

Transform Your World with the Power of Python

Author: Craig Richardson

Publisher: No Starch Press

ISBN: 1593277458

Category: Computers

Page: 336

View: 6383

You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3
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Cognitive Systems - Information Processing Meets Brain Science

Author: Richard G.M. Morris,Lionel Tarassenko,Michael Kenward

Publisher: Elsevier

ISBN: 9780080458267

Category: Psychology

Page: 310

View: 2177

Cognitive Systems - Information Processing Meets Brain Science presents an overview of the exciting, truly multidisciplinary research by neuroscientists and systems engineers in the emerging field of cognitive systems, providing a cross-disciplinary examination of this cutting-edge area of scientific research. This is a great example of where research in very different disciplines touches to create a new emerging area of research. The book illustrates some of the technical developments that could arise from our growing understanding of how living cognitive systems behave, and the ability to use that knowledge in the design of artificial systems. This unique book is of considerable interest to researchers and students in information science, neuroscience, psychology, engineering and adjacent fields. Represents a remarkable collection of relevant experts from both the life sciences and computer science Includes state-of-the-art reviews of topics in cognitive systems from both a life sciences and a computer science perspective Discusses the impact of this research on our lives in the near future
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Beginning Android ADK with Arduino

Author: Mario Bhmer

Publisher: Apress

ISBN: 1430241985

Category: Computers

Page: 316

View: 8873

Whether you're new to Arduino and Android development, or you've tinkered a bit with either one, this is the book for you. Android has always been a natural fit with Arduino projects, but now that Google has released the Android Open Accessory Development Kit (the Android ADK), combining Android with Arduino to create custom gadgets has become even easier. Beginning Android ADK with Arduino shows how the ADK works and how it can be used with a variety of Arduino boards to create a variety of fun projects that showcase the abilities of the ADK. Mario Böhmer will walk you through several projects, including making sounds, driving motors, and creating alarm systems, all while explaining how to use the ADK and how standard Arduino boards may differ from Google-branded Arduinos. You aren't tied to specific hardware with this book; use what you have, and this book will show you how.
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False Convictions

Author: Tim Green

Publisher: Grand Central Publishing

ISBN: 0446558494

Category: Fiction

Page: 304

View: 505

In bestselling author Tim Green's latest thriller, Casey Jordan returns-seeking justice in a small town riddled with . . . FALSE CONVICTIONS Casey is counting on an open-and-shut case, a sure success for her first effort with the Freedom Project, the renowned charity group dedicated to helping exonerate wrongfully convicted prisoners. Not only is the Freedom Project giving Casey the chance to help innocent people, but its founder, Robert Graham, is offering Casey a one-million-dollar annual pledge to her legal clinic for taking on just two jobs a year. Her first assignment is to revive the case of Dwayne Hubbard, an indigent black man serving a life sentence for the rape and murder of a college student seventeen years ago. Using DNA evidence, Casey expects to easily prove Hubbard's innocence. Yet when she arrives in rural Auburn, New York, she meets immediate and aggressive resistance. Tormented by death threats and assassination attempts, Casey investigates a prosecution apparently rife with lies. From the judge, the lawyers, the jury, to the police, she traces a web of corruption surrounding the destruction of one young man. But in all the chaos, Casey's hardest challenge may be just staying alive.
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Make a Mind-Controlled Arduino Robot

Use Your Brain as a Remote

Author: Tero Karvinen,Kimmo Karvinen

Publisher: Maker Media, Inc.

ISBN: 1449326005

Category: Computers

Page: 98

View: 5546

Build a robot that responds to electrical activity in your brain—it’s easy and fun. If you’re familiar with Arduino and have basic mechanical building skills, this book will show you how to construct a robot that plays sounds, blinks lights, and reacts to signals from an affordable electroencephalography (EEG) headband. Concentrate and the robot will move. Focus more and it will go faster. Let your mind wander and the robot will slow down. You’ll find complete instructions for building a simple robot chassis with servos, wheels, sensors, LEDs, and a speaker. You also get the code to program the Arduino microcontroller to receive wireless signals from the EEG. Your robot will astound anyone who wears the EEG headband. This book will help you: Connect an inexpensive EEG device to Arduino Build a robot platform on wheels Calculate a percentage value from a potentiometer reading Mix colors with an RGB LED Play tones with a piezo speaker Write a program that makes the robot avoid boundaries Create simple movement routines
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Getting Started with Sensors

Measure the World with Electronics, Arduino, and Raspberry Pi

Author: Kimmo Karvinen,Tero Karvinen

Publisher: Maker Media, Inc.

ISBN: 1449367046

Category: Computers

Page: 140

View: 8236

To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects. But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi.
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