Essential Math Skills for Engineers

Author: Clayton R. Paul

Publisher: John Wiley & Sons

ISBN: 1118211103

Category: Computers

Page: 248

View: 8606

Just the math skills you need to excel in the study or practice of engineering Good math skills are indispensable for all engineers regardless of their specialty, yet only a relatively small portion of the math that engineering students study in college mathematics courses is used on a frequent basis in the study or practice of engineering. That's why Essential Math Skills for Engineers focuses on only these few critically essential math skills that students need in order to advance in their engineering studies and excel in engineering practice. Essential Math Skills for Engineers features concise, easy-to-follow explanations that quickly bring readers up to speed on all the essential core math skills used in the daily study and practice of engineering. These fundamental and essential skills are logically grouped into categories that make them easy to learn while also promoting their long-term retention. Among the key areas covered are: Algebra, geometry, trigonometry, complex arithmetic, and differential and integral calculus Simultaneous, linear, algebraic equations Linear, constant-coefficient, ordinary differential equations Linear, constant-coefficient, difference equations Linear, constant-coefficient, partial differential equations Fourier series and Fourier transform Laplace transform Mathematics of vectors With the thorough understanding of essential math skills gained from this text, readers will have mastered a key component of the knowledge needed to become successful students of engineering. In addition, this text is highly recommended for practicing engineers who want to refresh their math skills in order to tackle problems in engineering with confidence.
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GCSE Mathematics for AQA Foundation Student Book

Author: Professor in Medieval History Julia Smith,Karen Morrison,Julia Smith,Pauline McLean,Rachael Horsman,Nick Asker

Publisher: Cambridge University Press

ISBN: 1107448042

Category: Juvenile Nonfiction

Page: 648

View: 6972

A new series of bespoke, full-coverage resources developed for the 2015 GCSE Mathematics qualifications. Approved by AQA and created specifically for the GCSE Mathematics Foundation tier specification for first teaching from 2015, this Student Book covers the new GCSE Mathematics qualification. With a strong focus on developing problem-solving skills, reasoning and fluency, it helps students understand concepts, apply techniques, solve problems, reason, interpret and communicate mathematically. Written by experienced teachers, it also includes a solid breadth and depth of quality questions set in a variety of contexts. GCSE Mathematics Online - an enhanced digital resource incorporating progression tracking - is also available, as well as Problem-solving Books, Homework Books and a free Teacher's Resource.
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Essential Mathematics for Games and Interactive Applications, Third Edition

Author: James M. Van Verth,Lars M. Bishop

Publisher: CRC Press

ISBN: 1482250950

Category: Computers

Page: 592

View: 8288

Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors’ popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting. The Foundation for Successful 3D Programming The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation. An Introduction to Creating Real and Active Virtual Worlds This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays. Web Resource A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors’ GDC tutorials.
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Elements of Mathematics

From Euclid to Gödel

Author: John Stillwell

Publisher: Princeton University Press

ISBN: 1400880564

Category: Mathematics

Page: 440

View: 2051

Elements of Mathematics takes readers on a fascinating tour that begins in elementary mathematics—but, as John Stillwell shows, this subject is not as elementary or straightforward as one might think. Not all topics that are part of today's elementary mathematics were always considered as such, and great mathematical advances and discoveries had to occur in order for certain subjects to become "elementary." Stillwell examines elementary mathematics from a distinctive twenty-first-century viewpoint and describes not only the beauty and scope of the discipline, but also its limits. From Gaussian integers to propositional logic, Stillwell delves into arithmetic, computation, algebra, geometry, calculus, combinatorics, probability, and logic. He discusses how each area ties into more advanced topics to build mathematics as a whole. Through a rich collection of basic principles, vivid examples, and interesting problems, Stillwell demonstrates that elementary mathematics becomes advanced with the intervention of infinity. Infinity has been observed throughout mathematical history, but the recent development of "reverse mathematics" confirms that infinity is essential for proving well-known theorems, and helps to determine the nature, contours, and borders of elementary mathematics. Elements of Mathematics gives readers, from high school students to professional mathematicians, the highlights of elementary mathematics and glimpses of the parts of math beyond its boundaries.
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Essential Mathematics for the Australian Curriculum Year 9

Author: David Greenwood,Sara Wooley,Jenny Vaughan,Franca Frank,Jenny Goodman,David Robertson

Publisher: Cambridge University Press

ISBN: 9780521178655

Category: Juvenile Nonfiction

Page: 720

View: 8109

Essential Mathematics For The Australian Curriculum Year 9 Essential Mathematics for the Australian Curriculum builds on established learning sequences and teaching methods to provide an authoritative and practical interpretation of all content strands, sub strands and content descriptions. It also covers essential prior knowledge and includes some extension topics. The essential foundations of the series: The three interconnected content strands are incorporated into 11 units of work that can be completed in the school year Let's Start activities provide context and foundation for topics Every question is grouped according to the four proficiency strands of the new Australian Curriculum: Understanding, Fluency, Problem-solving and Reasoning Problem-solving and Reasoning questions are included in every exercise Enrichment questions in each exercise, and investigations, challenges and puzzles in every chapter reflect curriculum aims by extending students in depth Literacy and numeracy skills, thinking skills, creativity and ICT activities (including dynamic geometry and calculator activities) are incorporated and encouraged in every chapter.
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Math Explorations

Author: Max Warshauer

Publisher: N.A

ISBN: 9781938858017

Category:

Page: N.A

View: 3193

This is part 2 of a 3 volume series for middle school students.
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Mathematics Education for a New Era

Video Games as a Medium for Learning

Author: Keith Devlin

Publisher: CRC Press

ISBN: 1568814313

Category: Computers

Page: 218

View: 8665

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle
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Mathematics for Engineers

A Modern Interactive Approach

Author: Anthony Croft,Robert Davison

Publisher: N.A

ISBN: 9780130333483

Category: Engineering mathematics

Page: 1028

View: 7587

An accessible, step-by-step approach to teaching mathematics with today's engineering student in mind. The content is divided into manageable pieces of work ('blocks') focusing on one specific technique and the explanations are gradually developed through fully and part-worked examples. Highlighted key points and use of icons throughout the book aid understanding of the mathematical concepts being presented.
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Essential Math Skills: Interactive Inventory for Kindergarten

Author: Bob Sornson

Publisher: Teacher Created Materials

ISBN: 1480789887

Category:

Page: 26

View: 6654

Learn about essential math skills needed by kindergartners to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
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Essential Math Skills: Interactive Inventory for Pre-Kindergarten

Author: Bob Sornson

Publisher: Teacher Created Materials

ISBN: 1480789879

Category:

Page: 26

View: 8986

Learn about essential math skills needed by pre-kindergartners to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
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Essential Math Skills: Interactive Inventory for Grade 3

Author: Bob Sornson

Publisher: Teacher Created Materials

ISBN: 1480789917

Category:

Page: 26

View: 7169

Learn about essential math skills needed by third graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
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Essential Math Skills: Interactive Inventory for Grade 2

Author: Bob Sornson

Publisher: Teacher Created Materials

ISBN: 1480789909

Category:

Page: 26

View: 2324

Learn about essential math skills needed by second graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
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Essential Math Skills: Interactive Inventory for Grade 1

Author: Bob Sornson

Publisher: Teacher Created Materials

ISBN: 1480789895

Category:

Page: 26

View: 1187

Learn about essential math skills needed by first graders to ensure deep understanding of key math concepts. Bob Sornson created a system for tracking the development of early math skills.
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Principles and Standards for School Mathematics

An Overview

Author: N.A

Publisher: N.A

ISBN: 9780873534840

Category: Mathematics

Page: 20

View: 3264

This easy-to-read summary is an excellent tool for introducing others to the messages contained in Principles and Standards.
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Maths: A Student's Survival Guide

A Self-Help Workbook for Science and Engineering Students

Author: Jenny Olive

Publisher: Cambridge University Press

ISBN: 9780521017077

Category: Mathematics

Page: 634

View: 5245

First published in 1998.
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Essential Discrete Mathematics for Computer Science

Author: Todd Feil,Joan Krone

Publisher: N.A

ISBN: 9780130186614

Category: Computers

Page: 216

View: 5065

This book introduces readers to the mathematics of computer science and prepares them for the math they will encounter in other college courses. It includes applications that are specific to computer science, helps learners to develop reasoning skills, and provides the fundamental mathematics necessary for computer scientists. Chapter topics include sets, functions and relations, Boolean algebra, natural numbers and induction, number theory, recursion, solving recurrences, counting, matrices, and graphs. For computer scientists and the enhancement of programming skills.
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GCSE Mathematics for Edexcel Foundation Student Book

Author: Karen Morrison,Julia Smith,Pauline McLean,Rachael Horsman,Nick Asker

Publisher: Cambridge University Press

ISBN: 1107448026

Category: Juvenile Nonfiction

Page: 598

View: 4532

A new series of bespoke, full-coverage resources developed for the 2015 GCSE Mathematics qualifications. Endorsed for the Edexcel GCSE Mathematics Foundation tier specification for first teaching from 2015, this Student Book provides full coverage of the new GCSE Mathematics qualification. With a strong focus on developing problem-solving skills, reasoning and fluency, it helps students understand concepts, apply techniques, solve problems, reason, interpret and communicate mathematically. Written by experienced teachers, it also includes a solid breadth and depth of quality questions set in a variety of contexts. GCSE Mathematics Online - an enhanced digital resource incorporating progression tracking - is also available, as well as a free Teacher's Resource, Problem-solving Books and Homework Books.
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Essentials of Math Methods for Physicists

Author: Hans J. Weber,George B. Arfken

Publisher: Academic Press

ISBN: 1483225623

Category: Science

Page: 960

View: 1097

Essentials of Math Methods for Physicists aims to guide the student in learning the mathematical language used by physicists by leading them through worked examples and then practicing problems. The pedagogy is that of introducing concepts, designing and refining methods and practice them repeatedly in physics examples and problems. Geometric and algebraic approaches and methods are included and are more or less emphasized in a variety of settings to accommodate different learning styles of students. Comprised of 19 chapters, this book begins with an introduction to the basic concepts of vector algebra and vector analysis and their application to classical mechanics and electrodynamics. The next chapter deals with the extension of vector algebra and analysis to curved orthogonal coordinates, again with applications from classical mechanics and electrodynamics. These chapters lay the foundations for differential equations, variational calculus, and nonlinear analysisin later discussions. High school algebra of one or two linear equations is also extended to determinants and matrix solutions of general systems of linear equations, eigenvalues and eigenvectors, and linear transformations in real and complex vector spaces. The book also considers probability and statistics as well as special functions and Fourier series. Historical remarks are included that describe some physicists and mathematicians who introduced the ideas and methods that were perfected by later generations to the tools routinely used today. This monograph is intended to help undergraduate students prepare for the level of mathematics expected in more advanced undergraduate physics and engineering courses.
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Primary Mathematics

1A

Author: N.A

Publisher: N.A

ISBN: N.A

Category: Addition

Page: N.A

View: 7511

Based on the highly successful Primary Mathematics series from Singapore. Designed to equip students with a strong foundation in mathematics and critical thinking skills, this program offers a integrated solution to learning needs in the classroom for grade 1.
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The Math Handbook for Students with Math Difficulties, Dyscalculia, Dyslexia or ADHD

Author: Helmy Faber

Publisher: Universal-Publishers

ISBN: 1627341064

Category: Education

Page: 132

View: 4404

The Math Handbook has been developed for students with Dyscalculia and others who are struggling with mathematics. The book is based upon the Singapore Primary Mathematics curriculum, as well as the International Math curriculum. More than twenty topics are covered and explained step by step through visual representation to convey mathematical concepts. It has been specially developed for: • Students who have been diagnosed with Dyscalculia; other terms may include Mathematics Learning Disability, or Mathematics Disorder • Students who have been diagnosed with Dyslexia; as according to research more than fifty percent of those experience difficulties with mathematics. Some students may have Dyslexia and Dyscalculia as co-existing disorders • Students diagnosed with ADHD; as they may struggle with mathematics. Some students may have ADHD and Dyscalculia as co-existing disorders. • Students who have difficulties in learning Mathematics • Slow learners • Teens/Adults who have severe Math Difficulties or Dyscalculia Students will gain more confidence in mathematics, become more independent and produce better results. This book will provide them with an opportunity to experience success and maintain a positive attitude towards math. It is suitable to be used in combination with Educational Therapy or remedial intervention in Math that students with dyscalculia or Math difficulties need. An assessment conducted by a psychologist is essential and early interventions are most effective. • Please note that the flowable ePub edition of The Math Handbook for tablets and mobile devices may not appear as well organized since the material doesn't always appear together on a single page as in the print edition. Therefore, we recommend the print editions for the students.
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