Peer Play and the Autism Spectrum

The Art of Guiding Children's Socialization and Imagination

Author: Pamela J. Wolfberg

Publisher: AAPC Publishing

ISBN: 9781931282178

Category: Education

Page: 264

View: 3793

Phase 1. Embracing the spirit of play - - phase 2. Setting the stage for play - - phase 3. Observing children at play - - phase 4. Guided participation in play.
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Pokémon X & Y - Strategy Guide

Author: GamerGuides.com

Publisher: Gamer Guides

ISBN: 1627767657

Category: Games

Page: N.A

View: 2862

Become the ultimate Pokémon champion with our greatest Pokémon strategy guide yet. Inside we cover: Latest Version 1.3: - Additional details on the elusive event Pokemon distributions. - Revised tables with encounter rates for finding wild Pokemon. Version 1.2: - Expanded the Introduction and Gameplay section with loads of new information. - Videos for all the Gym Leader and Elite Four battles, plus legendary and shiny Pokemon. - Dozens of additional tips and reminders throughout the main walkthrough. - How to solve crime with the Looker Bureau in the post-game. Version 1.1: - Full breakdown on how to breed the perfect Pokémon of your dreams! - How to catch those insanely rare Shiny Pokémon! - List of all the really helpful (and free) O-Powers. Version 1.0: - Everything that's new to Pokémon X & Y. - 5 amazing tips to get your Pokémon collecting off to a blistering start. - Every single route, trainer battle and hidden shortcuts are covered. - What Pokémon can be found on what routes (both versions). - How to beat every single gym leader without breaking a sweat. - Where to find all those hidden items. - The locations of every single legendary Pokémon! - Where to find all of the amazing Mega Stones. - Pokémon-Amie, Super Training, Battle Chateau etc all covered! - Accompanied by over 240 super high-quality screenshots!
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Sunset Overdrive - Strategy Guide

Author: GamerGuides.com

Publisher: Gamer Guides

ISBN: 1631021141

Category: Games

Page: N.A

View: 8778

Welcome to your Awesomepocalypse! Create your own character and enter the colourful, vibrant Sunset City, a metropolis in the throes of a faux soft-drink fuelled zombie apocalypse. Utilise your new found super agility to grind, wall run, bounce and swing your way through the city as you encounter dangerous foes, meet some unusual allies and gain some extraordinarily unusual and powerful weapons. With more pop-culture references than you can shake a stick at and ridiculously fun gameplay, Sunset Overdrive is the gift that keeps on giving and we've got you covered every step of the way! Our Sunset Overdrive guide covers all the most important elements of the game including: - A complete walkthrough for the main campaign. - Walkthroughs to all 32 side-quests. - Strategies to earn gold medals on all 54 challenges. - Tips and tricks to unlocking all of those pesky achievements. - Unlock every Demon Door to reveal their secrets!
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The Complete Guide to Game Audio

For Composers, Musicians, Sound Designers, Game Developers

Author: Aaron Marks

Publisher: Taylor & Francis

ISBN: 1136059253

Category: Performing Arts

Page: 456

View: 8940

Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right equipment to keeping your clients happy. Learn everything you need to: Find the jobs. Identify your niche, implement a business and marketing plan that includes a great demo reel, and plug into the established network to find clients. Make the deals. Make the bidding and contract process work for you by knowing the standard industry terminology, understanding how to set fees, and employing non-confrontational negotiating tactics to reach sound agreements that establish acceptable boundaries for change orders, reworks, payment options, and other essentials. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. The companion DVD features audio and cinematic examples, demos of useful sound editing and sequencing programs, and sample business contracts.
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Assassin's Creed IV: Black Flag - Strategy Guide

Author: GamerGuides.com

Publisher: Gamer Guides

ISBN: 1627766707

Category: Games

Page: N.A

View: 2431

The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness, and cruelty are commonplace. Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built. Welcome to the Golden Age of Piracy. Inside this guide: - Every story mission (and how to get FULL Synch for each one!). - Every single side quest covered (Legendary Ships, Contracts etc). - All hidden treasure maps and treasures located. - Every miscellaneous mission is detailed. - Hunting/Harpooning/Crafting - it's all in here. - All Templar Hunts - Trophy/achievement guide. Version 1.1: - "Freedom Cry" and Playstation-exclusive "Aveline" DLCs covered in full.
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The Advanced Strategy Guide to Minecraft

Author: Stephen O'Brien

Publisher: Que Publishing

ISBN: 0133900460

Category: Games

Page: 304

View: 2831

The Advanced Strategy Guide to Minecraft Make Minecraft whatever YOU want it to be! After you’ve learned to survive in Minecraft, the fun really begins. Minecraft’s advanced features support stunning creativity–and that’s still just the beginning. There are custom-crafted adventure maps, massive multiplayer servers, new trading systems, new societies, and incredible mods that take Minecraft into the far future. Minecraft can be whatever you and millions of other players dream up. There’s only one problem: uncovering all these amazing resources and techniques. Problem solved! They’re all in one great full-color guide: The Advanced Strategy Guide to Minecraft. Don’t struggle with out-of-date web tutorials or bewildering YouTube videos: best-selling author Stephen O’Brien will show you how to do it all! Build and manage unique Minecraft configurations with their own versions, worlds, resource packs, and profiles Automate your farming: let a few pistons, a stream, and some redstone do all the dirty work for you Generate infinite ores on demand–even obsidian Take control of the mayhem with mob farms: mass-produce your own zombies, spiders, creepers, and skeletons Build in any style that inspires you: medieval, Victorian, Viking, Japanese, modern, suburban, you name it Create natural-looking terrain and trees, decorate with 2D pixel art, and build 3D statues Construct smarter, more efficient power and transportation systems Take Minecraft into the industrial and nuclear age… even go green with solar energy and wind farms Add computer systems and robotics control with ComputerCraft and Lua Create and share exciting adventure maps and learn the secrets of CommandBlocks Share your creation with the world via pro-quality video and audio Manage a multiplayer server and create your own trading society Make the most of powerful plug-ins for anti-griefing and more Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written 28 books, including several best-sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He has played Minecraft since its alpha release and remains astounded at the unparalleled creativity it engenders. He is author of the mega-bestselling The Ultimate Player’s Guide to Minecraft and The Ultimate Player’s Guide to Minecraft: Xbox Edition.
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The Essential Guide to Game Audio

The Theory and Practice of Sound for Games

Author: Steve Horowitz,Scott R. Looney

Publisher: CRC Press

ISBN: 1134595379

Category: Computers

Page: 240

View: 7183

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.
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Interactive Play for Children with Autism

Author: Diana Seach

Publisher: Routledge

ISBN: 1134260369

Category: Education

Page: 240

View: 1978

This is a comprehensive guide to establishing shared play experiences that assist in the development of communication, social understanding and cognition. Easily accessible, and packed full of practical resources, the book defines the importance of play both developmentally and psychologically as having a major influence on the enrichment of meaningful interactions and children’s learning. Diana Seach expertly discusses how play enables children with Autism to: represent their knowledge of the world and their relationships with others spontaneously explore ways of thinking about themselves and the objects they encounter develop communication and companionship discover motivating ways to learn extend their imagination and creative potential. Those who live and work with children who have Autism and Asperger Syndrome will find Interactive Play for Children with Autism an invaluable tool when implementing strategies to develop interactive play in educational establishments, care settings and the family home.
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A Guide to Planning and Support for Individuals who are Deafblind

Author: John M. McInnes

Publisher: University of Toronto Press

ISBN: 9780802042422

Category: Family & Relationships

Page: 554

View: 2092

Leading experts address such problems as identification of deafblindness, planning and intervention, development, family support, and education for parents and professionals who work with people who have been deafblind from birth or a very early age.
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Visualize This!

Author: Nathan Yau

Publisher: John Wiley & Sons

ISBN: 3527760229

Category: Statistics / Graphic methods / Data processing

Page: 422

View: 6127

A guide on how to visualise and tell stories with data, providing practical design tips complemented with step-by-step tutorials.
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Design Patterns für die Spieleprogrammierung

Author: Robert Nystrom

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 395845092X

Category: Computer games

Page: 400

View: 1198

- Die bekannten Design Patterns der Gang of Four im konkreten Einsatz für die Entwicklung von Games - Zahlreiche weitere vom Autor entwickelte Patterns - Sequenzierungs-, Verhaltens-, Entkopplungs- und Optimierungsmuster Für viele Spieleprogrammierer stellt die Finalisierung ihres Spiels die größte Herausforderung dar. Viele Projekte verlaufen im Sande, weil Programmierer der Komplexität des eigenen Codes nicht gewachsen sind. Die im Buch beschriebenen Design Patterns nehmen genau dieses Problem in Angriff. Der Autor blickt auf jahrelange Erfahrung in der Entwicklung von weltweit erfolgreichen Games zurück und stellt erprobte Patterns vor, mit deren Hilfe Sie Ihren Code entwirren und optimieren können. Die Patterns sind in Form unabhängiger Fallbeispiele organisiert, so dass Sie sich nur mit den für Sie relevanten zu befassen brauchen und das Buch auch hervorragend zum Nachschlagen verwenden können. Sie erfahren, wie man eine stabile Game Loop schreibt, wie Spielobjekte mithilfe von Komponenten organisiert werden können und wie man den CPU-Cache nutzt, um die Performance zu verbessern. Außerdem werden Sie sich damit beschäftigen, wie Skript-Engines funktionieren, wie Sie Ihren Code mittels Quadtrees und anderen räumlichen Aufteilungen optimieren und wie sich die klassischen Design Patterns in Spielen einsetzen lassen.
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Subject Guide to Books in Print

An Index to the Publishers' Trade List Annual

Author: N.A

Publisher: N.A

ISBN: N.A

Category: American literature

Page: N.A

View: 2406

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Discovering Computers Fundamentals: Your Interactive Guide to the Digital World

Author: Gary B. Shelly,Misty E. Vermaat

Publisher: Cengage Learning

ISBN: 1111530459

Category: Computers

Page: 560

View: 7931

DISCOVERING COMPUTERS FUNDAMENTALS provides students with a current and thorough introduction to computers. This Shelly Cashman Series text offers a dynamic and engaging solution to successfully teach students the relevancy of computer concepts in their personal, professional and academic lives through exciting new exercises that focus on problem solving and critical thinking. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
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Parenting Guide to Your Toddler

Author: Parenting Magazine Editors

Publisher: Ballantine Books

ISBN: 0345544692

Category: Family & Relationships

Page: 288

View: 8309

LET THE EDITORS OF PARENTING MAGAZINE HELP YOU GET THE MOST FROM THE TODDLER YEARS! Expert guidance and smart, hands-on advice have made PARENTING magazine the preferred child-care resource for today's parents. The PARENTING books offer the same great mix of helpful, practical information and reassurance on raising children today. Now, PARENTING Guide to Your Toddler offers a step-by-step resource to the most challenging stage of your child's development: Developmental Milestones: Your child's first complete sentence, first friend, first tricycle - Growth patterns, physical coordination, and identifying developmental delays - The fast-changing emotional life of the toddler The Myth of the "Terrible Twos": Understanding how and why a toddler declares independence - Choices and self-control - Dealing with fears, clinginess, and aggressive behavior Health and Safety: Common toddler ailments - Scheduling immunizations - Safety away from home Daily Routines: Why regular family meals matter - Delicious, healthy snacks - Stress-free bedtimes and well-timed naps The Do's and Don'ts of Discipline: Dealing with tantrums in public places - Choosing your battles (and letting your toddler win some) - Using "time-out" effectively Having Fun Together: Identifying your child's unique "play style" - Activities toddlers enjoy most - Chores your toddler will love to do
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Sprint

Wie man in nur fünf Tagen neue Ideen testet und Probleme löst

Author: Jake Knapp,Braden Kowitz,John Zeratsky

Publisher: Redline Wirtschaft

ISBN: 3864149061

Category: Business & Economics

Page: 256

View: 3811

Unternehmer, Gründer und Teams stehen täglich vor der Herausforderung: Womit soll man zuerst anfangen, worauf sich am meisten fokussieren? Und wie viele Diskussionen und Meetings sind nötig, bevor man ganz sicher die garantiert richtige Lösung hat? Die Folge ist, dass allzu oft das Projekt auf der Stelle tritt und man überhaupt nicht vorwärtskommt. Dafür gibt es eine geniale Lösung: Sprint. Die ist ein einzigartiger, innovativer und narrensicherer Prozess, mit dem sich die härtesten Probleme in nur fünf Tagen lösen lassen – von Montag bis Freitag. Der Entwickler Jake Knapp entwarf diesen Prozess bei und für Google, wo er seither in allen Bereichen genutzt wird. Zusammen mit John Zeratsky und Braden Kowitz hat er darüber hinaus bereits mehr als 100 Sprints in Firmen aus unterschiedlichen Bereichen durchgeführt. Der Sprint-Prozess bietet praktische Hilfe für Unternehmen aller Größen, vom kleinen Start-up bis hin zum Fortune-100-Unternehmen. Die Methode ist auch für alle anderen bewährt, die vor einem großen Problem stehen, schnell eine Idee testen oder einfach eine Möglichkeit schnell ergreifen wollen.
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The Girlfriends' Guide to Toddlers

Author: Vicki Iovine

Publisher: Penguin

ISBN: 1440674027

Category: Family & Relationships

Page: 288

View: 7728

With a combined total of over 300,000 Girlfriends' Guides in print, Vicki Iovine offers the kind of tongue-in-cheek humor and straight-from-the-hip advice that has made her one of today's most popular authorities on child rearing. Now she takes the next step in the Girlfriends series by helping mothers deal with that mysterious, baffling, often adorable and frequently alarming being their baby has become--a toddler.
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Das Handbuch für Startups

Author: Bob Dorf,Steve Blank,Nils Högsdal,Daniel Bartel

Publisher: O'Reilly Germany

ISBN: 3955618137

Category: Business & Economics

Page: 512

View: 2133

Ein Startup ist nicht die Miniaturausgabe eines etablierten Unternehmens, sondern eine temporäre, flexible Organisation auf der Suche nach einem nachhaltigen Geschäftsmodell: Das ist die zentrale Erkenntnis, die dem "Handbuch für Startups" zugrundeliegt. Es verbindet den Lean-Ansatz, Prinzipien des Customer Development sowie Konzepte wie Design Thinking und (Rapid) Prototyping zu einem umfassenden Vorgehensmodell, mit dem sich aus Ideen und Innovationen tragfähige Geschäftsmodelle entwickeln lassen. Lean Startup & Customer Development: Der Lean-Ansatz für Startups basiert, im Unterschied zum klassischen Vorgehen, nicht auf einem starren Businessplan, der drei Jahre lang unverändert umzusetzen ist, sondern auf einem beweglichen Modell, das immer wieder angepasst wird. Sämtliche Bestandteile der Planung – von den Produkteigenschaften über die Zielgruppen bis hin zum Vertriebsmodell – werden als Hypothesen gesehen, die zu validieren bzw. zu falsifizieren sind. Erst nachdem sie im Austausch mit den potenziellen Kunden bestätigt wurden und nachhaltige Verkäufe möglich sind, verlässt das Startup seine Suchphase und widmet sich der Umsetzung und Skalierung seines Geschäftsmodells. Der große Vorteil: Fehlannahmen werden erheblich früher erkannt – nämlich zu einem Zeitpunkt, an dem man noch die Gelegenheit hat, Änderungen vorzunehmen. Damit erhöhen sich die Erfolgsaussichten beträchtlich. Für den Praxiseinsatz: Sämtliche Schritte werden in diesem Buch detailliert beschrieben und können anhand der zahlreichen Checklisten nachvollzogen werden. Damit ist das Handbuch ein wertvoller Begleiter und ein umfassendes Nachschlagewerk für Gründerinnen & Gründer. Von deutschen Experten begleitet: Die deutsche Ausgabe des international erfolgreichen Handbuchs entstand mit fachlicher Unterstützung von Prof. Dr. Nils Högsdal und Entrepreneur Daniel Bartel, die auch ein deutsches Vorwort sowie sieben Fallstudien aus dem deutschsprachigen Raum beisteuern.
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