Monster Manual

Author: Wizards RPG Team,Wizards of the Coast, Inc

Publisher: N.A

ISBN: 9780786965618

Category: Games & Activities

Page: 352

View: 1212

Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.
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Monster Manual

Core Rulebook III V.3.5

Author: Wizards of the Coast

Publisher: N.A

ISBN: 9780786962440

Category: Games

Page: 319

View: 1272

Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.
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Dungeons and Dragons Core Rulebook

Author: Wizards RPG Team

Publisher: N.A

ISBN: 9780786950638

Category: Games

Page: 832

View: 5831

All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf.
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Dungeons & dragons player's handbook

core rulebook I v. 3.5

Author: Monte Cook,Jonathan Tweet,Skip Williams

Publisher: N.A

ISBN: N.A

Category: Games

Page: 317

View: 3521

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.
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Dungeon Masters

Author: Wizards Rpg Team

Publisher: N.A

ISBN: 9780786956302

Category: Games

Page: 192

View: 3816

Awesome tools, rules, and adventure content for every Dungeon Master. If you're a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you're an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master's Kit™ has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 1–30. It also includes useful DM tools such as a Dungeon Master's screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: • 96-page book of rules and advice for Dungeon Masters • 32-page monster book • Two 32-page adventures • 3 sheets of die-cut monster tokens • 2 double-sided battle maps • Fold-out Dungeon Master's screen
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Dungeons & Dragons Monster Manual

Core Rulebook III V.3.5

Author: Wizards of the Coast, Inc,Skip Williams,Jonathan Tweet,Monte Cook

Publisher: N.A

ISBN: 9780786928934

Category: Games

Page: 319

View: 7496

Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.
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Player's Handbook

Author: Jeremy Crawford,James Wyatt,Wizards of the Coast, Inc,Robert J. Schwalb,Bruce R. Cordell

Publisher: N.A

ISBN: 9780786965601

Category: Games & Activities

Page: 316

View: 3041

A player's handbook for the newest edition of the role-playing game contains rules for character creation and advancement, backgrounds and skills, exploration, equipment, and spells.
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Player's Handbook - Paladin

Author: N.A

Publisher: N.A

ISBN: 9780786952663

Category: Games

Page: N.A

View: 4860

Speed up your game with official D&D® power cards. Players using Player's Handbook(R) Power Cards don't need to crack open a rulebook every time they cast a spell--all the crucial information is right in front of their eyes. Each and every class power appearing in the Player's Handbook has its own card. Simply select the cards for your character's powers and you're ready to play! This deck of 100 cards includes all the powers from Player's Handbook for the paladin, plus a few blank cards for players to use for other powers.
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Monster Manual

Author: Wizards of the Coast, Inc,Mike Mearls,Stephen Schubert,James Wyatt

Publisher: N.A

ISBN: 9780786950454

Category: Games

Page: 287

View: 4151

Play 4th Edition D&D in style with this deluxe rulebook. The Monster Manual presents more than 300 official monsters for all levels of play, including illustrations and complete game statistics. This is a premium, foil cover version of the 4th Edition Monster Manual that every Dungeons & Dragons player and Dungeon Master can appreciate.
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Advanced Dungeons & Dragons Monstrous Manual

Author: Wizards RPG Team,Wizards of the Coast, Inc

Publisher: N.A

ISBN: 9780786964468

Category: Games

Page: 384

View: 3671

Presents profiles for hundreds of iconic monsters to be used in conjunction with the second edition advanced Dungeons and Dragons core rulebooks.
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Dungeons & Dragons Starter Set

Fantasy Roleplaying Fundamentals

Author: Wizards Rpg,Wizards Rpg Team

Publisher: N.A

ISBN: 9780786965595

Category: Games & Activities

Page: 96

View: 8229

A boxed set introducing the newest edition of the Dungeons & Dragons role-playing game includes a 64-page adventure book with everything the Dungeon Master needs to get started; a 32-page rulebook for playing characters from Level 1 to Level 5; five pregenerated characters, each with a character sheet and supporting reference material; and six polyhedral dice.
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Dungeons & Dragons Player's Handbook

Core Rulebook I V.3.5

Author: Wizards RPG Team,Wizards of the Coast, Inc

Publisher: N.A

ISBN: 9780786962464

Category: Games

Page: 320

View: 1259

Discusses how to create and play characters of various races, classes, and abilities, covering topics including skills, feats, equipment, adventuring, and magic.
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Dungeon Master's Guide

Core Rulebook II V.3.5

Author: Wizards of the Coast

Publisher: N.A

ISBN: 9780786962457

Category: Games

Page: 320

View: 387

Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.
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Monster Manual 3

Roleplaying Game Core Rules

Author: Mike Mearls,Greg Bilsland,Robert J. Schwalb

Publisher: N.A

ISBN: 9780786954902

Category: Games

Page: 223

View: 6831

This core rulebook introduces an innovative monster stat block format, that makes running monsters easier for the Dungeon Master, and presents a horde of iconic monsters that fit into any campaign.
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Dungeon Master's Screen Reincarnated

Author: Wizards Rpg Team

Publisher: N.A

ISBN: 9780786966196

Category:

Page: N.A

View: 5089

Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. - The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. - Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. - An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
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Monster Manual II

Author: Jeff Grubb,Rich Redman,Skip Williams,Steve Winter

Publisher: N.A

ISBN: 9780786928736

Category: Games

Page: 222

View: 2764

This indispensable supplement contains information on nearly 200 new monstersfor any D&D game. It provides descriptions for a vast array of new creatures, with an emphasis on higher-level creatures to provide experienced gamers withtougher foes to overcome. (Gamebooks)
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Dungeon Master's Screen

Author: Wizards of the Coast

Publisher: N.A

ISBN: 9780786927838

Category: Games

Page: 32

View: 8547

Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.
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Dungeons and Dragons Art and Arcana

A Visual History

Author: Kyle Newman,Michael Witwer,Jon Peterson,Sam Witwer

Publisher: Ten Speed Press

ISBN: 0399580948

Category: Games & Activities

Page: 448

View: 1364

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you'll find more than seven hundred pieces of artwork--from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
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