Application Development with Qt Creator

Author: Ray Rischpater

Publisher: Packt Publishing Ltd

ISBN: 1783282320

Category: Computers

Page: 138

View: 430

Written in a concise and easy-to-follow approach, this book will guide you to develop your first application with Qt with illustrated examples and screenshots. If you are a developer who is new to Qt and Qt Creator and is interested in harnessing the power of Qt for cross-platform development, this book is great for you. If you have basic experience programming in C++, you have what it takes to create great cross-platform applications using Qt and Qt Creator!
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Application Development with Qt Creator - Second Edition

Author: Ray Rischpater

Publisher: Packt Publishing Ltd

ISBN: 1784399221

Category: Computers

Page: 264

View: 1044

This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
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Foundations of Qt Development

Author: Johan Thelin

Publisher: Apress

ISBN: 9781430202516

Category: Computers

Page: 528

View: 8011

Qt is one of the most influential graphical toolkits for the Linux operating system and is quickly being adopted on other platforms (Windows, Mac OS) as well. It is necessary to learn for all Linux programmers. This book takes the reader step by step through the complexities of Qt, laying the groundwork that allows the reader to make the step from novice to professional. This book is full of real world examples that can be quickly integrated into a developer’s project. While the reader is assumed to be a beginner at Qt development, they are required to have a working knowledge of C++ programming.
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Advanced Qt Programming

Creating Great Software with C++ and Qt 4

Author: Mark Summerfield

Publisher: Pearson Education

ISBN: 0132480166

Category: Computers

Page: 560

View: 9984

Master Qt’s Most Powerful APIs, Patterns, and Development Practices Qt has evolved into a remarkably powerful solution for cross-platform desktop, Web, and mobile development. However, even the most experienced Qt programmers only use a fraction of its capabilities. Moreover, practical information about Qt’s newest features has been scarce—until now. Advanced Qt Programming shows developers exactly how to take full advantage of Qt 4.5’s and Qt 4.6’s most valuable new APIs, application patterns, and development practices. Authored by Qt expert Mark Summerfield, this book concentrates on techniques that offer the most power and flexibility with the least added complexity. Summerfield focuses especially on model/view and graphics/view programming, hybrid desktop/Web applications, threading, and applications incorporating media and rich text. Throughout, he presents realistic, downloadable code examples, all tested on Windows, Mac OS X, and Linux using Qt 4.6 (and most tested on Qt 4.5) and designed to anticipate future versions of Qt. The book Walks through using Qt with WebKit to create innovative hybrid desktop/Internet applications Shows how to use the Phonon framework to build powerful multimedia applications Presents state-of-the-art techniques for using model/view table and tree models, QStandardItemModels, delegates, and views, and for creating custom table and tree models, delegates, and views Explains how to write more effective threaded programs with the QtConcurrent module and with the QThread class Includes detailed coverage of creating rich text editors and documents Thoroughly covers graphics/view programming: architecture, windows, widgets, layouts, scenes, and more Introduces Qt 4.6’s powerful animation and state machine frameworks
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Qt5 C++ GUI Programming Cookbook

Author: Lee Zhi Eng

Publisher: Packt Publishing Ltd

ISBN: 178328028X

Category: Computers

Page: 300

View: 3841

Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software application About This Book Learn to make use of Qt5 to design and customize the look-and-feel of your application Improve the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5 A good balance of visual presentation and its contents will make an application appealing yet functional Who This Book Is For This book intended for those who want to develop software using Qt5. If you want to improve the visual quality and content presentation of your software application, this book is best suited to you. What You Will Learn Customize the look and feel of your application using the widget editor provided by Qt5 Change the states of the GUI elements to make them appear in a different form Animating the GUI elements using the built-in animation system provided by Qt5 Draw shapes and 2D images in your application using Qt5's powerful rendering system Draw 3D graphics in your application by implementing OpenGL, an industry-standard graphical library to your project Build a mobile app that supports touch events and export it to your device Parse and extract data from an XML file, then present it on your software's GUI Display web content on your program and interact with it by calling JavaScript functions from C++, or calling C++ functions from the web content Access to MySQL and SQLite databases to retrieve data and display it on your software's GUI In Detail With the advancement of computer technology, the software market is exploding with tons of software choices for the user, making their expectations higher in terms of functionality and the look and feel of the application. Therefore, improving the visual quality of your application is vital in order to overcome the market competition and stand out from the crowd. This book will teach you how to develop functional and appealing software using Qt5 through multiple projects that are interesting and fun. This book covers a variety of topics such as look-and-feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. You will learn tons of useful information, and enjoy the process of working on the creative projects provided in this book. Style and approach This book focuses on customizing the look and feel and utilizing the graphical features provided by Qt5. It takes a step-by-step approach, providing tons of screenshots and sample code for you to follow and learn. Each topic is explained sequentially and placed in context.
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C++ GUI Programming with Qt4

Author: Jasmin Blanchette,Mark Summerfield

Publisher: Pearson Education

ISBN: 0132703009

Category: Computers

Page: 752

View: 2602

The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
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Programming with Qt

Writing Portable GUI applications on Unix and Win32

Author: Matthias Kalle Dalheimer

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449390938

Category: Computers

Page: 522

View: 6084

The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces.Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development.Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's whereProgramming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more.Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.
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Game Programming using Qt 5 Beginner's Guide

Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition

Author: Pavel Vladimirovich Strakhov

Publisher: Packt Publishing Ltd

ISBN: 1788390652

Category: Computers

Page: 704

View: 9807

A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets Key Features A step by step guide to learn Qt by building simple yet entertaining games Get acquainted with a small yet powerful addition—Qt Gamepad Module, that enables Qt applications to support the use of gamepad hardware Understand technologies such as QML, OpenGL, and Qt Creator to design intuitive games Book Description Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games. The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts. Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization. Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt. What you will learn Install the latest version of Qt on your system Understand the basic concepts of every Qt game and application Develop 2D object-oriented graphics using Qt Graphics View Build multiplayer games or add a chat function to your games with Qt Network module Script your game with Qt QML Explore the Qt Gamepad module in order to integrate gamepad support in C++ and QML applications Program resolution-independent and fluid UIs using QML and Qt Quick Control your game flow in line with mobile device sensors Test and debug your game easily with Qt Creator and Qt Test Who this book is for If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. No previous knowledge of Qt is required; however knowledge of C++ is mandatory.
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Qt 5 Blueprints

Author: Symeon Huang

Publisher: Packt Publishing Ltd

ISBN: 1784390763

Category: Computers

Page: 272

View: 4820

If you are a programmer looking for a truly cross-platform GUI framework to help you save your time by side-stepping the incompatibility between different platforms and building applications using Qt 5 for multiple targets, then this book is most certainly intended for you. It is assumed that you have a basic programming experience of C++ and fundamental knowledge about Qt.
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Qt 5 Projects

Develop cross-platform applications with modern UIs using the powerful Qt framework

Author: Marco Aldo Piccolino Boniforti

Publisher: Packt Publishing Ltd

ISBN: 178829551X

Category: Computers

Page: 360

View: 7831

Design, build, and deploy powerful applications with amazing user interfaces on embedded, mobile, and desktop platforms Key Features Easily compile, run, and debug your applications from the powerful Qt Creator IDE Future-proof your applications with Qt Test and modern architecture principles Build multi-platform projects that target Android, iOS, Windows, macOS, Linux, and more Book Description Qt is a professional cross-platform application framework used across industries like automotive, medical, infotainment, wearables, and more. In this book you’ll initially create a to-do style app by going via all stages for building a successful project. You'll learn basics of Qt's C++ and QML APIs, test-driven development with Qt Test, application architecture, and UIs with Qt Quick & Quick Controls 2. Next, you’ll help two startups build their products. The first startup, Cute Comics, wants to help independent comic creators with a suite of apps that let them experiment with comic pages, image composition, comic dialogues, and scene descriptions. While developing these apps you’ll deepen your knowledge of Qt Quick's layout systems, and see Qt 3D and Widgets in action. The second startup, Cute Measures, wants to create apps for industrial and agricultural sectors, to make sense of sensor data via a monitoring system. The apps should run seamlessly across devices and operating systems like Android, iOS, Windows, or Mac, and be cost-effective by integrating with existing web technologies. You take the role of lead developer and prototype the monitoring system. In doing so you’ll get to know Qt's Bluetooth and HTTP APIs, as well as the Charts and Web Engine UI modules. These projects will help you gain a holistic view of the Qt framework. What you will learn Learn the basics of modern Qt application development Develop solid and maintainable applications with BDD, TDD, and Qt Test Master the latest UI technologies and know when to use them: Qt Quick, Controls 2, Qt 3D and Charts Build a desktop UI with Widgets and the Designer Translate your user interfaces with QTranslator and Linguist Get familiar with multimedia components to handle visual input and output Explore data manipulation and transfer: the model/view framework, JSON, Bluetooth, and network I/O Take advantage of existing web technologies and UI components with WebEngine Who this book is for This book is for developers who want to successfully build and maintain cross-platform applications with advanced UI and connectivity features. Basic knowledge of C++ is required.
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Mastering Qt 5

Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick, 2nd Edition

Author: Guillaume Lazar,Robin Penea

Publisher: Packt Publishing Ltd

ISBN: 1788993896

Category: Computers

Page: 534

View: 5236

An In-depth guide updated with the latest version of Qt 5.11 including new features such as Quick Controls and Qt Gamepad Key Features Unleash the power of Qt 5.11 with C++ Build applications using Qt Widgets (C++) or Qt Quick (QML) Create cross-platform applications for mobile and desktop platforms with Qt 5 Book Description Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped. What you will learn Create stunning UIs with Qt Widgets and Qt Quick 2 Develop powerful, cross-platform applications with the Qt framework Design GUIs with the Qt Designer and build a library in it for UI previews Handle user interaction with the Qt signal or slot mechanism in C++ Prepare a cross-platform project to host a third-party library Use the Qt Animation framework to display stunning effects Deploy mobile apps with Qt and embedded platforms Interact with a gamepad using Qt Gamepad Who this book is for Mastering Qt 5 is for developers and programmers who want to build GUI-based applications. C++ knowledge is necessary, and knowing QT basics will help you get the most out of this book.
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Learn Qt 5

Build modern, responsive cross-platform desktop applications with Qt, C++, and QML

Author: Nicholas Sherriff

Publisher: Packt Publishing Ltd

ISBN: 178847368X

Category: Computers

Page: 346

View: 7596

Learn the fundamentals of QT 5 framework to develop interactive cross-platform applications Key Features A practical guide on the fundamentals of application development with QT 5 Learn to write scalable, robust and adaptable C++ code with QT Deploy your application on different platforms such as Windows, Mac OS, and Linux Book Description Qt is a mature and powerful framework for delivering sophisticated applications across a multitude of platforms. It has a rich history in the Linux world, is widely used in embedded devices, and has made great strides in the Mobile arena over the past few years. However, in the Microsoft Windows and Apple Mac OS X worlds, the dominance of C#/.NET and Objective-C/Cocoa means that Qt is often overlooked. This book demonstrates the power and flexibility of the Qt framework for desktop application development and shows how you can write your application once and deploy it to multiple operating systems. Build a complete real-world line of business (LOB) solution from scratch, with distinct C++ library, QML user interface, and QtTest-driven unit-test projects. This is a suite of essential techniques that cover the core requirements for most LOB applications and will empower you to progress from a blank page to shipped application. What you will learn · Install and configure the Qt Framework and Qt Creator IDE · Create a new multi-project solution from scratch and control every aspect of it with QMake · Implement a rich user interface with QML · Learn the fundamentals of QtTest and how to integrate unit testing · Build self-aware data entities that can serialize themselves to and from JSON · Manage data persistence with SQLite and CRUD operations · Reach out to the internet and consume an RSS feed · Produce application packages for distribution to other users Who this book is for This book is for application developers who want a powerful and flexible framework to create modern, responsive applications on Microsoft Windows, Apple Mac OS X, and Linux desktop platforms. You should be comfortable with C++ but no prior knowledge of Qt or QML is required.
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Game Programming Using Qt: Beginner's Guide

Author: Witold Wysota,Lorenz Haas

Publisher: Packt Publishing Ltd

ISBN: 1782168885

Category: Computers

Page: 512

View: 3635

A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt Understand technologies such as QML, Qt Quick, OpenGL, and Qt Creator, and learn the best practices to use them to design games Learn Qt with the help of many sample games introduced step-by-step in each chapter Who This Book Is For If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. Any previous knowledge of Qt is not required, however knowledge of C++ is mandatory. What You Will Learn Install Qt on your system Understand the basic concepts of every Qt game and application Develop 2D object-oriented graphics using Qt Graphics View Build multiplayer games or add a chat function to your games with Qt's Network module Script your game with Qt Script Program resolution-independent and fluid UI using QML and Qt Quick Control your game flow as per the sensors of a mobile device See how to test and debug your game easily with Qt Creator and Qt Test In Detail Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers' needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file. The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you'll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you'll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have. Style and approach This is an easy-to-follow, example-based, comprehensive introduction to all the major features in Qt. The content of each chapter is explained and organized around one or multiple simple game examples to learn Qt in a fun way.
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Introduction to Design Patterns in C++ with Qt

Author: Alan Ezust,Paul Ezust

Publisher: Prentice Hall

ISBN: 0132851636

Category: Computers

Page: 768

View: 8842

Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. Master C++ keywords, literals, identifiers, declarations, types, and type conversions. Understand classes and objects, organize them, and describe their interrelationships. Learn consistent programming style and naming rules. Use lists, functions, and other essential techniques. Define inheritance relationships to share code and promote reuse. Learn how code libraries are designed, built, and reused. Work with QObject, the base class underlying much of Qt. Build graphical user interfaces with Qt widgets. Use templates to write generic functions and classes. Master advanced reflective programming techniques. Use the Model-View framework to cleanly separate data and GUI classes. Validate input using regular expressions and other techniques. Parse XML data with SAX, DOM, and QXmlStreamReader. Master today’s most valuable creational and structural design patterns. Create, use, monitor, and debug processes and threads. Access databases with Qt’s SQL classes. Manage memory reliably and efficiently. Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.
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Rapid GUI Programming with Python and Qt

The Definitive Guide to PyQt Programming

Author: Mark Summerfield

Publisher: Pearson Education

ISBN: 9780132703062

Category: Computers

Page: 648

View: 8629

Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.
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The Book of Qt 4

The Art of Building Qt Applications

Author: Daniel Molkentin

Publisher: No Starch Press

ISBN: 1593271476

Category: Computers

Page: 440

View: 4646

Presenting hints on developing user-friendly applications, Molkentin explores tools needed to create dialog boxes, steps to follow when developing a GUI-based application, and how to visualize data using Qt's "model-view concept.
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Hands-On GUI Programming with C++ and Qt5

Build stunning cross-platform applications and widgets with the most powerful GUI framework

Author: Lee Zhi Eng

Publisher: Packt Publishing Ltd

ISBN: 1788393740

Category: Computers

Page: 404

View: 8992

Create visually appealing and feature-rich applications by using Qt 5 and the C++ language Key Features Explore Qt 5’s powerful features to easily design your GUI application Leverage Qt 5 to build attractive cross-platform applications Work with Qt modules for multimedia, networking, and location, to customize your Qt applications Book Description Qt 5, the latest version of Qt, enables you to develop applications with complex user interfaces for multiple targets. It provides you with faster and smarter ways to create modern UIs and applications for multiple platforms. This book will teach you to design and build graphical user interfaces that are functional, appealing, and user-friendly. In the initial part of the book, you will learn what Qt 5 is and what you can do with it. You will explore the Qt Designer, discover the different types of widgets generally used in Qt 5, and then connect your application to the database to perform dynamic operations. Next, you will be introduced to Qt 5 chart which allows you to easily render different types of graphs and charts and incorporate List View Widgets in your application. You will also work with various Qt modules, like QtLocation, QtWebEngine, and the networking module through the course of the book. Finally, we will focus on cross-platform development with QT 5 that enables you to code once and run it everywhere, including mobile platforms. By the end of this book, you will have successfully learned about high-end GUI applications and will be capable of building many more powerful, cross-platform applications. What you will learn Implement tools provided by Qt 5 to design a beautiful GUI Understand different types of graphs and charts supported by Qt 5 Create a web browser using the Qt 5 WebEngine module and web view widget Connect to the MySQL database and display data obtained from it onto the Qt 5 GUI Incorporate the Qt 5 multimedia and networking module in your application Develop Google Map-like applications using Qt 5’s location module Discover cross-platform development by exporting the Qt 5 application to different platforms Uncover the secrets behind debugging Qt 5 and C++ applications Who this book is for This book will appeal to developers and programmers who would like to build GUI-based applications. Basic knowledge of C++ is necessary and the basics of Qt would be helpful.
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Building a Game with Unity and Blender

Author: Lee Zhi Eng

Publisher: Packt Publishing Ltd

ISBN: 1785280740

Category: Computers

Page: 250

View: 5301

Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
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Statistical Application Development with R and Python

Author: Prabhanjan Narayanachar Tattar

Publisher: Packt Publishing Ltd

ISBN: 178862226X

Category: Computers

Page: 432

View: 3775

Software Implementation Illustrated with R and Python About This Book Learn the nature of data through software which takes the preliminary concepts right away using R and Python. Understand data modeling and visualization to perform efficient statistical analysis with this guide. Get well versed with techniques such as regression, clustering, classification, support vector machines and much more to learn the fundamentals of modern statistics. Who This Book Is For If you want to have a brief understanding of the nature of data and perform advanced statistical analysis using both R and Python, then this book is what you need. No prior knowledge is required. Aspiring data scientist, R users trying to learn Python and vice versa What You Will Learn Learn the nature of data through software with preliminary concepts right away in R Read data from various sources and export the R output to other software Perform effective data visualization with the nature of variables and rich alternative options Do exploratory data analysis for useful first sight understanding building up to the right attitude towards effective inference Learn statistical inference through simulation combining the classical inference and modern computational power Delve deep into regression models such as linear and logistic for continuous and discrete regressands for forming the fundamentals of modern statistics Introduce yourself to CART – a machine learning tool which is very useful when the data has an intrinsic nonlinearity In Detail Statistical Analysis involves collecting and examining data to describe the nature of data that needs to be analyzed. It helps you explore the relation of data and build models to make better decisions. This book explores statistical concepts along with R and Python, which are well integrated from the word go. Almost every concept has an R code going with it which exemplifies the strength of R and applications. The R code and programs have been further strengthened with equivalent Python programs. Thus, you will first understand the data characteristics, descriptive statistics and the exploratory attitude, which will give you firm footing of data analysis. Statistical inference will complete the technical footing of statistical methods. Regression, linear, logistic modeling, and CART, builds the essential toolkit. This will help you complete complex problems in the real world. You will begin with a brief understanding of the nature of data and end with modern and advanced statistical models like CART. Every step is taken with DATA and R code, and further enhanced by Python. The data analysis journey begins with exploratory analysis, which is more than simple, descriptive, data summaries. You will then apply linear regression modeling, and end with logistic regression, CART, and spatial statistics. By the end of this book you will be able to apply your statistical learning in major domains at work or in your projects. Style and approach Developing better and smarter ways to analyze data. Making better decisions/future predictions. Learn how to explore, visualize and perform statistical analysis. Better and efficient statistical and computational methods. Perform practical examples to master your learning
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Boost C++ Application Development Cookbook

Author: Antony Polukhin

Publisher: Packt Publishing Ltd

ISBN: 1849514895

Category: Computers

Page: 348

View: 5469

This book follows a cookbook approach, with detailed and practical recipes that use Boost libraries.This book is great for developers new to Boost, and who are looking to improve their knowledge of Boost and see some undocumented details or tricks. It's assumed that you will have some experience in C++ already, as well being familiar with the basics of STL. A few chapters will require some previous knowledge of multithreading and networking. You are expected to have at least one good C++ compiler and compiled version of Boost (1.53.0 or later is recommended), which will be used during the exercises within this book.
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